mirror of https://github.com/dirtbags/moth.git
Merge pull request #18 from dirtbags/neale
Example puzzles, devel-server --puzzles option, and a few moth.py enhancements
This commit is contained in:
commit
d7b22673a4
10
README.md
10
README.md
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@ -29,10 +29,16 @@ for details.
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Getting Started Developing
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Getting Started Developing
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-------------------------------
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-------------------------------
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$ git clone $your_puzzles_repo puzzles
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If you don't have a `puzzles` directory,
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you can copy the example puzzles as a starting point:
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$ cp -r example-puzzles puzzles
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Then launch the development server:
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$ python3 tools/devel-server.py
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$ python3 tools/devel-server.py
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Then point a web browser at http://localhost:8080/
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Point a web browser at http://localhost:8080/
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and start hacking on things in your `puzzles` directory.
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and start hacking on things in your `puzzles` directory.
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More on how the devel sever works in
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More on how the devel sever works in
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@ -13,17 +13,17 @@ Puzzle categories are laid out on the filesystem:
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├─3
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├─3
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│ └─puzzle.py
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│ └─puzzle.py
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├─10
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├─10
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│ └─puzzle.py
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│ └─puzzle.moth
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└─100
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└─100
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└─puzzle.moth
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└─puzzle.py
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In this example,
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In this example,
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there are puzzles with point values 1, 2, 3, 10, and 100.
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there are puzzles with point values 1, 2, 3, 10, and 100.
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Puzzles 1, 2, and 100 are "static" puzzles:
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Puzzles 1, 2, and 10 are "static" puzzles:
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their content was written by hand.
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their content was written by hand.
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Puzzles 3 and 10 are "dynamic" puzzles:
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Puzzles 3 and 100 are "dynamic" puzzles:
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they are generated from a Python module.
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they are generated from a Python module.
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To create a static puzzle, all you must have is a
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To create a static puzzle, all you must have is a
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@ -0,0 +1,90 @@
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Author: neale
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Summary: Making excellent puzzles
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Answer: moo
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Making Excellent Puzzles
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====================
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We (the dirtbags) use some core principles.
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If you're writing puzzles for our events,
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we expect you to bear these in mind.
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If you're doing your own event,
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you might still be interested in these:
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it's the result of years of doing these events
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and thinking hard about how to make the best possible experience for participants.
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Respect The Player
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---------------------------
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Start with the assumption that the person playing your puzzle is intelligent,
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can learn,
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and can figure out whatever you ask of them.
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If you observe in trial runs that they can't figure it out,
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that indicates a problem on your end,
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not theirs.
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Expect Creative Mayhem
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------------------------------------
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This is a hacking contest.
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People are going to be on the lookout for "ways around" your puzzles.
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This is something we want them to do:
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as a defender, they need to be always searching for holes in the defense.
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Here are some examples of "ways around".
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All of these have happened at prior events:
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* Logging into your appliance and changing the access password
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* Flooding your service off the network
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* Brute-force attacking your 2-letter answer
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* Photographing your printed list of answers while a team-mate chats with you
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* Writing a script to create hundreds of new accounts faster than you can remove them
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It's important to remember that they are here precisely to cause mayhem.
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If you set up a playground where this sort of mayhem ruins the experience for other players,
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we (the people running the event) can't penalize participants for doing what we've asked them to.
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Instead, we have to devalue points in your category to the point where nobody wants to bother playing it any more.
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Make The Work Easier than Guessing The Answer
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--------------------------------------------------------
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An important corrolary to expecting creative mayhem is that people are going to
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work hard to come up with creative ways to get points without doing the work you ask.
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It's okay to make your work about the same level of difficulty as guessing the answer.
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For instance, we use a few 4-byte answers.
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It would take about four hours to try submitting every possible answer,
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and if people want to spend their time coding up a brute-force attack,
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that is a constructive use of their event time and we're okay with it.
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Typically people give up on this line of attack when they realize
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how much time it's going to take
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(figuring this out is also a productive use of time),
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but once in a while people will go ahead.
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This means your answers need to be resistant to guessing and brute force attacks.
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True/false questions are, needless to say, going to result in us laughing at you.
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There's More Than One Way To Do It
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----------------------------------------------------
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Don't make puzzles that require a specific solution strategy.
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For instance,
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we're not going to allow puzzles that require a certain technology
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(such as "what is the third item in the File menu on product X's interface?").
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Rather, if your goal is to highlight a technology,
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you should create puzzles that show off how great the product is for this application,
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compared to alternatives.
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Something like "mount this file system from 1982 and paste the contents of the file named `foo`"
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might be trivial in a certain product and take hours by other means.
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That's fine.
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That's what we want to see.
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----
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The answer for this page is `moo`
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@ -0,0 +1,25 @@
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#!/usr/bin/python3
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import io
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def make(puzzle):
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puzzle.author = 'neale'
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puzzle.summary = 'crazy stuff you can do with puzzle generation'
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puzzle.body.write("## Crazy Things You Can Do With Puzzle Generation\n")
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puzzle.body.write("\n")
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puzzle.body.write("The source to this puzzle has some advanced examples of stuff you can do in Python.\n")
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puzzle.body.write("\n")
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# You can use any file-like object; even your own class that generates output.
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f = io.BytesIO("This is some text! Isn't that fantastic?".encode('utf-8'))
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puzzle.add_stream(f)
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# We have debug logging
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puzzle.log("You don't have to disable puzzle.log calls to move to production; the debug log is just ignored at build-time.")
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puzzle.log("HTML is <i>escaped</i>, so you don't have to worry about that!")
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puzzle.answers.append('coffee')
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answer = puzzle.make_answer() # Generates a random answer, appending it to puzzle.answers too
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puzzle.log("Answers: {}".format(puzzle.answers))
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@ -1,5 +1,6 @@
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Author: neale
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Author: neale
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Summary: Static puzzle resource files
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Summary: Static puzzle resource files
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File: salad.jpg
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Answer: salad
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Answer: salad
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You can include additional resources in a static puzzle,
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You can include additional resources in a static puzzle,
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@ -14,7 +14,14 @@ def make(puzzle):
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puzzle.body.write("(Participants don't like it when puzzles and answers change.)\n")
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puzzle.body.write("(Participants don't like it when puzzles and answers change.)\n")
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puzzle.body.write("\n")
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puzzle.body.write("\n")
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puzzle.add_file('salad.jpg')
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puzzle.body.write("Here are some more pictures of salad:\n")
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puzzle.body.write("<img src='salad.jpg' alt='Markdown lets you insert raw HTML if you want'>")
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puzzle.body.write("![salad](salad.jpg)")
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puzzle.body.write("\n\n")
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number = puzzle.rand.randint(20, 500)
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number = puzzle.rand.randint(20, 500)
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puzzle.log("One is the loneliest number, but {} is the saddest number.".format(number))
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puzzle.log("One is the loneliest number, but {} is the saddest number.".format(number))
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puzzle.body.write("The answer for this page is {}.\n".format(answer))
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puzzle.body.write("The answer for this page is `{}`.\n".format(answer))
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|
Binary file not shown.
After Width: | Height: | Size: 14 KiB |
75
install
75
install
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@ -1,75 +0,0 @@
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#! /bin/sh
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DESTDIR=$1
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if [ -z "$DESTDIR" ]; then
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echo "Usage: $0 DESTDIR"
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exit
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|
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fi
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|
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cd $(dirname $0)
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older () {
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[ -z "$1" ] && return 1
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|
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target=$1; shift
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[ -f $target ] || return 0
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|
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for i in "$@"; do
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[ $i -nt $target ] && return 0
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|
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done
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return 1
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}
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copy () {
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target=$DESTDIR/$1
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if older $target $1; then
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echo "COPY $1"
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mkdir -p $(dirname $target)
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cp $1 $target
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fi
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}
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setup() {
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[ -d $DESTDIR/state ] && return
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echo "SETUP"
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for i in points.new points.tmp teams; do
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dir=$DESTDIR/state/$i
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mkdir -p $dir
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setfacl -m ${www}:rwx $dir
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|
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done
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mkdir -p $DESTDIR/packages
|
|
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>> $DESTDIR/state/points.log
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if ! [ -f $DESTDIR/assigned.txt ]; then
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hd </dev/urandom | awk '{print $3 $4 $5 $6;}' | head -n 100 > $DESTDIR/assigned.txt
|
|
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fi
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|
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}
|
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|
|
||||||
|
|
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echo "Figuring out web user..."
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for www in www-data http tc _ _www; do
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id $www && break
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|
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done
|
|
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if [ $www = _ ]; then
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|
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echo "Unable to determine httpd user on this system. Dying."
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exit 1
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|
||||||
fi
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|
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|
|
||||||
mkdir -p $DESTDIR || exit 1
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|
|
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setup
|
|
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git ls-files | while read fn; do
|
|
||||||
case "$fn" in
|
|
||||||
install|.*)
|
|
||||||
;;
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|
||||||
doc/*)
|
|
||||||
;;
|
|
||||||
www/*)
|
|
||||||
copy $fn
|
|
||||||
;;
|
|
||||||
bin/*)
|
|
||||||
copy $fn
|
|
||||||
;;
|
|
||||||
*)
|
|
||||||
echo "??? $fn"
|
|
||||||
;;
|
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||||||
esac
|
|
||||||
done
|
|
127
package-puzzles
127
package-puzzles
|
@ -1,127 +0,0 @@
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#!/usr/bin/env python3
|
|
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|
|
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import argparse
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|
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import binascii
|
|
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import glob
|
|
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import hashlib
|
|
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import io
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import json
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|
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import os
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import shutil
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|
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import sys
|
|
||||||
import zipfile
|
|
||||||
|
|
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import puzzles
|
|
||||||
|
|
||||||
TMPFILE = "%s.tmp"
|
|
||||||
|
|
||||||
def write_kv_pairs(ziphandle, filename, kv):
|
|
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""" Write out a sorted map to file
|
|
||||||
:param ziphandle: a zipfile object
|
|
||||||
:param filename: The filename to write within the zipfile object
|
|
||||||
:param kv: the map to write out
|
|
||||||
:return:
|
|
||||||
"""
|
|
||||||
filehandle = io.StringIO()
|
|
||||||
for key in sorted(kv.keys()):
|
|
||||||
if type(kv[key]) == type([]):
|
|
||||||
for val in kv[key]:
|
|
||||||
filehandle.write("%s: %s%s" % (key, val, os.linesep))
|
|
||||||
else:
|
|
||||||
filehandle.write("%s: %s%s" % (key, kv[key], os.linesep))
|
|
||||||
filehandle.seek(0)
|
|
||||||
ziphandle.writestr(filename, filehandle.read())
|
|
||||||
|
|
||||||
if __name__ == '__main__':
|
|
||||||
parser = argparse.ArgumentParser(description='Build a category package')
|
|
||||||
parser.add_argument('categorydirs', nargs='+', help='Directory of category source')
|
|
||||||
parser.add_argument('outdir', help='Output directory')
|
|
||||||
args = parser.parse_args()
|
|
||||||
|
|
||||||
for categorydir in args.categorydirs:
|
|
||||||
puzzles_dict = {}
|
|
||||||
secrets = {}
|
|
||||||
|
|
||||||
categoryname = os.path.basename(categorydir.strip(os.sep))
|
|
||||||
|
|
||||||
# create zipfile
|
|
||||||
zipfilename = os.path.join(args.outdir, "%s.zip" % categoryname)
|
|
||||||
if os.path.exists(zipfilename):
|
|
||||||
# open and gather some state
|
|
||||||
zf = zipfile.ZipFile(zipfilename, 'r')
|
|
||||||
try:
|
|
||||||
category_seed = zf.open(os.path.join(categoryname, "category_seed.txt")).read().strip()
|
|
||||||
except:
|
|
||||||
pass
|
|
||||||
zf.close()
|
|
||||||
|
|
||||||
zf = zipfile.ZipFile(TMPFILE % zipfilename, 'w')
|
|
||||||
if 'category_seed' not in locals():
|
|
||||||
category_seed = binascii.b2a_hex(os.urandom(20))
|
|
||||||
|
|
||||||
# read in category details (will be pflarr in future)
|
|
||||||
for categorypath in glob.glob(os.path.join(categorydir, "*", "puzzle.moth")):
|
|
||||||
points = categorypath.split(os.sep)[-2] # directory before '/puzzle.moth'
|
|
||||||
categorypath = os.path.dirname(categorypath)
|
|
||||||
print(categorypath)
|
|
||||||
try:
|
|
||||||
points = int(points)
|
|
||||||
except:
|
|
||||||
print("Failed to identify points on: %s" % categorypath, file=sys.stderr)
|
|
||||||
continue
|
|
||||||
puzzle = puzzles.Puzzle(category_seed, categorypath)
|
|
||||||
puzzles_dict[points] = puzzle
|
|
||||||
|
|
||||||
# build mapping, answers, and summary
|
|
||||||
mapping = {}
|
|
||||||
answers = {}
|
|
||||||
summary = {}
|
|
||||||
for points in sorted(puzzles_dict):
|
|
||||||
puzzle = puzzles_dict[points]
|
|
||||||
hashmap = hashlib.sha1(category_seed)
|
|
||||||
hashmap.update(str(points).encode('utf-8'))
|
|
||||||
mapping[points] = hashmap.hexdigest()
|
|
||||||
answers[points] = puzzle['answer']
|
|
||||||
if len(puzzle['summary']) > 0:
|
|
||||||
summary[points] = puzzle['summary']
|
|
||||||
|
|
||||||
# write mapping, answers, summary, category_seed
|
|
||||||
write_kv_pairs(zf, os.path.join(categoryname, 'map.txt'), mapping)
|
|
||||||
write_kv_pairs(zf, os.path.join(categoryname, 'answers.txt'), answers)
|
|
||||||
write_kv_pairs(zf, os.path.join(categoryname, 'summary.txt'), summary)
|
|
||||||
zf.writestr(os.path.join(categoryname, "category_seed.txt"), category_seed)
|
|
||||||
|
|
||||||
# write out puzzles
|
|
||||||
for points in sorted(puzzles_dict):
|
|
||||||
puzzle = puzzles_dict[points]
|
|
||||||
puzzledir = os.path.join(categoryname, 'content', mapping[points])
|
|
||||||
puzzledict = {
|
|
||||||
'author': puzzle.author,
|
|
||||||
'hashes': puzzle.hashes(),
|
|
||||||
'files': [f.name for f in puzzle.files if f.visible],
|
|
||||||
'body': puzzle.html_body(),
|
|
||||||
}
|
|
||||||
secretsdict = {
|
|
||||||
'summary': puzzle.summary,
|
|
||||||
'answers': puzzle.answers,
|
|
||||||
}
|
|
||||||
|
|
||||||
# write associated files
|
|
||||||
assoc_files = []
|
|
||||||
for fobj in puzzle['files']:
|
|
||||||
if fobj.visible == True:
|
|
||||||
assoc_files.append(fobj.name)
|
|
||||||
zf.writestr(os.path.join(puzzledir, fobj.name), \
|
|
||||||
fobj.handle.read())
|
|
||||||
|
|
||||||
if len(assoc_files) > 0:
|
|
||||||
puzzlejson["associated_files"] = assoc_files
|
|
||||||
|
|
||||||
# non-optimal writing of file-like objects, but it works
|
|
||||||
zf.writestr(os.path.join(puzzledir, 'puzzle.json'), \
|
|
||||||
json.dumps(puzzlejson))
|
|
||||||
|
|
||||||
# clean up
|
|
||||||
zf.close()
|
|
||||||
shutil.move(TMPFILE % zipfilename, zipfilename)
|
|
||||||
#vim:py
|
|
|
@ -1,84 +0,0 @@
|
||||||
#!/usr/bin/python3
|
|
||||||
|
|
||||||
import hmac
|
|
||||||
import base64
|
|
||||||
import argparse
|
|
||||||
import glob
|
|
||||||
import json
|
|
||||||
import os
|
|
||||||
import markdown
|
|
||||||
import random
|
|
||||||
|
|
||||||
messageChars = b'abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ'
|
|
||||||
|
|
||||||
def djb2hash(buf):
|
|
||||||
h = 5381
|
|
||||||
for c in buf:
|
|
||||||
h = ((h * 33) + c) & 0xffffffff
|
|
||||||
return h
|
|
||||||
|
|
||||||
class Puzzle:
|
|
||||||
def __init__(self, stream):
|
|
||||||
self.message = bytes(random.choice(messageChars) for i in range(20))
|
|
||||||
self.fields = {}
|
|
||||||
self.answers = []
|
|
||||||
self.hashes = []
|
|
||||||
|
|
||||||
body = []
|
|
||||||
header = True
|
|
||||||
for line in stream:
|
|
||||||
if header:
|
|
||||||
line = line.strip()
|
|
||||||
if not line.strip():
|
|
||||||
header = False
|
|
||||||
continue
|
|
||||||
key, val = line.split(':', 1)
|
|
||||||
key = key.lower()
|
|
||||||
val = val.strip()
|
|
||||||
self._add_field(key, val)
|
|
||||||
else:
|
|
||||||
body.append(line)
|
|
||||||
self.body = ''.join(body)
|
|
||||||
|
|
||||||
def _add_field(self, key, val):
|
|
||||||
if key == 'answer':
|
|
||||||
h = djb2hash(val.encode('utf8'))
|
|
||||||
self.answers.append(val)
|
|
||||||
self.hashes.append(h)
|
|
||||||
else:
|
|
||||||
self.fields[key] = val
|
|
||||||
|
|
||||||
def publish(self):
|
|
||||||
obj = {
|
|
||||||
'author': self.fields['author'],
|
|
||||||
'hashes': self.hashes,
|
|
||||||
'body': markdown.markdown(self.body),
|
|
||||||
}
|
|
||||||
return obj
|
|
||||||
|
|
||||||
def secrets(self):
|
|
||||||
obj = {
|
|
||||||
'answers': self.answers,
|
|
||||||
'summary': self.fields['summary'],
|
|
||||||
}
|
|
||||||
return obj
|
|
||||||
|
|
||||||
|
|
||||||
parser = argparse.ArgumentParser(description='Build a puzzle category')
|
|
||||||
parser.add_argument('puzzledir', nargs='+', help='Directory of puzzle source')
|
|
||||||
args = parser.parse_args()
|
|
||||||
|
|
||||||
for puzzledir in args.puzzledir:
|
|
||||||
puzzles = {}
|
|
||||||
secrets = {}
|
|
||||||
for puzzlePath in glob.glob(os.path.join(puzzledir, "*.moth")):
|
|
||||||
filename = os.path.basename(puzzlePath)
|
|
||||||
points, ext = os.path.splitext(filename)
|
|
||||||
points = int(points)
|
|
||||||
puzzle = Puzzle(open(puzzlePath))
|
|
||||||
puzzles[points] = puzzle
|
|
||||||
|
|
||||||
for points in sorted(puzzles):
|
|
||||||
puzzle = puzzles[points]
|
|
||||||
print(puzzle.secrets())
|
|
||||||
|
|
|
@ -1,5 +1,10 @@
|
||||||
#!/usr/bin/env python3
|
#!/usr/bin/env python3
|
||||||
|
|
||||||
|
# To pick up any changes to this file without restarting anything:
|
||||||
|
# while true; do ./tools/devel-server.py --once; done
|
||||||
|
# It's kludgy, but it gets the job done.
|
||||||
|
# Feel free to make it suck less, for example using the `tcpserver` program.
|
||||||
|
|
||||||
import glob
|
import glob
|
||||||
import html
|
import html
|
||||||
import http.server
|
import http.server
|
||||||
|
@ -26,7 +31,6 @@ sys.dont_write_bytecode = True
|
||||||
# XXX: This will eventually cause a problem. Do something more clever here.
|
# XXX: This will eventually cause a problem. Do something more clever here.
|
||||||
seed = 1
|
seed = 1
|
||||||
|
|
||||||
|
|
||||||
def page(title, body):
|
def page(title, body):
|
||||||
return """<!DOCTYPE html>
|
return """<!DOCTYPE html>
|
||||||
<html>
|
<html>
|
||||||
|
@ -58,6 +62,8 @@ class ThreadingServer(socketserver.ThreadingMixIn, http.server.HTTPServer):
|
||||||
|
|
||||||
|
|
||||||
class MothHandler(http.server.SimpleHTTPRequestHandler):
|
class MothHandler(http.server.SimpleHTTPRequestHandler):
|
||||||
|
puzzles_dir = "puzzles"
|
||||||
|
|
||||||
def handle_one_request(self):
|
def handle_one_request(self):
|
||||||
try:
|
try:
|
||||||
super().handle_one_request()
|
super().handle_one_request()
|
||||||
|
@ -122,7 +128,7 @@ you are a fool.
|
||||||
puzzle = None
|
puzzle = None
|
||||||
|
|
||||||
try:
|
try:
|
||||||
fpath = os.path.join("puzzles", parts[2])
|
fpath = os.path.join(self.puzzles_dir, parts[2])
|
||||||
points = int(parts[3])
|
points = int(parts[3])
|
||||||
except:
|
except:
|
||||||
pass
|
pass
|
||||||
|
@ -135,15 +141,16 @@ you are a fool.
|
||||||
if not cat:
|
if not cat:
|
||||||
title = "Puzzle Categories"
|
title = "Puzzle Categories"
|
||||||
body.write("<ul>")
|
body.write("<ul>")
|
||||||
for i in sorted(glob.glob(os.path.join("puzzles", "*", ""))):
|
for i in sorted(glob.glob(os.path.join(self.puzzles_dir, "*", ""))):
|
||||||
body.write('<li><a href="{}">{}</a></li>'.format(i, i))
|
bn = os.path.basename(i.strip('/\\'))
|
||||||
|
body.write('<li><a href="/puzzles/{}">puzzles/{}/</a></li>'.format(bn, bn))
|
||||||
body.write("</ul>")
|
body.write("</ul>")
|
||||||
elif not puzzle:
|
elif not puzzle:
|
||||||
# List all point values in a category
|
# List all point values in a category
|
||||||
title = "Puzzles in category `{}`".format(parts[2])
|
title = "Puzzles in category `{}`".format(parts[2])
|
||||||
body.write("<ul>")
|
body.write("<ul>")
|
||||||
for points in cat.pointvals:
|
for points in cat.pointvals:
|
||||||
body.write('<li><a href="/puzzles/{cat}/{points}">puzzles/{cat}/{points}</a></li>'.format(cat=parts[2], points=points))
|
body.write('<li><a href="/puzzles/{cat}/{points}/">puzzles/{cat}/{points}/</a></li>'.format(cat=parts[2], points=points))
|
||||||
body.write("</ul>")
|
body.write("</ul>")
|
||||||
elif len(parts) == 4:
|
elif len(parts) == 4:
|
||||||
# Serve up a puzzle
|
# Serve up a puzzle
|
||||||
|
@ -175,7 +182,7 @@ you are a fool.
|
||||||
try:
|
try:
|
||||||
pfile = puzzle.files[parts[4]]
|
pfile = puzzle.files[parts[4]]
|
||||||
except KeyError:
|
except KeyError:
|
||||||
self.send_error(HTTPStatus.NOT_FOUND, "File not found")
|
self.send_error(HTTPStatus.NOT_FOUND, "File not found. Did you add it to the Files: header or puzzle.add_stream?")
|
||||||
return
|
return
|
||||||
ctype = self.guess_type(pfile.name)
|
ctype = self.guess_type(pfile.name)
|
||||||
self.send_response(HTTPStatus.OK)
|
self.send_response(HTTPStatus.OK)
|
||||||
|
@ -226,10 +233,22 @@ you are a fool.
|
||||||
self.wfile.write(payload)
|
self.wfile.write(payload)
|
||||||
|
|
||||||
|
|
||||||
def run(address=('localhost', 8080)):
|
def run(address=('localhost', 8080), once=False):
|
||||||
httpd = ThreadingServer(address, MothHandler)
|
httpd = ThreadingServer(address, MothHandler)
|
||||||
print("=== Listening on http://{}:{}/".format(address[0], address[1]))
|
print("=== Listening on http://{}:{}/".format(address[0], address[1]))
|
||||||
httpd.serve_forever()
|
if once:
|
||||||
|
httpd.handle_request()
|
||||||
|
else:
|
||||||
|
httpd.serve_forever()
|
||||||
|
|
||||||
if __name__ == '__main__':
|
if __name__ == '__main__':
|
||||||
run()
|
import argparse
|
||||||
|
|
||||||
|
parser = argparse.ArgumentParser(description="MOTH puzzle development server")
|
||||||
|
parser.add_argument('--puzzles', default='puzzles',
|
||||||
|
help="Directory containing your puzzles")
|
||||||
|
parser.add_argument('--once', default=False, action='store_true',
|
||||||
|
help="Serve one page, then exit. For debugging the server.")
|
||||||
|
args = parser.parse_args()
|
||||||
|
MothHandler.puzzles_dir = args.puzzles
|
||||||
|
run(once=args.once)
|
||||||
|
|
|
@ -74,7 +74,7 @@ class Puzzle:
|
||||||
|
|
||||||
def log(self, msg):
|
def log(self, msg):
|
||||||
"""Add a new log message to this puzzle."""
|
"""Add a new log message to this puzzle."""
|
||||||
self.logs.append(msg)
|
self.logs.append(str(msg))
|
||||||
|
|
||||||
def read_stream(self, stream):
|
def read_stream(self, stream):
|
||||||
header = True
|
header = True
|
||||||
|
@ -86,6 +86,7 @@ class Puzzle:
|
||||||
continue
|
continue
|
||||||
key, val = line.split(':', 1)
|
key, val = line.split(':', 1)
|
||||||
key = key.lower()
|
key = key.lower()
|
||||||
|
val = val.strip()
|
||||||
if key == 'author':
|
if key == 'author':
|
||||||
self.author = val
|
self.author = val
|
||||||
elif key == 'summary':
|
elif key == 'summary':
|
||||||
|
@ -116,12 +117,12 @@ class Puzzle:
|
||||||
except FileNotFoundError:
|
except FileNotFoundError:
|
||||||
puzzle_mod = None
|
puzzle_mod = None
|
||||||
|
|
||||||
if puzzle_mod:
|
with pushd(path):
|
||||||
with pushd(path):
|
if puzzle_mod:
|
||||||
puzzle_mod.make(self)
|
puzzle_mod.make(self)
|
||||||
else:
|
else:
|
||||||
with open(os.path.join(path, 'puzzle.moth')) as f:
|
with open('puzzle.moth') as f:
|
||||||
self.read_stream(f)
|
self.read_stream(f)
|
||||||
|
|
||||||
def random_hash(self):
|
def random_hash(self):
|
||||||
"""Create a file basename (no extension) with our number generator."""
|
"""Create a file basename (no extension) with our number generator."""
|
||||||
|
@ -146,12 +147,17 @@ class Puzzle:
|
||||||
name = self.random_hash()
|
name = self.random_hash()
|
||||||
self.files[name] = PuzzleFile(stream, name, visible)
|
self.files[name] = PuzzleFile(stream, name, visible)
|
||||||
|
|
||||||
|
def add_file(self, filename, visible=True):
|
||||||
|
fd = open(filename, 'rb')
|
||||||
|
name = os.path.basename(filename)
|
||||||
|
self.add_stream(fd, name=name, visible=visible)
|
||||||
|
|
||||||
def randword(self):
|
def randword(self):
|
||||||
"""Return a randomly-chosen word"""
|
"""Return a randomly-chosen word"""
|
||||||
|
|
||||||
return self.rand.choice(ANSWER_WORDS)
|
return self.rand.choice(ANSWER_WORDS)
|
||||||
|
|
||||||
def make_answer(self, word_count, sep=' '):
|
def make_answer(self, word_count=4, sep=' '):
|
||||||
"""Generate and return a new answer. It's automatically added to the puzzle answer list.
|
"""Generate and return a new answer. It's automatically added to the puzzle answer list.
|
||||||
:param int word_count: The number of words to include in the answer.
|
:param int word_count: The number of words to include in the answer.
|
||||||
:param str|bytes sep: The word separator.
|
:param str|bytes sep: The word separator.
|
||||||
|
@ -173,7 +179,7 @@ class Puzzle:
|
||||||
def hashes(self):
|
def hashes(self):
|
||||||
"Return a list of answer hashes"
|
"Return a list of answer hashes"
|
||||||
|
|
||||||
return [djbhash(a) for a in self.answers]
|
return [djb2hash(a.encode('utf-8')) for a in self.answers]
|
||||||
|
|
||||||
|
|
||||||
class Category:
|
class Category:
|
||||||
|
@ -207,6 +213,6 @@ class Category:
|
||||||
puzzle.read_directory(path)
|
puzzle.read_directory(path)
|
||||||
return puzzle
|
return puzzle
|
||||||
|
|
||||||
def puzzles(self):
|
def __iter__(self):
|
||||||
for points in self.pointvals:
|
for points in self.pointvals:
|
||||||
yield self.puzzle(points)
|
yield self.puzzle(points)
|
||||||
|
|
|
@ -0,0 +1,112 @@
|
||||||
|
#!/usr/bin/env python3
|
||||||
|
|
||||||
|
import argparse
|
||||||
|
import binascii
|
||||||
|
import glob
|
||||||
|
import hashlib
|
||||||
|
import io
|
||||||
|
import json
|
||||||
|
import logging
|
||||||
|
import moth
|
||||||
|
import os
|
||||||
|
import shutil
|
||||||
|
import string
|
||||||
|
import sys
|
||||||
|
import tempfile
|
||||||
|
import zipfile
|
||||||
|
|
||||||
|
def write_kv_pairs(ziphandle, filename, kv):
|
||||||
|
""" Write out a sorted map to file
|
||||||
|
:param ziphandle: a zipfile object
|
||||||
|
:param filename: The filename to write within the zipfile object
|
||||||
|
:param kv: the map to write out
|
||||||
|
:return:
|
||||||
|
"""
|
||||||
|
filehandle = io.StringIO()
|
||||||
|
for key in sorted(kv.keys()):
|
||||||
|
if type(kv[key]) == type([]):
|
||||||
|
for val in kv[key]:
|
||||||
|
filehandle.write("%s: %s%s" % (key, val, os.linesep))
|
||||||
|
else:
|
||||||
|
filehandle.write("%s: %s%s" % (key, kv[key], os.linesep))
|
||||||
|
filehandle.seek(0)
|
||||||
|
ziphandle.writestr(filename, filehandle.read())
|
||||||
|
|
||||||
|
def build_category(categorydir, outdir):
|
||||||
|
zipfileraw = tempfile.NamedTemporaryFile(delete=False)
|
||||||
|
zf = zipfile.ZipFile(zipfileraw, 'x')
|
||||||
|
|
||||||
|
category_seed = binascii.b2a_hex(os.urandom(20))
|
||||||
|
puzzles_dict = {}
|
||||||
|
secrets = {}
|
||||||
|
|
||||||
|
categoryname = os.path.basename(categorydir.strip(os.sep))
|
||||||
|
seedfn = os.path.join("category_seed.txt")
|
||||||
|
zipfilename = os.path.join(outdir, "%s.zip" % categoryname)
|
||||||
|
logging.info("Building {} from {}".format(zipfilename, categorydir))
|
||||||
|
|
||||||
|
if os.path.exists(zipfilename):
|
||||||
|
# open and gather some state
|
||||||
|
existing = zipfile.ZipFile(zipfilename, 'r')
|
||||||
|
try:
|
||||||
|
category_seed = existing.open(seedfn).read().strip()
|
||||||
|
except:
|
||||||
|
pass
|
||||||
|
existing.close()
|
||||||
|
logging.debug("Using PRNG seed {}".format(category_seed))
|
||||||
|
|
||||||
|
zf.writestr(seedfn, category_seed)
|
||||||
|
|
||||||
|
cat = moth.Category(categorydir, category_seed)
|
||||||
|
mapping = {}
|
||||||
|
answers = {}
|
||||||
|
summary = {}
|
||||||
|
for puzzle in cat:
|
||||||
|
logging.info("Processing point value {}".format(puzzle.points))
|
||||||
|
|
||||||
|
hashmap = hashlib.sha1(category_seed)
|
||||||
|
hashmap.update(str(puzzle.points).encode('utf-8'))
|
||||||
|
puzzlehash = hashmap.hexdigest()
|
||||||
|
|
||||||
|
mapping[puzzle.points] = puzzlehash
|
||||||
|
answers[puzzle.points] = puzzle.answers
|
||||||
|
summary[puzzle.points] = puzzle.summary
|
||||||
|
|
||||||
|
puzzledir = os.path.join('content', puzzlehash)
|
||||||
|
files = []
|
||||||
|
for fn, f in puzzle.files.items():
|
||||||
|
if f.visible:
|
||||||
|
files.append(fn)
|
||||||
|
payload = f.stream.read()
|
||||||
|
zf.writestr(os.path.join(puzzledir, fn), payload)
|
||||||
|
|
||||||
|
puzzledict = {
|
||||||
|
'author': puzzle.author,
|
||||||
|
'hashes': puzzle.hashes(),
|
||||||
|
'files': files,
|
||||||
|
'body': puzzle.html_body(),
|
||||||
|
}
|
||||||
|
puzzlejson = json.dumps(puzzledict)
|
||||||
|
zf.writestr(os.path.join(puzzledir, 'puzzle.json'), puzzlejson)
|
||||||
|
|
||||||
|
write_kv_pairs(zf, 'map.txt', mapping)
|
||||||
|
write_kv_pairs(zf, 'answers.txt', answers)
|
||||||
|
write_kv_pairs(zf, 'summaries.txt', summary)
|
||||||
|
|
||||||
|
# clean up
|
||||||
|
zf.close()
|
||||||
|
|
||||||
|
shutil.move(zipfileraw.name, zipfilename)
|
||||||
|
|
||||||
|
|
||||||
|
if __name__ == '__main__':
|
||||||
|
parser = argparse.ArgumentParser(description='Build a category package')
|
||||||
|
parser.add_argument('categorydirs', nargs='+', help='Directory of category source')
|
||||||
|
parser.add_argument('outdir', help='Output directory')
|
||||||
|
args = parser.parse_args()
|
||||||
|
|
||||||
|
logging.basicConfig(level=logging.DEBUG)
|
||||||
|
|
||||||
|
for categorydir in args.categorydirs:
|
||||||
|
build_category(categorydir, args.outdir)
|
||||||
|
|
Loading…
Reference in New Issue