Setup menu, new Tuning class

This commit is contained in:
Neale Pickett 2020-11-24 16:56:58 -07:00
parent b65001ba84
commit c915b0ee69
8 changed files with 458 additions and 264 deletions

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@ -1,15 +1,22 @@
#pragma once
#include "notes.h"
#include "tuning.h"
#define CCCC NOTE_CS5, NOTE_CS5, NOTE_CS5, NOTE_CS5
#define CCDD NOTE_CS5, NOTE_CS5, NOTE_D5, NOTE_D5
#define CDCD NOTE_CS5, NOTE_D5, NOTE_CS5, NOTE_D5
#define DDDD NOTE_D5, NOTE_D5, NOTE_D5, NOTE_D5
#define P 0x80
struct Fingering {
Note note;
bool alt; // Alternate fingering: sounds more choked
};
uint8_t uilleann_matrix[] = {
#define n(note) {note, false}
#define P(note) {note, true}
#define CCCC n(NOTE_CS5), n(NOTE_CS5), n(NOTE_CS5), n(NOTE_CS5)
#define CCDD n(NOTE_CS5), n(NOTE_CS5), n(NOTE_D5), n(NOTE_D5)
#define CDCD n(NOTE_CS5), n(NOTE_D5), n(NOTE_CS5), n(NOTE_D5)
#define DDDD n(NOTE_D5), n(NOTE_D5), n(NOTE_D5), n(NOTE_D5)
struct Fingering uilleann_matrix[] = {
// Open Back D
NOTE_CS5, NOTE_CS5, NOTE_CS5, NOTE_D5, // OOO OO..
n(NOTE_CS5), n(NOTE_CS5), n(NOTE_CS5), n(NOTE_D5), // OOO OO..
CCDD, // OOO OX..
CDCD, // OOO XO..
DDDD, // OOO XX..
@ -39,40 +46,40 @@ uint8_t uilleann_matrix[] = {
DDDD, // XXO XX..
DDDD, // XXX OO..
DDDD, // XXX OX..
NOTE_D5, NOTE_D5, NOTE_D5, NOTE_D5|P, // XXX XO..
n(NOTE_D5), n(NOTE_D5), n(NOTE_D5), P(NOTE_D5), // XXX XO..
DDDD, // XXX XX..
// Closed Back D
CCCC, // OOO OO...
NOTE_CS5, NOTE_CS5, NOTE_CS5, NOTE_CS5|P, // OOO OX..
n(NOTE_CS5), n(NOTE_CS5), n(NOTE_CS5), P(NOTE_CS5), // OOO OX..
CCCC, // OOO XO..
CCCC, // OOO XX..
CCCC, // OOX OO..
NOTE_CS5, NOTE_CS5|P, NOTE_CS5, NOTE_CS5|P, // OOX OX..
n(NOTE_CS5), P(NOTE_CS5), n(NOTE_CS5), P(NOTE_CS5), // OOX OX..
CCCC, // OOX XO..
CCCC, // OOX XX..
CCCC, // OXO OO..
NOTE_CS5, NOTE_CS5|P, NOTE_CS5, NOTE_CS5|P, // OXO OX..
n(NOTE_CS5), P(NOTE_CS5), n(NOTE_CS5), P(NOTE_CS5), // OXO OX..
CCCC, // OXO XO..
CCCC, // OXO XX..
NOTE_C5|P, NOTE_C5|P, NOTE_C5|P, NOTE_C5|P, // OXX OO..
NOTE_C5, NOTE_C5, NOTE_C5, NOTE_C5, // OXX OX..
NOTE_C5, NOTE_C5, NOTE_C5, NOTE_C5|P, // OXX XO..
NOTE_C5, NOTE_C5, NOTE_C5, NOTE_CS5, // OXX XX..
NOTE_B4, NOTE_B4, NOTE_B4, NOTE_B4, // XOO OO..
NOTE_B4|P, NOTE_B4|P, NOTE_B4, NOTE_B4|P, // XOO OX..
NOTE_AS4, NOTE_B4, NOTE_AS4, NOTE_B4, // XOO XO..
NOTE_B4, NOTE_B4, NOTE_B4, NOTE_B4, // XOO XX..
NOTE_B4|P, NOTE_B4|P, NOTE_B4|P, NOTE_B4|P, // XOX OO..
NOTE_B4|P, NOTE_B4|P, NOTE_B4|P, NOTE_B4|P, // XOX OX..
NOTE_B4|P, NOTE_B4|P, NOTE_B4|P, NOTE_B4|P, // XOX XO..
NOTE_B4|P, NOTE_B4|P, NOTE_B4|P, NOTE_B4|P, // XOX XX..
NOTE_A4, NOTE_A4, NOTE_A4|P, NOTE_A4, // XXO OO..
NOTE_A4|P, NOTE_A4|P, NOTE_A4|P, NOTE_A4|P, // XXO OX..
NOTE_GS4, NOTE_GS4|P, NOTE_A4, NOTE_A4, // XXO XO..
NOTE_A4|P, NOTE_A4|P, NOTE_A4|P, NOTE_A4, // XXO XX..
NOTE_G4, NOTE_G4, NOTE_G4|P, NOTE_G4, // XXX OO..
NOTE_G4|P, NOTE_G4|P, NOTE_G4|P, NOTE_G4|P, // XXX OX..
NOTE_FS4, NOTE_FS4, NOTE_F4, NOTE_FS4|P, // XXX XO..
NOTE_E4, NOTE_E4|P, NOTE_DS4, NOTE_D4, // XXX XX..
P(NOTE_C5), P(NOTE_C5), P(NOTE_C5), P(NOTE_C5), // OXX OO..
n(NOTE_C5), n(NOTE_C5), n(NOTE_C5), n(NOTE_C5), // OXX OX..
n(NOTE_C5), n(NOTE_C5), n(NOTE_C5), P(NOTE_C5), // OXX XO..
n(NOTE_C5), n(NOTE_C5), n(NOTE_C5), n(NOTE_CS5), // OXX XX..
n(NOTE_B4), n(NOTE_B4), n(NOTE_B4), n(NOTE_B4), // XOO OO..
P(NOTE_B4), P(NOTE_B4), n(NOTE_B4), P(NOTE_B4), // XOO OX..
n(NOTE_AS4), n(NOTE_B4), n(NOTE_AS4), n(NOTE_B4), // XOO XO..
n(NOTE_B4), n(NOTE_B4), n(NOTE_B4), n(NOTE_B4), // XOO XX..
P(NOTE_B4), P(NOTE_B4), P(NOTE_B4), P(NOTE_B4), // XOX OO..
P(NOTE_B4), P(NOTE_B4), P(NOTE_B4), P(NOTE_B4), // XOX OX..
P(NOTE_B4), P(NOTE_B4), P(NOTE_B4), P(NOTE_B4), // XOX XO..
P(NOTE_B4), P(NOTE_B4), P(NOTE_B4), P(NOTE_B4), // XOX XX..
n(NOTE_A4), n(NOTE_A4), P(NOTE_A4), n(NOTE_A4), // XXO OO..
P(NOTE_A4), P(NOTE_A4), P(NOTE_A4), P(NOTE_A4), // XXO OX..
n(NOTE_GS4), P(NOTE_GS4), n(NOTE_A4), n(NOTE_A4), // XXO XO..
P(NOTE_A4), P(NOTE_A4), P(NOTE_A4), n(NOTE_A4), // XXO XX..
n(NOTE_G4), n(NOTE_G4), P(NOTE_G4), n(NOTE_G4), // XXX OO..
P(NOTE_G4), P(NOTE_G4), P(NOTE_G4), P(NOTE_G4), // XXX OX..
n(NOTE_FS4), n(NOTE_FS4), n(NOTE_F4), P(NOTE_FS4), // XXX XO..
n(NOTE_E4), P(NOTE_E4), n(NOTE_DS4), n(NOTE_D4), // XXX XX..
};

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@ -1,41 +0,0 @@
#include <Arduino.h>
#include "notes.h"
const char *NoteNames[] {
"C ", "C#", "D ", "Eb", "E ", "F ", "F#", "G ", "Ab", "A ", "Bb", "B ",
};
float JustPitches[MaxNote + 1];
// Hat tip to Kyle Gann
// https://www.kylegann.com/tuning.html
void setupJustPitches(uint8_t baseNote, float basePitch) {
JustPitches[baseNote + 0] = basePitch * 1 / 1; // D
JustPitches[baseNote + 1] = basePitch * 16 / 15; // Eb
JustPitches[baseNote + 2] = basePitch * 9 / 8; // E
JustPitches[baseNote + 3] = basePitch * 6 / 5; // F
JustPitches[baseNote + 4] = basePitch * 5 / 4; // F#
JustPitches[baseNote + 5] = basePitch * 4 / 3; // G
JustPitches[baseNote + 6] = basePitch * 45 / 32; // Ab
JustPitches[baseNote + 7] = basePitch * 3 / 2; // A
JustPitches[baseNote + 8] = basePitch * 8 / 5; // Bb
JustPitches[baseNote + 9] = basePitch * 5 / 3; // B
JustPitches[baseNote + 10] = basePitch * 16 / 9; // C (fourth up from G)
JustPitches[baseNote + 11] = basePitch * 15 / 8; // C#
// Octaves
for (int note = baseNote; note < baseNote + 12; note++) {
for (int i = 1; i < 9; i++) {
int multiplier = 1<<i;
int shift = i*12;
int upNote = note + shift;
int dnNote = note - shift;
if (upNote <= MaxNote) {
JustPitches[upNote] = JustPitches[note] * multiplier;
}
if (dnNote >= 0) {
JustPitches[dnNote] = JustPitches[note] / multiplier;
}
}
}
}

21
notes.h
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@ -1,21 +0,0 @@
#pragma once
#define PITCH_D4 293.66
enum Notes {
NOTE_C0, NOTE_CS0, NOTE_D0, NOTE_DS0, NOTE_E0, NOTE_F0, NOTE_FS0, NOTE_G0, NOTE_GS0, NOTE_A0, NOTE_AS0, NOTE_B0,
NOTE_C1, NOTE_CS1, NOTE_D1, NOTE_DS1, NOTE_E1, NOTE_F1, NOTE_FS1, NOTE_G1, NOTE_GS1, NOTE_A1, NOTE_AS1, NOTE_B1,
NOTE_C2, NOTE_CS2, NOTE_D2, NOTE_DS2, NOTE_E2, NOTE_F2, NOTE_FS2, NOTE_G2, NOTE_GS2, NOTE_A2, NOTE_AS2, NOTE_B2,
NOTE_C3, NOTE_CS3, NOTE_D3, NOTE_DS3, NOTE_E3, NOTE_F3, NOTE_FS3, NOTE_G3, NOTE_GS3, NOTE_A3, NOTE_AS3, NOTE_B3,
NOTE_C4, NOTE_CS4, NOTE_D4, NOTE_DS4, NOTE_E4, NOTE_F4, NOTE_FS4, NOTE_G4, NOTE_GS4, NOTE_A4, NOTE_AS4, NOTE_B4,
NOTE_C5, NOTE_CS5, NOTE_D5, NOTE_DS5, NOTE_E5, NOTE_F5, NOTE_FS5, NOTE_G5, NOTE_GS5, NOTE_A5, NOTE_AS5, NOTE_B5,
NOTE_C6, NOTE_CS6, NOTE_D6, NOTE_DS6, NOTE_E6, NOTE_F6, NOTE_FS6, NOTE_G6, NOTE_GS6, NOTE_A6, NOTE_AS6, NOTE_B6,
NOTE_C7, NOTE_CS7, NOTE_D7, NOTE_DS7, NOTE_E7, NOTE_F7, NOTE_FS7, NOTE_G7, NOTE_GS7, NOTE_A7, NOTE_AS7, NOTE_B7,
NOTE_C8, NOTE_CS8, NOTE_D8, NOTE_DS8, NOTE_E8, NOTE_F8, NOTE_FS8, NOTE_G8, NOTE_GS8, NOTE_A8, NOTE_AS8, NOTE_B8,
};
const uint8_t MaxNote = NOTE_B8;
extern const char *NoteNames[];
extern float JustPitches[MaxNote + 1];
void setupJustPitches(uint8_t baseNote, float basePitch);

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@ -1,4 +1,5 @@
#include "pipe.h"
#include "tuning.h"
#include "fingering.h"
// Kludge time: this is something I did just to make my breadboard look nicer.
@ -9,6 +10,7 @@
#define GLISSANDO_STEPS (OPENVAL - CLOSEDVAL)
Pipe::Pipe() {
keysLast = 0;
}
bool Pipe::Init() {
@ -44,6 +46,7 @@ void Pipe::Update() {
// 0x6c is actually 8 bytes, but all 8 are always the same...
paj7620ReadReg(0x6c, 1, &kneeClosedness);
keysLast = keys;
keys = 0;
glissandoKeys = 0;
for (int i=0; i<8; i++) {
@ -63,22 +66,33 @@ void Pipe::Update() {
}
// Look up notes in the big table
note = uilleann_matrix[keys];
glissandoNote = uilleann_matrix[glissandoKeys];
struct Fingering f = uilleann_matrix[keys];
struct Fingering gf = uilleann_matrix[glissandoKeys];
note = f.note;
glissandoNote = gf.note;
// Was the high bit set? That indicates "alternate fingering", which sounds different.
altFingering = (note & 0x80);
note &= 0x7f;
glissandoNote &= 0x7f;
altFingering = f.alt;
// If the bag is squished, jump up an octave
// But only if the left thumb is down!
if (bag && (keys & bit(7))) {
note += 12;
glissandoNote += 12;
note += NOTE_OCTAVE;
glissandoNote += NOTE_OCTAVE;
}
// All keys closed + knee = no sound
silent = ((kneeClosedness > 240) && (keys == 0xff));
}
bool Pipe::Pressed(uint8_t key) {
return bitRead(keys, key);
}
bool Pipe::JustPressed(uint8_t key) {
if (bitRead(keys, key)) {
return !bitRead(keysLast, key);
}
return false;
}

22
pipe.h
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@ -4,6 +4,7 @@
#include <SparkFun_Qwiic_Button.h>
#include <Adafruit_MPR121.h>
#include <paj7620.h>
#include "tuning.h"
class Pipe {
public:
@ -12,9 +13,16 @@ public:
// keys are which keys are being pressed.
uint8_t keys;
uint8_t keysLast;
// note holds the note being played, according to the fingering chart.
uint8_t note;
Note note;
// glissandoNote is the note that would be played if partially open keys were fully open.
Note glissandoNote;
// glissandoOpenness is how "open" the holes are in the direction of the glissandoNote.
float glissandoOpenness;
// silent is true if all keys and the knee are closed.
bool silent;
@ -26,12 +34,6 @@ public:
// This should sound different than the standard fingering.
bool altFingering;
// glissandoNote is the note that would be played if partially open keys were fully open.
uint8_t glissandoNote;
// glissandoOpenness is how "open" the holes are in the direction of the glissandoNote.
float glissandoOpenness;
Pipe();
// Init initializes everything.
@ -44,6 +46,12 @@ public:
// It should be run once per loop.
void Update();
// Pressed returns whether the given key is pressed.
bool Pressed(uint8_t key);
// JustPressed returns whether the given key was just pressed.
bool JustPressed(uint8_t key);
private:
Adafruit_MPR121 capSensor;
QwiicButton bagSensor;

111
tuning.cpp Normal file
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@ -0,0 +1,111 @@
#include "tuning.h"
#include <math.h>
// 12th root of 2, used for Twelvetone Equal Temperament
#define TET_CONST 1.059463
Tuning::Tuning(Note base, float pitch, TuningSystem system) {
Setup(base, pitch, system);
}
Tuning::Tuning(Note base, float pitch) {
Tuning(base, pitch, TUNINGSYSTEM_JUST);
}
// I like just Intonation.
Tuning::Tuning() {
#if 0
Tuning(NOTE_D4, PITCH_CONCERT_D4, TUNINGSYSTEM_JUST);
#endif
}
Note Tuning::GetBaseNote() { return baseNote; }
void Tuning::SetTuningSystem(TuningSystem system) {
Setup(baseNote, GetPitch(baseNote), system);
}
TuningSystem Tuning::GetSystem() { return system; }
// setupOctaves computes the entire tuning frequency chart.
//
// You must call this after setting a full octave chromatic scale, rooted at
// base.
void Tuning::setupOctaves(Note base) {
int multiplier = 1;
for (Note octave = NOTE_ZERO; octave < NOTE_MAX; octave += NOTE_OCTAVE) {
for (Note note = base; note < base + NOTE_OCTAVE; note += NOTE_SEMITONE) {
Note upNote = note + octave;
Note dnNote = note - octave;
if (upNote < NOTE_MAX) {
pitches[upNote] = pitches[note] * multiplier;
}
if (dnNote >= NOTE_ZERO) {
pitches[dnNote] = pitches[note] / multiplier;
}
}
multiplier <<= 1;
}
}
// setupEqual sets an even-temperament chromatic scale rooted at base
void Tuning::setupEqual(Note base, float pitch) {
pitches[base] = pitch;
for (int i = 1; i < 12; i++) {
pitches[base + i] = pitches[base + i - 1] * TET_CONST;
}
}
// setupJust sets a just-temperament chromatic scale rooted at base
void Tuning::setupJust(Note base, float pitch) {
// Diatonic scale
pitches[base + 0] = pitch * 1 / 1; // Unison
pitches[base + 2] = pitch * 9 / 8; // Second
pitches[base + 4] = pitch * 5 / 4; // Third
pitches[base + 5] = pitch * 4 / 3; // Fourth
pitches[base + 7] = pitch * 3 / 2; // Fifth
pitches[base + 9] = pitch * 5 / 3; // Sixth
pitches[base + 11] = pitch * 15 / 8; // Seventh
// I got this off various Wikipedia pages.
// The main thing here is that the minor seventh works out to be a diatonic
// fourth up from the fourth computed above, since the music I want to play
// frequently wants to play G major on a D major instrument
pitches[base + 1] = pitch * 16 / 15; // min2
pitches[base + 3] = pitch * 6 / 5; // min3
pitches[base + 6] = pitch * 10 / 7; // dim5
pitches[base + 8] = pitch * 8 / 5; // min6
pitches[base + 10] = pitch * 16 / 9; // min7 = fourth + fourth
}
void Tuning::Setup(Note base, float pitch, TuningSystem system) {
this->baseNote = base;
this->system = system;
switch (system) {
case TUNINGSYSTEM_EQUAL:
setupEqual(base, pitch);
break;
case TUNINGSYSTEM_JUST:
default:
setupJust(base, pitch);
break;
}
setupOctaves(base);
}
void Tuning::Setup(Note base, float pitch) { Setup(base, pitch, system); }
float Tuning::GetPitch(Note note) { return pitches[note]; }
Note NearestNote(float pitch) {
return Note(round(log2(pitch / PITCH_CONCERT_C0)));
}
const char *noteNames[]{
"C ", "C#", "D ", "Eb", "E ", "F ", "F#", "G ", "Ab", "A ", "Bb", "B ",
};
const char *NoteName(Note note) { return noteNames[note % 12]; }

99
tuning.h Normal file
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@ -0,0 +1,99 @@
#pragma once
#include <stdint.h>
enum TuningSystem {
TUNINGSYSTEM_JUST,
TUNINGSYSTEM_EQUAL,
};
#define TUNINGSYSTEM_MAX TUNINGSYSTEM_EQUAL
enum Note {
NOTE_C0, NOTE_CS0, NOTE_D0, NOTE_DS0, NOTE_E0, NOTE_F0, NOTE_FS0, NOTE_G0, NOTE_GS0, NOTE_A0, NOTE_AS0, NOTE_B0,
NOTE_C1, NOTE_CS1, NOTE_D1, NOTE_DS1, NOTE_E1, NOTE_F1, NOTE_FS1, NOTE_G1, NOTE_GS1, NOTE_A1, NOTE_AS1, NOTE_B1,
NOTE_C2, NOTE_CS2, NOTE_D2, NOTE_DS2, NOTE_E2, NOTE_F2, NOTE_FS2, NOTE_G2, NOTE_GS2, NOTE_A2, NOTE_AS2, NOTE_B2,
NOTE_C3, NOTE_CS3, NOTE_D3, NOTE_DS3, NOTE_E3, NOTE_F3, NOTE_FS3, NOTE_G3, NOTE_GS3, NOTE_A3, NOTE_AS3, NOTE_B3,
NOTE_C4, NOTE_CS4, NOTE_D4, NOTE_DS4, NOTE_E4, NOTE_F4, NOTE_FS4, NOTE_G4, NOTE_GS4, NOTE_A4, NOTE_AS4, NOTE_B4,
NOTE_C5, NOTE_CS5, NOTE_D5, NOTE_DS5, NOTE_E5, NOTE_F5, NOTE_FS5, NOTE_G5, NOTE_GS5, NOTE_A5, NOTE_AS5, NOTE_B5,
NOTE_C6, NOTE_CS6, NOTE_D6, NOTE_DS6, NOTE_E6, NOTE_F6, NOTE_FS6, NOTE_G6, NOTE_GS6, NOTE_A6, NOTE_AS6, NOTE_B6,
NOTE_C7, NOTE_CS7, NOTE_D7, NOTE_DS7, NOTE_E7, NOTE_F7, NOTE_FS7, NOTE_G7, NOTE_GS7, NOTE_A7, NOTE_AS7, NOTE_B7,
NOTE_C8, NOTE_CS8, NOTE_D8, NOTE_DS8, NOTE_E8, NOTE_F8, NOTE_FS8, NOTE_G8, NOTE_GS8, NOTE_A8, NOTE_AS8, NOTE_B8,
NOTE_ZERO = 0,
NOTE_SEMITONE = 1,
NOTE_WHOLETONE = 2,
NOTE_OCTAVE = NOTE_C1,
NOTE_MAX = NOTE_B8,
};
#define PITCH_CONCERT_C0 16.35
#define PITCH_CONCERT_A4 440.00
#define PITCH_CONCERT_D4 293.66
class Tuning {
public:
// name contains the name of the current tuning system
const char *name;
Tuning(Note base, float pitch, TuningSystem system);
Tuning(Note base, float pitch);
Tuning();
void Setup(Note base, float pitch, TuningSystem system);
void Setup(Note base, float pitch);
void SetTuningSystem(TuningSystem system);
TuningSystem GetSystem();
Note GetBaseNote();
float GetPitch(Note note);
private:
TuningSystem system;
Note baseNote;
float pitches[NOTE_MAX];
void setupOctaves(Note base);
void setupJust(Note base, float pitch);
void setupEqual(Note base, float pitch);
};
// NearestNote returns the note nearest to pitch.
Note NearestNote(float pitch);
// NoteName return the name of a note (without octave).
const char *NoteName(Note note);
// Make notes support some arithmetic
inline Note toNote(int a) {
if (a < NOTE_ZERO) {
return NOTE_ZERO;
} else if (a > NOTE_MAX) {
return NOTE_MAX;
} else {
return Note(a);
}
}
inline Note operator+(const Note &a, const Note b) {
return toNote(int(a) + int(b));
}
inline Note &operator+=(Note &a, const Note b) {
return a = a + b;
}
inline Note &operator++(Note &a) {
return a += NOTE_SEMITONE;
}
inline Note operator-(const Note a, const Note b) {
return toNote(int(a) - int(b));
}
inline Note &operator-=(Note &a, const Note b) {
return a = a - b;
}
inline Note &operator--(Note &a) {
return a -= NOTE_SEMITONE;
}
inline Note operator*(const Note a, const int b) {
return toNote(int(a) * b);
}
inline int operator/(const Note a, const int b) {
return int(a)/b;
}
inline int operator/(const Note a, const Note b) {
return int(a)/b;
}

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@ -1,80 +1,86 @@
#include <Audio.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#include <SparkFun_Qwiic_Button.h>
#include <Adafruit_MPR121.h>
#include <paj7620.h>
#include <Adafruit_SSD1306.h>
#include <Audio.h>
#include <Fonts/FreeSans9pt7b.h>
#include "synth.h"
#include <SparkFun_Qwiic_Button.h>
#include <Wire.h>
#include <paj7620.h>
#include <stdio.h>
#include "patches.h"
#include "notes.h"
#include "pipe.h"
#include "synth.h"
#include "tuning.h"
#if defined(ADAFRUIT_TRELLIS_M4_EXPRESS)
#include <Adafruit_NeoTrellisM4.h>
Adafruit_NeoTrellisM4 trellis;// = Adafruit_NeoTrellisM4();
Adafruit_NeoTrellisM4 trellis; // = Adafruit_NeoTrellisM4();
#endif
#define DRONES
#define DEBUG false
Pipe pipe;
Tuning tuning = Tuning(NOTE_D4, PITCH_CONCERT_D4, TUNINGSYSTEM_JUST);
Adafruit_SSD1306 display(128, 32, &Wire, -1);
int currentPatch = 0;
// Settings
uint8_t intonation = 0;
int16_t pitchAdjust = 0;
uint8_t patch[4] = {0};
float volume[4] = {0};
const char *settingNames[4] = {"c", "r", "d", "*"};
// Pipes
FMVoice Chanter;
FMVoice Drones[3];
FMVoice Regulators[3];
AudioFilterBiquad biquad1;
AudioMixer4 mixDrones;
AudioMixer4 mixRegulators;
AudioMixer4 mixL;
AudioMixer4 mixR;
AudioFilterBiquad biquad1;
AudioMixer4 mixDrones;
AudioMixer4 mixRegulators;
AudioMixer4 mixL;
AudioMixer4 mixR;
AudioSynthNoiseWhite noise;
#if defined(ADAFRUIT_TRELLIS_M4_EXPRESS)
AudioOutputAnalogStereo out1;
#else
AudioOutputI2S out1;
AudioOutputI2S out1;
#endif
AudioControlSGTL5000 sgtl5000;
AudioConnection FMVoicePatchCords[] = {
//{0, 0, 0, 0}, // For some reason, the first one is ignored
{noise, 0, mixL, 3},
{noise, 0, mixR, 3},
// {noise, 0, mixDrones, 3},
{noise, 0, mixL, 3},
{noise, 0, mixR, 3},
{Chanter.outputMixer, 0, biquad1, 0},
{biquad1, 0, mixL, 0},
{biquad1, 0, mixR, 0},
{Chanter.outputMixer, 0, biquad1, 0},
{biquad1, 0, mixL, 0},
{biquad1, 0, mixR, 0},
{Drones[0].outputMixer, 0, mixDrones, 0},
{Drones[1].outputMixer, 0, mixDrones, 1},
{Drones[2].outputMixer, 0, mixDrones, 2},
{mixDrones, 0, mixL, 1},
{mixDrones, 0, mixR, 1},
{Drones[0].outputMixer, 0, mixDrones, 0},
{Drones[1].outputMixer, 0, mixDrones, 1},
{Drones[2].outputMixer, 0, mixDrones, 2},
{mixDrones, 0, mixL, 1},
{mixDrones, 0, mixR, 1},
{Regulators[0].outputMixer, 0, mixRegulators, 0},
{Regulators[1].outputMixer, 0, mixRegulators, 1},
{Regulators[2].outputMixer, 0, mixRegulators, 2},
{mixRegulators, 0, mixL, 2},
{mixRegulators, 0, mixR, 2},
{Regulators[0].outputMixer, 0, mixRegulators, 0},
{Regulators[1].outputMixer, 0, mixRegulators, 1},
{Regulators[2].outputMixer, 0, mixRegulators, 2},
{mixRegulators, 0, mixL, 2},
{mixRegulators, 0, mixR, 2},
{mixL, 0, out1, 0},
{mixR, 0, out1, 1},
{mixL, 0, out1, 0},
{mixR, 0, out1, 1},
FMVoiceWiring(Chanter),
FMVoiceWiring(Drones[0]),
FMVoiceWiring(Drones[1]),
FMVoiceWiring(Drones[2]),
FMVoiceWiring(Regulators[0]),
FMVoiceWiring(Regulators[1]),
FMVoiceWiring(Regulators[2]),
FMVoiceWiring(Chanter),
FMVoiceWiring(Drones[0]),
FMVoiceWiring(Drones[1]),
FMVoiceWiring(Drones[2]),
FMVoiceWiring(Regulators[0]),
FMVoiceWiring(Regulators[1]),
FMVoiceWiring(Regulators[2]),
};
void blink(bool forever) {
@ -83,13 +89,48 @@ void blink(bool forever) {
delay(200);
digitalWrite(LED_BUILTIN, false);
delay(200);
if (! forever) break;
if (!forever) {
return;
}
}
}
void diag(const char *fmt, ...) {
va_list args;
char s[80];
va_start(args, fmt);
vsnprintf(s, sizeof(s)-1, fmt, args);
va_end(args);
display.clearDisplay();
display.drawRect(124, 16, 4, 16, SSD1306_WHITE);
display.setTextColor(SSD1306_WHITE);
display.setTextSize(1);
display.setCursor(56, 24);
display.print(__DATE__);
#if 0
display.setCursor(0, 16);
display.print(fn);
display.print(":");
display.print(lineno);
#endif
display.setCursor(0, 0);
display.print(s);
display.display();
}
void setup() {
// Wire.begin needs a moment, so let's do some math.
setupJustPitches(NOTE_D4, PITCH_D4);
// Initialize settings
// XXX: Read these from persistent storage later
for (int i = 0; i < 4; i++) {
patch[i] = 0;
volume[i] = 0.75;
}
Wire.begin();
@ -101,131 +142,62 @@ void setup() {
if (!display.begin(SSD1306_SWITCHCAPVCC, 0x3c)) {
blink(true);
}
display.clearDisplay();
display.setTextSize(1);
display.setTextColor(SSD1306_WHITE);
display.print("Starting");
display.display();
diag("Hello!");
#if defined(ADAFRUIT_TRELLIS_M4_EXPRESS)
diag("Trellis...");
trellis.begin();
#endif
diag("Pipe...");
while (!pipe.Init()) {
display.clearDisplay();
display.setCursor(0, 0);
display.print("Pipe?");
display.display();
diag("No pipe. Is it connected?");
blink(false);
}
// Set aside some memory for the audio library
diag("Audio...");
// Set aside some memory for the audio library
AudioMemory(20);
// Set up the SGTL5000 using I2C
sgtl5000.enable();
sgtl5000.volume(0.3);
// initialize tunables
updateTunables(3, 0);
// Initialize processor and memory measurements
AudioProcessorUsageMaxReset();
AudioMemoryUsageMaxReset();
diag("Drones...");
// Turn on drones
for (int i=0; i<3; i++) {
for (int i = 0; i < 3; i++) {
Note note = NOTE_D4 - (NOTE_OCTAVE * i);
float pitch =
tuning.GetPitch(note) * (0.01 * (i - 1)); // Detune just a touch
Drones[i].LoadPatch(&Bank[0]);
Drones[i].NoteOn(JustPitches[NOTE_D4 - 12*i] + i);
Drones[i].NoteOn(pitch);
}
// Turn on all mixer channels
for (int i=0; i<4; i++) {
for (int i = 0; i < 4; i++) {
mixL.gain(i, 0.5);
mixR.gain(i, 0.6);
}
#ifdef DEBUG
noise.amplitude(0.1);
mixL.gain(3, 0.1);
mixR.gain(3, 0.1);
#endif
display.clearDisplay();
display.setCursor(0, 0);
display.print("Done!");
display.display();
diag("Done!");
}
#define INIT_PITCH_ADJUST 0
#define INIT_GAIN 0.7
#define INIT_PATCH 0
int16_t pitchAdjust;
float chanterGain;
int patch;
void updateTunables(uint8_t buttons, int note) {
// Pitch adjust if playing A
if (!note || (note == NOTE_A4)) {
switch (buttons) {
case 3:
pitchAdjust = INIT_PITCH_ADJUST;
break;
case 2:
pitchAdjust += 4;
break;
case 1:
pitchAdjust -= 4;
break;
}
}
float adj = pow(2, pitchAdjust / 32768.0);
setupJustPitches(NOTE_D4, PITCH_D4*adj);
if (!note || (note == NOTE_G4)) {
// Volume adjust if playing G
switch (buttons) {
case 3:
chanterGain = INIT_GAIN;
break;
case 2:
chanterGain = min(chanterGain+0.005, 1.0);
break;
case 1:
chanterGain = max(chanterGain-0.005, 0.0);
break;
}
}
for (int i=0; i<3; i++) {
mixL.gain(i, chanterGain);
mixR.gain(i, chanterGain);
}
if (!note || (note == NOTE_CS5)) {
if (buttons == 3) {
patch = INIT_PATCH;
}
// wrap
int bankSize = sizeof(Bank) / sizeof(Bank[0]);
patch = (patch + bankSize) % bankSize;
FMPatch *p = &Bank[patch];
Chanter.LoadPatch(p);
}
}
void loop() {
pipe.Update();
diag("loop %d", millis());
#if defined(ADAFRUIT_TRELLIS_M4_EXPRESS)
trellis.tick();
trellis.setPixelColor(1, trellis.ColorHSV(millis(), 255, 120));
trellis.setPixelColor(0, trellis.ColorHSV(64*pipe.kneeClosedness, 255, 120));
{
uint16_t color = trellis.ColorHSV(64 * pipe.kneeClosedness, 255, 120);
trellis.setPixelColor(0, color);
}
#endif
// If we're infinitely (for the sensor) off the knee,
@ -240,7 +212,7 @@ void loop() {
/** doSetup performs "setup mode" behavior for the pipe.
*
* Setup mode sets the following new meanings to the buttons:
*
*
* key: function [alternate]
* C: Alt
* B: Chanter
@ -250,21 +222,66 @@ void loop() {
* E: Down [- coarse]
* E: + [+ fine]
* D: - [- fine]
*
*
*/
void doSetup() {
display.clearDisplay();
bool alt = bitRead(pipe.keys, 7);
bool alt = pipe.Pressed(7);
// Draw indicator bar
display.fillRect(126, 0, 2, 32, SSD1306_WHITE);
display.setTextSize(1);
display.setCursor(0, 0);
display.fillRect(0, 0, 40, 32, SSD1306_WHITE);
display.setFont(&FreeSans9pt7b);
display.setCursor(1, 13);
display.setTextColor(SSD1306_BLACK);
if (alt) {
display.print("pipe");
// Show settings for each of Chanter, Regulators, Drones
for (int i = 0; i < 3; i++) {
int p = patch[i];
int16_t x = 0;
int16_t y = i * 8;
display.setCursor(x, y);
if (pipe.Pressed(6 - i)) {
display.fillRect(x - 1, y, 8, 8, SSD1306_WHITE);
display.setTextColor(SSD1306_BLACK);
} else {
display.setTextColor(SSD1306_WHITE);
}
display.print(settingNames[i]);
x += 7;
display.drawRect(x, y + 2, 32, 4, SSD1306_WHITE);
display.fillRect(x, y + 2, 32 * volume[i], 4, SSD1306_WHITE);
x += 34;
display.setTextColor(SSD1306_WHITE);
display.setCursor(x, y);
if (p < 10) {
display.print(" ");
}
display.print(p);
display.print(" ");
display.print(Bank[p].name);
}
} else {
display.print("alt");
if (pipe.Pressed(6)) {
float freq = PITCH_CONCERT_D4 + pitchAdjust;
Note note = NearestNote(freq);
display.setCursor(0, 0);
display.print(NoteName(note));
display.setCursor(6 + 6, 0);
display.print(freq);
} else if (pipe.Pressed(5)) {
display.print("fn2");
} else if (pipe.Pressed(4)) {
display.print("fn3");
} else {
display.setCursor(56, 8);
display.setTextSize(2);
display.print("Setup");
}
}
display.display();
@ -278,8 +295,8 @@ void doPlay() {
Chanter.NoteOff();
} else {
// Calculate pitch, and glissando pitch
uint16_t pitch = JustPitches[pipe.note];
uint16_t glissandoPitch = JustPitches[pipe.glissandoNote];
uint16_t pitch = tuning.GetPitch(pipe.note);
uint16_t glissandoPitch = tuning.GetPitch(pipe.glissandoNote);
// Bend pitch if fewer than 3 half steps away
if (abs(pipe.glissandoNote - pipe.note) < 3) {
@ -287,13 +304,13 @@ void doPlay() {
pitch += diff * pipe.glissandoOpenness;
}
// Apply a low shelf filter if this is the alternate fingering
// Apply a low shelf filter if this is the alternate fingering
if (pipe.altFingering) {
biquad1.setLowShelf(0, 2000, 0.2, 1);
} else {
biquad1.setHighShelf(0, 1000, 1.0, 1);
}
// We've figured out what pitch to play, now we can play it.
if (Chanter.playing) {
Chanter.SetPitch(pitch);
@ -303,11 +320,11 @@ void doPlay() {
}
// Look up the note name
const char *note_name = NoteNames[pipe.note % 12];
if (pipe.silent) {
note_name = "--";
updateDisplay = true;
}
const char *note_name = NoteName(pipe.note);
if (pipe.silent) {
note_name = "--";
updateDisplay = true;
}
if (pipe.note != last_note) {
updateDisplay = true;
@ -319,7 +336,7 @@ void doPlay() {
display.setCursor(0, 16);
display.setTextSize(2);
display.print(Chanter.patch->name);
display.setCursor(0, 0);
display.setTextSize(2);
display.print(note_name);
@ -329,6 +346,6 @@ void doPlay() {
display.print(pipe.kneeClosedness);
display.display();
last_note = pipe.note;
last_note = pipe.note;
}
}