Added Combo Lock Code

This commit is contained in:
Mike S 2014-01-30 16:18:28 -07:00
parent b1756b0622
commit 80d1535f02
2 changed files with 99 additions and 4 deletions

87
Firmware/Combo/Combo.ino Normal file
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@ -0,0 +1,87 @@
/*
Make the Simon Says Game a 4-hole Ocarina (Like in the legend of zelda)
Prof Mike Soltys
University of Colorado
1/28/2014
*/
// Define the button, LED, and buzzer pins (this is standard for all Simon Says games
// I've labeled mine UL for Upper Left, LR for Lower Left and so on.
const int led_UL = 10; //Red
const int led_UR = 3; //Green
const int led_LL = 13; //Blue
const int led_LR = 5; //Yellow
const int but_UL = 9;
const int but_UR = 2;
const int but_LL = 12;
const int but_LR = 6;
const int BUZZER1 = 4;
const int BUZZER2 = 7;
void setup() {
//Setup hardware inputs/outputs.
//Enable pull ups on inputs
pinMode(but_UL, INPUT_PULLUP);
pinMode(but_UR, INPUT_PULLUP);
pinMode(but_LL, INPUT_PULLUP);
pinMode(but_LR, INPUT_PULLUP);
pinMode(led_UL, OUTPUT);
pinMode(led_UR, OUTPUT);
pinMode(led_LL, OUTPUT);
pinMode(led_LR, OUTPUT);
pinMode(BUZZER1, OUTPUT);
pinMode(BUZZER2, OUTPUT);
}
void loop() {
// keep doing this over and over again.
// I will start with the most buttons pressed, and move on to the least buttons pressed
// for any combination, i'll play a matching note and light up the LEDs that aren't being pressed.
// Start with all buttons pressed - C4 - 262
int Button=ButtonWait();
delay(100);
if (Button == 1){
digitalWrite(led_UL, HIGH);
Button=ButtonWait();
if (Button==2){
digitalWrite(led_UR, HIGH);
}
}
delay(1000);
digitalWrite(led_UR, LOW);
digitalWrite(led_UL, LOW);
digitalWrite(led_LL, LOW);
digitalWrite(led_LR, LOW);
}
int ButtonWait(void){
while(1 == 1){
if(digitalRead(but_UL) == 0){
while (digitalRead(but_UL) != 0) ;
delay(10);
return 1;
}
else if(digitalRead(but_UR) == 0){
while (digitalRead(but_UR) != 0) ;
delay(10);
return 2;
}
else if(digitalRead(but_LL) == 0){
while (digitalRead(but_LL) != 0) ;
delay(10);
return 3;
}
else if(digitalRead(but_LR) == 0){
while (digitalRead(but_LR) != 0) ;
delay(10);
return 4;
}
}
}

View File

@ -36,8 +36,9 @@ int buzzer_2 = 7;
void setup() { void setup() {
pinMode(ledPin, OUTPUT); pinMode(ledPin, OUTPUT);
digitalWrite(buttonPin, HIGH); // Note: For the way the circuit is setup, INPUT_PULLUP will result much more
pinMode(buttonPin, INPUT); // stability than INPUT
pinMode(buttonPin, INPUT_PULLUP);
pinMode(buzzer_1, OUTPUT); pinMode(buzzer_1, OUTPUT);
pinMode(buzzer_2, OUTPUT); pinMode(buzzer_2, OUTPUT);
@ -51,14 +52,21 @@ void loop()
int button_state = digitalRead(buttonPin); int button_state = digitalRead(buttonPin);
if(button_state == 1){ if(button_state == 0){
digitalWrite(ledPin, HIGH); // set the LED on digitalWrite(ledPin, HIGH); // set the LED on
delay(1000); // wait for a second delay(1000); // wait for a second
digitalWrite(ledPin, LOW); // set the LED off digitalWrite(ledPin, LOW); // set the LED off
// Call the "buzz()" funtion. See below to know what this does. // Call the "buzz()" funtion. See below to know what this does.
buzz(); tone(buzzer_1,400,500);
delay(1000);
tone(buzzer_2,600,500);
delay(1000);
tone(buzzer_1,400,500);
delay(250);
tone(buzzer_2,600,500);
//tone(buzzer_1,500,100);
} }