displaying numbers counting up

This commit is contained in:
Neale Pickett 2013-03-11 18:28:25 -06:00
parent 915615d1de
commit 4d8b3dbafe
1 changed files with 84 additions and 35 deletions

119
main.c
View File

@ -2,14 +2,20 @@
#include <stdint.h> #include <stdint.h>
#include <stdbool.h> #include <stdbool.h>
const uint8_t digits[] = { // Number of shift registers in your scoreboard
0x3f, 0x06, 0x5b, 0x4f, 0x66, 0x6d, 0x7d, 0x07, 0x7f, 0x6f, // If you want scores to go over 199, you need 8
0x77, 0x7c, 0x39, 0x5e, 0x79, 0x71 const int nsr = 6;
const uint8_t seven_segment_digits[] = {
#if 0
0x3f, 0x06, 0x5b, 0x4f, 0x66, 0x6d, 0x7d, 0x07, 0x7f, 0x6f, 0x77, 0x7c, 0x39, 0x5e, 0x79, 0x71
#else
0x7e, 0x48, 0x3d, 0x6d, 0x4b, 0x67, 0x77, 0x4c, 0x7f, 0x6f,
#endif
}; };
// seconds/60 // seconds/60
volatile uint16_t jiffies = 0; volatile uint16_t jiffies = 0;
unsigned int i = 0;
#define MODE BIT0 #define MODE BIT0
#define SIN BIT1 #define SIN BIT1
@ -35,22 +41,39 @@ latch()
} }
void void
write(uint16_t number) pulse()
{
sclk(true);
sclk(false);
}
void
write(uint8_t number)
{ {
int i; int i;
int j; int j;
// MSB first // MSB first
for (i = 15; i >= 0; i -= 1) { for (i = 7; i >= 0; i -= 1) {
sin(number & (1 << i)); sin(number & (1 << i));
for (j = 0; j < 12; j += 1) { for (j = 0; j < 12; j += 1) {
sclk(true); pulse();
sclk(false);
} }
} }
} }
void
write_num(uint16_t number, int digits)
{
int i;
for (i = 0; i < digits; i += 1) {
write(seven_segment_digits[number % 10]);
number /= 10;
}
}
void void
blip() blip()
{ {
@ -61,52 +84,78 @@ blip()
} }
} }
/* Set up grayscale */
void
setup_gs()
{
int i;
for (i = 0; i < nsr; i += 1) {
write(0);
}
latch();
}
/*
* Set up dot correction.
*
* We don't use dot correction so this is easy: set everything to full brightness.
*/
void
setup_dc()
{
int i;
mode(true);
sin(true);
for (i = 0; i < nsr * 96; i += 1) {
pulse();
}
latch();
mode(false);
}
int int
main(void) main(void)
{ {
int gscount = 0;
WDTCTL = WDTPW + WDTHOLD; // Disable Watchdog Timer WDTCTL = WDTPW + WDTHOLD; // Disable Watchdog Timer
P1DIR |= MODE + SIN + SCLK + XLAT + BLANK + GSCLK + BIT6; // P1 output bits P1DIR |= MODE + SIN + SCLK + XLAT + BLANK + GSCLK + BIT6; // P1 output bits
P1OUT = 0; P1OUT = 0;
// Set up the stupid DC crappo setup_gs();
mode(true); setup_dc();
sin(false);
for (i = 0; i < 96; i += 1) {
sclk(true);
sclk(false);
}
latch();
mode(false);
// Zero out numbers
sin(false);
for (i = 0; i < 192; i += 1) {
sclk(true);
sclk(false);
}
latch();
#if 1 // Enable interrupts
CCTL0 |= CCIE; // Trigger interrup on A checkpoint CCTL0 |= CCIE; // Trigger interrup on A checkpoint
TACTL = TASSEL_2 + MC_1; // Set timer A to SMCLCK, up mode TACTL = TASSEL_2 + MC_1; // Set timer A to SMCLCK, up mode
TACCR0 = 0x4444; TACCR0 = 0x4444; // Interrupt 60 times per second
__enable_interrupt(); __enable_interrupt();
#endif
// Now actually run // Now actually run
for (;;) { for (;;) {
if ((jiffies % 60) == 0) { if ((jiffies % 6) == 0) {
write(0xffff); write_num(jiffies / 6, 4);
blank(true); gsclk(false);
latch(); latch();
blank(false); gscount = 4096;
} else {
P1OUT ^= GSCLK;
} }
if (gscount == 4096) {
// Pulse BLANK when grayscale clock has cycled 4096 times.
blank(true);
blank(false);
gscount = 0;
}
// Pulse the grayscale clock.
gsclk(true);
gsclk(false);
gscount += 1;
} }
} }