Setup menu, new Tuning class
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71
fingering.h
71
fingering.h
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@ -1,15 +1,22 @@
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#pragma once
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#include "notes.h"
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#include "tuning.h"
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#define CCCC NOTE_CS5, NOTE_CS5, NOTE_CS5, NOTE_CS5
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#define CCDD NOTE_CS5, NOTE_CS5, NOTE_D5, NOTE_D5
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#define CDCD NOTE_CS5, NOTE_D5, NOTE_CS5, NOTE_D5
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#define DDDD NOTE_D5, NOTE_D5, NOTE_D5, NOTE_D5
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#define P 0x80
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struct Fingering {
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Note note;
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bool alt; // Alternate fingering: sounds more choked
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};
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uint8_t uilleann_matrix[] = {
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#define n(note) {note, false}
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#define P(note) {note, true}
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#define CCCC n(NOTE_CS5), n(NOTE_CS5), n(NOTE_CS5), n(NOTE_CS5)
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#define CCDD n(NOTE_CS5), n(NOTE_CS5), n(NOTE_D5), n(NOTE_D5)
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#define CDCD n(NOTE_CS5), n(NOTE_D5), n(NOTE_CS5), n(NOTE_D5)
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#define DDDD n(NOTE_D5), n(NOTE_D5), n(NOTE_D5), n(NOTE_D5)
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struct Fingering uilleann_matrix[] = {
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// Open Back D
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NOTE_CS5, NOTE_CS5, NOTE_CS5, NOTE_D5, // OOO OO..
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n(NOTE_CS5), n(NOTE_CS5), n(NOTE_CS5), n(NOTE_D5), // OOO OO..
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CCDD, // OOO OX..
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CDCD, // OOO XO..
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DDDD, // OOO XX..
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@ -39,40 +46,40 @@ uint8_t uilleann_matrix[] = {
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DDDD, // XXO XX..
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DDDD, // XXX OO..
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DDDD, // XXX OX..
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NOTE_D5, NOTE_D5, NOTE_D5, NOTE_D5|P, // XXX XO..
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n(NOTE_D5), n(NOTE_D5), n(NOTE_D5), P(NOTE_D5), // XXX XO..
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DDDD, // XXX XX..
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// Closed Back D
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CCCC, // OOO OO...
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NOTE_CS5, NOTE_CS5, NOTE_CS5, NOTE_CS5|P, // OOO OX..
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n(NOTE_CS5), n(NOTE_CS5), n(NOTE_CS5), P(NOTE_CS5), // OOO OX..
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CCCC, // OOO XO..
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CCCC, // OOO XX..
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CCCC, // OOX OO..
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NOTE_CS5, NOTE_CS5|P, NOTE_CS5, NOTE_CS5|P, // OOX OX..
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n(NOTE_CS5), P(NOTE_CS5), n(NOTE_CS5), P(NOTE_CS5), // OOX OX..
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CCCC, // OOX XO..
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CCCC, // OOX XX..
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CCCC, // OXO OO..
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NOTE_CS5, NOTE_CS5|P, NOTE_CS5, NOTE_CS5|P, // OXO OX..
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n(NOTE_CS5), P(NOTE_CS5), n(NOTE_CS5), P(NOTE_CS5), // OXO OX..
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CCCC, // OXO XO..
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CCCC, // OXO XX..
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NOTE_C5|P, NOTE_C5|P, NOTE_C5|P, NOTE_C5|P, // OXX OO..
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NOTE_C5, NOTE_C5, NOTE_C5, NOTE_C5, // OXX OX..
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NOTE_C5, NOTE_C5, NOTE_C5, NOTE_C5|P, // OXX XO..
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NOTE_C5, NOTE_C5, NOTE_C5, NOTE_CS5, // OXX XX..
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NOTE_B4, NOTE_B4, NOTE_B4, NOTE_B4, // XOO OO..
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NOTE_B4|P, NOTE_B4|P, NOTE_B4, NOTE_B4|P, // XOO OX..
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NOTE_AS4, NOTE_B4, NOTE_AS4, NOTE_B4, // XOO XO..
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NOTE_B4, NOTE_B4, NOTE_B4, NOTE_B4, // XOO XX..
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NOTE_B4|P, NOTE_B4|P, NOTE_B4|P, NOTE_B4|P, // XOX OO..
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NOTE_B4|P, NOTE_B4|P, NOTE_B4|P, NOTE_B4|P, // XOX OX..
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NOTE_B4|P, NOTE_B4|P, NOTE_B4|P, NOTE_B4|P, // XOX XO..
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NOTE_B4|P, NOTE_B4|P, NOTE_B4|P, NOTE_B4|P, // XOX XX..
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NOTE_A4, NOTE_A4, NOTE_A4|P, NOTE_A4, // XXO OO..
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NOTE_A4|P, NOTE_A4|P, NOTE_A4|P, NOTE_A4|P, // XXO OX..
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NOTE_GS4, NOTE_GS4|P, NOTE_A4, NOTE_A4, // XXO XO..
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NOTE_A4|P, NOTE_A4|P, NOTE_A4|P, NOTE_A4, // XXO XX..
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NOTE_G4, NOTE_G4, NOTE_G4|P, NOTE_G4, // XXX OO..
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NOTE_G4|P, NOTE_G4|P, NOTE_G4|P, NOTE_G4|P, // XXX OX..
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NOTE_FS4, NOTE_FS4, NOTE_F4, NOTE_FS4|P, // XXX XO..
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NOTE_E4, NOTE_E4|P, NOTE_DS4, NOTE_D4, // XXX XX..
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P(NOTE_C5), P(NOTE_C5), P(NOTE_C5), P(NOTE_C5), // OXX OO..
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n(NOTE_C5), n(NOTE_C5), n(NOTE_C5), n(NOTE_C5), // OXX OX..
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n(NOTE_C5), n(NOTE_C5), n(NOTE_C5), P(NOTE_C5), // OXX XO..
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n(NOTE_C5), n(NOTE_C5), n(NOTE_C5), n(NOTE_CS5), // OXX XX..
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n(NOTE_B4), n(NOTE_B4), n(NOTE_B4), n(NOTE_B4), // XOO OO..
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P(NOTE_B4), P(NOTE_B4), n(NOTE_B4), P(NOTE_B4), // XOO OX..
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n(NOTE_AS4), n(NOTE_B4), n(NOTE_AS4), n(NOTE_B4), // XOO XO..
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n(NOTE_B4), n(NOTE_B4), n(NOTE_B4), n(NOTE_B4), // XOO XX..
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P(NOTE_B4), P(NOTE_B4), P(NOTE_B4), P(NOTE_B4), // XOX OO..
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P(NOTE_B4), P(NOTE_B4), P(NOTE_B4), P(NOTE_B4), // XOX OX..
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P(NOTE_B4), P(NOTE_B4), P(NOTE_B4), P(NOTE_B4), // XOX XO..
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P(NOTE_B4), P(NOTE_B4), P(NOTE_B4), P(NOTE_B4), // XOX XX..
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n(NOTE_A4), n(NOTE_A4), P(NOTE_A4), n(NOTE_A4), // XXO OO..
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P(NOTE_A4), P(NOTE_A4), P(NOTE_A4), P(NOTE_A4), // XXO OX..
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n(NOTE_GS4), P(NOTE_GS4), n(NOTE_A4), n(NOTE_A4), // XXO XO..
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P(NOTE_A4), P(NOTE_A4), P(NOTE_A4), n(NOTE_A4), // XXO XX..
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n(NOTE_G4), n(NOTE_G4), P(NOTE_G4), n(NOTE_G4), // XXX OO..
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P(NOTE_G4), P(NOTE_G4), P(NOTE_G4), P(NOTE_G4), // XXX OX..
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n(NOTE_FS4), n(NOTE_FS4), n(NOTE_F4), P(NOTE_FS4), // XXX XO..
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n(NOTE_E4), P(NOTE_E4), n(NOTE_DS4), n(NOTE_D4), // XXX XX..
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};
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41
notes.cpp
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notes.cpp
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#include <Arduino.h>
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#include "notes.h"
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const char *NoteNames[] {
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"C ", "C#", "D ", "Eb", "E ", "F ", "F#", "G ", "Ab", "A ", "Bb", "B ",
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};
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float JustPitches[MaxNote + 1];
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// Hat tip to Kyle Gann
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// https://www.kylegann.com/tuning.html
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void setupJustPitches(uint8_t baseNote, float basePitch) {
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JustPitches[baseNote + 0] = basePitch * 1 / 1; // D
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JustPitches[baseNote + 1] = basePitch * 16 / 15; // Eb
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JustPitches[baseNote + 2] = basePitch * 9 / 8; // E
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JustPitches[baseNote + 3] = basePitch * 6 / 5; // F
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JustPitches[baseNote + 4] = basePitch * 5 / 4; // F#
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JustPitches[baseNote + 5] = basePitch * 4 / 3; // G
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JustPitches[baseNote + 6] = basePitch * 45 / 32; // Ab
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JustPitches[baseNote + 7] = basePitch * 3 / 2; // A
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JustPitches[baseNote + 8] = basePitch * 8 / 5; // Bb
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JustPitches[baseNote + 9] = basePitch * 5 / 3; // B
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JustPitches[baseNote + 10] = basePitch * 16 / 9; // C (fourth up from G)
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JustPitches[baseNote + 11] = basePitch * 15 / 8; // C#
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// Octaves
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for (int note = baseNote; note < baseNote + 12; note++) {
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for (int i = 1; i < 9; i++) {
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int multiplier = 1<<i;
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int shift = i*12;
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int upNote = note + shift;
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int dnNote = note - shift;
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if (upNote <= MaxNote) {
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JustPitches[upNote] = JustPitches[note] * multiplier;
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}
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if (dnNote >= 0) {
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JustPitches[dnNote] = JustPitches[note] / multiplier;
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}
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}
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}
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}
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notes.h
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notes.h
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#pragma once
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#define PITCH_D4 293.66
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enum Notes {
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NOTE_C0, NOTE_CS0, NOTE_D0, NOTE_DS0, NOTE_E0, NOTE_F0, NOTE_FS0, NOTE_G0, NOTE_GS0, NOTE_A0, NOTE_AS0, NOTE_B0,
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NOTE_C1, NOTE_CS1, NOTE_D1, NOTE_DS1, NOTE_E1, NOTE_F1, NOTE_FS1, NOTE_G1, NOTE_GS1, NOTE_A1, NOTE_AS1, NOTE_B1,
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NOTE_C2, NOTE_CS2, NOTE_D2, NOTE_DS2, NOTE_E2, NOTE_F2, NOTE_FS2, NOTE_G2, NOTE_GS2, NOTE_A2, NOTE_AS2, NOTE_B2,
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NOTE_C3, NOTE_CS3, NOTE_D3, NOTE_DS3, NOTE_E3, NOTE_F3, NOTE_FS3, NOTE_G3, NOTE_GS3, NOTE_A3, NOTE_AS3, NOTE_B3,
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NOTE_C4, NOTE_CS4, NOTE_D4, NOTE_DS4, NOTE_E4, NOTE_F4, NOTE_FS4, NOTE_G4, NOTE_GS4, NOTE_A4, NOTE_AS4, NOTE_B4,
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NOTE_C5, NOTE_CS5, NOTE_D5, NOTE_DS5, NOTE_E5, NOTE_F5, NOTE_FS5, NOTE_G5, NOTE_GS5, NOTE_A5, NOTE_AS5, NOTE_B5,
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NOTE_C6, NOTE_CS6, NOTE_D6, NOTE_DS6, NOTE_E6, NOTE_F6, NOTE_FS6, NOTE_G6, NOTE_GS6, NOTE_A6, NOTE_AS6, NOTE_B6,
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NOTE_C7, NOTE_CS7, NOTE_D7, NOTE_DS7, NOTE_E7, NOTE_F7, NOTE_FS7, NOTE_G7, NOTE_GS7, NOTE_A7, NOTE_AS7, NOTE_B7,
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NOTE_C8, NOTE_CS8, NOTE_D8, NOTE_DS8, NOTE_E8, NOTE_F8, NOTE_FS8, NOTE_G8, NOTE_GS8, NOTE_A8, NOTE_AS8, NOTE_B8,
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};
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const uint8_t MaxNote = NOTE_B8;
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extern const char *NoteNames[];
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extern float JustPitches[MaxNote + 1];
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void setupJustPitches(uint8_t baseNote, float basePitch);
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30
pipe.cpp
30
pipe.cpp
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#include "pipe.h"
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#include "tuning.h"
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#include "fingering.h"
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// Kludge time: this is something I did just to make my breadboard look nicer.
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#define GLISSANDO_STEPS (OPENVAL - CLOSEDVAL)
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Pipe::Pipe() {
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keysLast = 0;
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}
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bool Pipe::Init() {
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// 0x6c is actually 8 bytes, but all 8 are always the same...
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paj7620ReadReg(0x6c, 1, &kneeClosedness);
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keysLast = keys;
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keys = 0;
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glissandoKeys = 0;
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for (int i=0; i<8; i++) {
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}
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// Look up notes in the big table
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note = uilleann_matrix[keys];
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glissandoNote = uilleann_matrix[glissandoKeys];
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struct Fingering f = uilleann_matrix[keys];
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struct Fingering gf = uilleann_matrix[glissandoKeys];
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note = f.note;
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glissandoNote = gf.note;
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// Was the high bit set? That indicates "alternate fingering", which sounds different.
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altFingering = (note & 0x80);
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note &= 0x7f;
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glissandoNote &= 0x7f;
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altFingering = f.alt;
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// If the bag is squished, jump up an octave
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// But only if the left thumb is down!
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if (bag && (keys & bit(7))) {
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note += 12;
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glissandoNote += 12;
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note += NOTE_OCTAVE;
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glissandoNote += NOTE_OCTAVE;
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}
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// All keys closed + knee = no sound
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silent = ((kneeClosedness > 240) && (keys == 0xff));
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}
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bool Pipe::Pressed(uint8_t key) {
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return bitRead(keys, key);
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}
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bool Pipe::JustPressed(uint8_t key) {
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if (bitRead(keys, key)) {
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return !bitRead(keysLast, key);
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}
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return false;
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}
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pipe.h
22
pipe.h
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#include <SparkFun_Qwiic_Button.h>
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#include <Adafruit_MPR121.h>
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#include <paj7620.h>
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#include "tuning.h"
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class Pipe {
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public:
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// keys are which keys are being pressed.
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uint8_t keys;
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uint8_t keysLast;
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// note holds the note being played, according to the fingering chart.
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uint8_t note;
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Note note;
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// glissandoNote is the note that would be played if partially open keys were fully open.
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Note glissandoNote;
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// glissandoOpenness is how "open" the holes are in the direction of the glissandoNote.
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float glissandoOpenness;
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// silent is true if all keys and the knee are closed.
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bool silent;
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// This should sound different than the standard fingering.
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bool altFingering;
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// glissandoNote is the note that would be played if partially open keys were fully open.
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uint8_t glissandoNote;
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// glissandoOpenness is how "open" the holes are in the direction of the glissandoNote.
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float glissandoOpenness;
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Pipe();
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// Init initializes everything.
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// It should be run once per loop.
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void Update();
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// Pressed returns whether the given key is pressed.
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bool Pressed(uint8_t key);
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// JustPressed returns whether the given key was just pressed.
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bool JustPressed(uint8_t key);
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private:
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Adafruit_MPR121 capSensor;
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QwiicButton bagSensor;
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#include "tuning.h"
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#include <math.h>
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// 12th root of 2, used for Twelvetone Equal Temperament
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#define TET_CONST 1.059463
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Tuning::Tuning(Note base, float pitch, TuningSystem system) {
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Setup(base, pitch, system);
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}
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Tuning::Tuning(Note base, float pitch) {
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Tuning(base, pitch, TUNINGSYSTEM_JUST);
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}
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// I like just Intonation.
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Tuning::Tuning() {
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#if 0
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Tuning(NOTE_D4, PITCH_CONCERT_D4, TUNINGSYSTEM_JUST);
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#endif
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}
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Note Tuning::GetBaseNote() { return baseNote; }
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void Tuning::SetTuningSystem(TuningSystem system) {
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Setup(baseNote, GetPitch(baseNote), system);
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}
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TuningSystem Tuning::GetSystem() { return system; }
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// setupOctaves computes the entire tuning frequency chart.
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//
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// You must call this after setting a full octave chromatic scale, rooted at
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// base.
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void Tuning::setupOctaves(Note base) {
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int multiplier = 1;
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for (Note octave = NOTE_ZERO; octave < NOTE_MAX; octave += NOTE_OCTAVE) {
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for (Note note = base; note < base + NOTE_OCTAVE; note += NOTE_SEMITONE) {
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Note upNote = note + octave;
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Note dnNote = note - octave;
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if (upNote < NOTE_MAX) {
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pitches[upNote] = pitches[note] * multiplier;
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}
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if (dnNote >= NOTE_ZERO) {
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pitches[dnNote] = pitches[note] / multiplier;
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}
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}
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multiplier <<= 1;
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}
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}
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// setupEqual sets an even-temperament chromatic scale rooted at base
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void Tuning::setupEqual(Note base, float pitch) {
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pitches[base] = pitch;
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for (int i = 1; i < 12; i++) {
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pitches[base + i] = pitches[base + i - 1] * TET_CONST;
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}
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}
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// setupJust sets a just-temperament chromatic scale rooted at base
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void Tuning::setupJust(Note base, float pitch) {
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// Diatonic scale
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pitches[base + 0] = pitch * 1 / 1; // Unison
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pitches[base + 2] = pitch * 9 / 8; // Second
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pitches[base + 4] = pitch * 5 / 4; // Third
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pitches[base + 5] = pitch * 4 / 3; // Fourth
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pitches[base + 7] = pitch * 3 / 2; // Fifth
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pitches[base + 9] = pitch * 5 / 3; // Sixth
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pitches[base + 11] = pitch * 15 / 8; // Seventh
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// I got this off various Wikipedia pages.
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// The main thing here is that the minor seventh works out to be a diatonic
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// fourth up from the fourth computed above, since the music I want to play
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// frequently wants to play G major on a D major instrument
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pitches[base + 1] = pitch * 16 / 15; // min2
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pitches[base + 3] = pitch * 6 / 5; // min3
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pitches[base + 6] = pitch * 10 / 7; // dim5
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pitches[base + 8] = pitch * 8 / 5; // min6
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pitches[base + 10] = pitch * 16 / 9; // min7 = fourth + fourth
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}
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void Tuning::Setup(Note base, float pitch, TuningSystem system) {
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this->baseNote = base;
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this->system = system;
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switch (system) {
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case TUNINGSYSTEM_EQUAL:
|
||||
setupEqual(base, pitch);
|
||||
break;
|
||||
case TUNINGSYSTEM_JUST:
|
||||
default:
|
||||
setupJust(base, pitch);
|
||||
break;
|
||||
}
|
||||
setupOctaves(base);
|
||||
}
|
||||
|
||||
void Tuning::Setup(Note base, float pitch) { Setup(base, pitch, system); }
|
||||
|
||||
float Tuning::GetPitch(Note note) { return pitches[note]; }
|
||||
|
||||
Note NearestNote(float pitch) {
|
||||
return Note(round(log2(pitch / PITCH_CONCERT_C0)));
|
||||
}
|
||||
|
||||
const char *noteNames[]{
|
||||
"C ", "C#", "D ", "Eb", "E ", "F ", "F#", "G ", "Ab", "A ", "Bb", "B ",
|
||||
};
|
||||
|
||||
const char *NoteName(Note note) { return noteNames[note % 12]; }
|
||||
|
|
@ -0,0 +1,99 @@
|
|||
#pragma once
|
||||
#include <stdint.h>
|
||||
|
||||
enum TuningSystem {
|
||||
TUNINGSYSTEM_JUST,
|
||||
TUNINGSYSTEM_EQUAL,
|
||||
};
|
||||
#define TUNINGSYSTEM_MAX TUNINGSYSTEM_EQUAL
|
||||
|
||||
enum Note {
|
||||
NOTE_C0, NOTE_CS0, NOTE_D0, NOTE_DS0, NOTE_E0, NOTE_F0, NOTE_FS0, NOTE_G0, NOTE_GS0, NOTE_A0, NOTE_AS0, NOTE_B0,
|
||||
NOTE_C1, NOTE_CS1, NOTE_D1, NOTE_DS1, NOTE_E1, NOTE_F1, NOTE_FS1, NOTE_G1, NOTE_GS1, NOTE_A1, NOTE_AS1, NOTE_B1,
|
||||
NOTE_C2, NOTE_CS2, NOTE_D2, NOTE_DS2, NOTE_E2, NOTE_F2, NOTE_FS2, NOTE_G2, NOTE_GS2, NOTE_A2, NOTE_AS2, NOTE_B2,
|
||||
NOTE_C3, NOTE_CS3, NOTE_D3, NOTE_DS3, NOTE_E3, NOTE_F3, NOTE_FS3, NOTE_G3, NOTE_GS3, NOTE_A3, NOTE_AS3, NOTE_B3,
|
||||
NOTE_C4, NOTE_CS4, NOTE_D4, NOTE_DS4, NOTE_E4, NOTE_F4, NOTE_FS4, NOTE_G4, NOTE_GS4, NOTE_A4, NOTE_AS4, NOTE_B4,
|
||||
NOTE_C5, NOTE_CS5, NOTE_D5, NOTE_DS5, NOTE_E5, NOTE_F5, NOTE_FS5, NOTE_G5, NOTE_GS5, NOTE_A5, NOTE_AS5, NOTE_B5,
|
||||
NOTE_C6, NOTE_CS6, NOTE_D6, NOTE_DS6, NOTE_E6, NOTE_F6, NOTE_FS6, NOTE_G6, NOTE_GS6, NOTE_A6, NOTE_AS6, NOTE_B6,
|
||||
NOTE_C7, NOTE_CS7, NOTE_D7, NOTE_DS7, NOTE_E7, NOTE_F7, NOTE_FS7, NOTE_G7, NOTE_GS7, NOTE_A7, NOTE_AS7, NOTE_B7,
|
||||
NOTE_C8, NOTE_CS8, NOTE_D8, NOTE_DS8, NOTE_E8, NOTE_F8, NOTE_FS8, NOTE_G8, NOTE_GS8, NOTE_A8, NOTE_AS8, NOTE_B8,
|
||||
NOTE_ZERO = 0,
|
||||
NOTE_SEMITONE = 1,
|
||||
NOTE_WHOLETONE = 2,
|
||||
NOTE_OCTAVE = NOTE_C1,
|
||||
NOTE_MAX = NOTE_B8,
|
||||
};
|
||||
|
||||
#define PITCH_CONCERT_C0 16.35
|
||||
#define PITCH_CONCERT_A4 440.00
|
||||
#define PITCH_CONCERT_D4 293.66
|
||||
|
||||
class Tuning {
|
||||
public:
|
||||
// name contains the name of the current tuning system
|
||||
const char *name;
|
||||
|
||||
Tuning(Note base, float pitch, TuningSystem system);
|
||||
Tuning(Note base, float pitch);
|
||||
Tuning();
|
||||
void Setup(Note base, float pitch, TuningSystem system);
|
||||
void Setup(Note base, float pitch);
|
||||
void SetTuningSystem(TuningSystem system);
|
||||
TuningSystem GetSystem();
|
||||
Note GetBaseNote();
|
||||
float GetPitch(Note note);
|
||||
|
||||
private:
|
||||
TuningSystem system;
|
||||
Note baseNote;
|
||||
float pitches[NOTE_MAX];
|
||||
|
||||
void setupOctaves(Note base);
|
||||
void setupJust(Note base, float pitch);
|
||||
void setupEqual(Note base, float pitch);
|
||||
};
|
||||
|
||||
// NearestNote returns the note nearest to pitch.
|
||||
Note NearestNote(float pitch);
|
||||
|
||||
// NoteName return the name of a note (without octave).
|
||||
const char *NoteName(Note note);
|
||||
|
||||
|
||||
// Make notes support some arithmetic
|
||||
inline Note toNote(int a) {
|
||||
if (a < NOTE_ZERO) {
|
||||
return NOTE_ZERO;
|
||||
} else if (a > NOTE_MAX) {
|
||||
return NOTE_MAX;
|
||||
} else {
|
||||
return Note(a);
|
||||
}
|
||||
}
|
||||
inline Note operator+(const Note &a, const Note b) {
|
||||
return toNote(int(a) + int(b));
|
||||
}
|
||||
inline Note &operator+=(Note &a, const Note b) {
|
||||
return a = a + b;
|
||||
}
|
||||
inline Note &operator++(Note &a) {
|
||||
return a += NOTE_SEMITONE;
|
||||
}
|
||||
inline Note operator-(const Note a, const Note b) {
|
||||
return toNote(int(a) - int(b));
|
||||
}
|
||||
inline Note &operator-=(Note &a, const Note b) {
|
||||
return a = a - b;
|
||||
}
|
||||
inline Note &operator--(Note &a) {
|
||||
return a -= NOTE_SEMITONE;
|
||||
}
|
||||
inline Note operator*(const Note a, const int b) {
|
||||
return toNote(int(a) * b);
|
||||
}
|
||||
inline int operator/(const Note a, const int b) {
|
||||
return int(a)/b;
|
||||
}
|
||||
inline int operator/(const Note a, const Note b) {
|
||||
return int(a)/b;
|
||||
}
|
317
uilleann.ino
317
uilleann.ino
|
@ -1,80 +1,86 @@
|
|||
#include <Audio.h>
|
||||
#include <Wire.h>
|
||||
#include <Adafruit_GFX.h>
|
||||
#include <Adafruit_SSD1306.h>
|
||||
#include <SparkFun_Qwiic_Button.h>
|
||||
#include <Adafruit_MPR121.h>
|
||||
#include <paj7620.h>
|
||||
#include <Adafruit_SSD1306.h>
|
||||
#include <Audio.h>
|
||||
#include <Fonts/FreeSans9pt7b.h>
|
||||
#include "synth.h"
|
||||
#include <SparkFun_Qwiic_Button.h>
|
||||
#include <Wire.h>
|
||||
#include <paj7620.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "patches.h"
|
||||
#include "notes.h"
|
||||
#include "pipe.h"
|
||||
#include "synth.h"
|
||||
#include "tuning.h"
|
||||
|
||||
#if defined(ADAFRUIT_TRELLIS_M4_EXPRESS)
|
||||
#include <Adafruit_NeoTrellisM4.h>
|
||||
Adafruit_NeoTrellisM4 trellis;// = Adafruit_NeoTrellisM4();
|
||||
Adafruit_NeoTrellisM4 trellis; // = Adafruit_NeoTrellisM4();
|
||||
#endif
|
||||
|
||||
#define DRONES
|
||||
#define DEBUG false
|
||||
|
||||
Pipe pipe;
|
||||
Tuning tuning = Tuning(NOTE_D4, PITCH_CONCERT_D4, TUNINGSYSTEM_JUST);
|
||||
|
||||
Adafruit_SSD1306 display(128, 32, &Wire, -1);
|
||||
int currentPatch = 0;
|
||||
|
||||
// Settings
|
||||
uint8_t intonation = 0;
|
||||
int16_t pitchAdjust = 0;
|
||||
uint8_t patch[4] = {0};
|
||||
float volume[4] = {0};
|
||||
const char *settingNames[4] = {"c", "r", "d", "*"};
|
||||
|
||||
// Pipes
|
||||
FMVoice Chanter;
|
||||
FMVoice Drones[3];
|
||||
FMVoice Regulators[3];
|
||||
|
||||
AudioFilterBiquad biquad1;
|
||||
AudioMixer4 mixDrones;
|
||||
AudioMixer4 mixRegulators;
|
||||
AudioMixer4 mixL;
|
||||
AudioMixer4 mixR;
|
||||
AudioFilterBiquad biquad1;
|
||||
AudioMixer4 mixDrones;
|
||||
AudioMixer4 mixRegulators;
|
||||
AudioMixer4 mixL;
|
||||
AudioMixer4 mixR;
|
||||
AudioSynthNoiseWhite noise;
|
||||
|
||||
#if defined(ADAFRUIT_TRELLIS_M4_EXPRESS)
|
||||
AudioOutputAnalogStereo out1;
|
||||
#else
|
||||
AudioOutputI2S out1;
|
||||
AudioOutputI2S out1;
|
||||
#endif
|
||||
|
||||
AudioControlSGTL5000 sgtl5000;
|
||||
|
||||
AudioConnection FMVoicePatchCords[] = {
|
||||
//{0, 0, 0, 0}, // For some reason, the first one is ignored
|
||||
{noise, 0, mixL, 3},
|
||||
{noise, 0, mixR, 3},
|
||||
|
||||
// {noise, 0, mixDrones, 3},
|
||||
{noise, 0, mixL, 3},
|
||||
{noise, 0, mixR, 3},
|
||||
{Chanter.outputMixer, 0, biquad1, 0},
|
||||
{biquad1, 0, mixL, 0},
|
||||
{biquad1, 0, mixR, 0},
|
||||
|
||||
{Chanter.outputMixer, 0, biquad1, 0},
|
||||
{biquad1, 0, mixL, 0},
|
||||
{biquad1, 0, mixR, 0},
|
||||
{Drones[0].outputMixer, 0, mixDrones, 0},
|
||||
{Drones[1].outputMixer, 0, mixDrones, 1},
|
||||
{Drones[2].outputMixer, 0, mixDrones, 2},
|
||||
{mixDrones, 0, mixL, 1},
|
||||
{mixDrones, 0, mixR, 1},
|
||||
|
||||
{Drones[0].outputMixer, 0, mixDrones, 0},
|
||||
{Drones[1].outputMixer, 0, mixDrones, 1},
|
||||
{Drones[2].outputMixer, 0, mixDrones, 2},
|
||||
{mixDrones, 0, mixL, 1},
|
||||
{mixDrones, 0, mixR, 1},
|
||||
{Regulators[0].outputMixer, 0, mixRegulators, 0},
|
||||
{Regulators[1].outputMixer, 0, mixRegulators, 1},
|
||||
{Regulators[2].outputMixer, 0, mixRegulators, 2},
|
||||
{mixRegulators, 0, mixL, 2},
|
||||
{mixRegulators, 0, mixR, 2},
|
||||
|
||||
{Regulators[0].outputMixer, 0, mixRegulators, 0},
|
||||
{Regulators[1].outputMixer, 0, mixRegulators, 1},
|
||||
{Regulators[2].outputMixer, 0, mixRegulators, 2},
|
||||
{mixRegulators, 0, mixL, 2},
|
||||
{mixRegulators, 0, mixR, 2},
|
||||
{mixL, 0, out1, 0},
|
||||
{mixR, 0, out1, 1},
|
||||
|
||||
{mixL, 0, out1, 0},
|
||||
{mixR, 0, out1, 1},
|
||||
|
||||
FMVoiceWiring(Chanter),
|
||||
FMVoiceWiring(Drones[0]),
|
||||
FMVoiceWiring(Drones[1]),
|
||||
FMVoiceWiring(Drones[2]),
|
||||
FMVoiceWiring(Regulators[0]),
|
||||
FMVoiceWiring(Regulators[1]),
|
||||
FMVoiceWiring(Regulators[2]),
|
||||
FMVoiceWiring(Chanter),
|
||||
FMVoiceWiring(Drones[0]),
|
||||
FMVoiceWiring(Drones[1]),
|
||||
FMVoiceWiring(Drones[2]),
|
||||
FMVoiceWiring(Regulators[0]),
|
||||
FMVoiceWiring(Regulators[1]),
|
||||
FMVoiceWiring(Regulators[2]),
|
||||
};
|
||||
|
||||
void blink(bool forever) {
|
||||
|
@ -83,13 +89,48 @@ void blink(bool forever) {
|
|||
delay(200);
|
||||
digitalWrite(LED_BUILTIN, false);
|
||||
delay(200);
|
||||
if (! forever) break;
|
||||
if (!forever) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void diag(const char *fmt, ...) {
|
||||
va_list args;
|
||||
char s[80];
|
||||
|
||||
va_start(args, fmt);
|
||||
vsnprintf(s, sizeof(s)-1, fmt, args);
|
||||
va_end(args);
|
||||
|
||||
display.clearDisplay();
|
||||
display.drawRect(124, 16, 4, 16, SSD1306_WHITE);
|
||||
display.setTextColor(SSD1306_WHITE);
|
||||
display.setTextSize(1);
|
||||
|
||||
display.setCursor(56, 24);
|
||||
display.print(__DATE__);
|
||||
|
||||
#if 0
|
||||
display.setCursor(0, 16);
|
||||
display.print(fn);
|
||||
display.print(":");
|
||||
display.print(lineno);
|
||||
#endif
|
||||
|
||||
display.setCursor(0, 0);
|
||||
display.print(s);
|
||||
|
||||
display.display();
|
||||
}
|
||||
|
||||
void setup() {
|
||||
// Wire.begin needs a moment, so let's do some math.
|
||||
setupJustPitches(NOTE_D4, PITCH_D4);
|
||||
// Initialize settings
|
||||
// XXX: Read these from persistent storage later
|
||||
for (int i = 0; i < 4; i++) {
|
||||
patch[i] = 0;
|
||||
volume[i] = 0.75;
|
||||
}
|
||||
|
||||
Wire.begin();
|
||||
|
||||
|
@ -101,24 +142,20 @@ void setup() {
|
|||
if (!display.begin(SSD1306_SWITCHCAPVCC, 0x3c)) {
|
||||
blink(true);
|
||||
}
|
||||
display.clearDisplay();
|
||||
display.setTextSize(1);
|
||||
display.setTextColor(SSD1306_WHITE);
|
||||
display.print("Starting");
|
||||
display.display();
|
||||
diag("Hello!");
|
||||
|
||||
#if defined(ADAFRUIT_TRELLIS_M4_EXPRESS)
|
||||
diag("Trellis...");
|
||||
trellis.begin();
|
||||
#endif
|
||||
|
||||
diag("Pipe...");
|
||||
while (!pipe.Init()) {
|
||||
display.clearDisplay();
|
||||
display.setCursor(0, 0);
|
||||
display.print("Pipe?");
|
||||
display.display();
|
||||
diag("No pipe. Is it connected?");
|
||||
blink(false);
|
||||
}
|
||||
|
||||
diag("Audio...");
|
||||
// Set aside some memory for the audio library
|
||||
AudioMemory(20);
|
||||
|
||||
|
@ -126,106 +163,41 @@ void setup() {
|
|||
sgtl5000.enable();
|
||||
sgtl5000.volume(0.3);
|
||||
|
||||
// initialize tunables
|
||||
updateTunables(3, 0);
|
||||
|
||||
// Initialize processor and memory measurements
|
||||
AudioProcessorUsageMaxReset();
|
||||
AudioMemoryUsageMaxReset();
|
||||
|
||||
diag("Drones...");
|
||||
// Turn on drones
|
||||
for (int i=0; i<3; i++) {
|
||||
for (int i = 0; i < 3; i++) {
|
||||
Note note = NOTE_D4 - (NOTE_OCTAVE * i);
|
||||
float pitch =
|
||||
tuning.GetPitch(note) * (0.01 * (i - 1)); // Detune just a touch
|
||||
Drones[i].LoadPatch(&Bank[0]);
|
||||
Drones[i].NoteOn(JustPitches[NOTE_D4 - 12*i] + i);
|
||||
Drones[i].NoteOn(pitch);
|
||||
}
|
||||
|
||||
// Turn on all mixer channels
|
||||
for (int i=0; i<4; i++) {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
mixL.gain(i, 0.5);
|
||||
mixR.gain(i, 0.6);
|
||||
}
|
||||
|
||||
#ifdef DEBUG
|
||||
noise.amplitude(0.1);
|
||||
mixL.gain(3, 0.1);
|
||||
mixR.gain(3, 0.1);
|
||||
#endif
|
||||
|
||||
display.clearDisplay();
|
||||
display.setCursor(0, 0);
|
||||
display.print("Done!");
|
||||
display.display();
|
||||
diag("Done!");
|
||||
}
|
||||
|
||||
#define INIT_PITCH_ADJUST 0
|
||||
#define INIT_GAIN 0.7
|
||||
#define INIT_PATCH 0
|
||||
|
||||
int16_t pitchAdjust;
|
||||
float chanterGain;
|
||||
int patch;
|
||||
|
||||
void updateTunables(uint8_t buttons, int note) {
|
||||
// Pitch adjust if playing A
|
||||
if (!note || (note == NOTE_A4)) {
|
||||
switch (buttons) {
|
||||
case 3:
|
||||
pitchAdjust = INIT_PITCH_ADJUST;
|
||||
break;
|
||||
case 2:
|
||||
pitchAdjust += 4;
|
||||
break;
|
||||
case 1:
|
||||
pitchAdjust -= 4;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
float adj = pow(2, pitchAdjust / 32768.0);
|
||||
setupJustPitches(NOTE_D4, PITCH_D4*adj);
|
||||
|
||||
if (!note || (note == NOTE_G4)) {
|
||||
// Volume adjust if playing G
|
||||
switch (buttons) {
|
||||
case 3:
|
||||
chanterGain = INIT_GAIN;
|
||||
break;
|
||||
case 2:
|
||||
chanterGain = min(chanterGain+0.005, 1.0);
|
||||
break;
|
||||
case 1:
|
||||
chanterGain = max(chanterGain-0.005, 0.0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
for (int i=0; i<3; i++) {
|
||||
mixL.gain(i, chanterGain);
|
||||
mixR.gain(i, chanterGain);
|
||||
}
|
||||
|
||||
if (!note || (note == NOTE_CS5)) {
|
||||
if (buttons == 3) {
|
||||
patch = INIT_PATCH;
|
||||
}
|
||||
|
||||
// wrap
|
||||
int bankSize = sizeof(Bank) / sizeof(Bank[0]);
|
||||
patch = (patch + bankSize) % bankSize;
|
||||
|
||||
FMPatch *p = &Bank[patch];
|
||||
Chanter.LoadPatch(p);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void loop() {
|
||||
pipe.Update();
|
||||
diag("loop %d", millis());
|
||||
|
||||
#if defined(ADAFRUIT_TRELLIS_M4_EXPRESS)
|
||||
trellis.tick();
|
||||
|
||||
trellis.setPixelColor(1, trellis.ColorHSV(millis(), 255, 120));
|
||||
trellis.setPixelColor(0, trellis.ColorHSV(64*pipe.kneeClosedness, 255, 120));
|
||||
{
|
||||
uint16_t color = trellis.ColorHSV(64 * pipe.kneeClosedness, 255, 120);
|
||||
trellis.setPixelColor(0, color);
|
||||
}
|
||||
#endif
|
||||
|
||||
// If we're infinitely (for the sensor) off the knee,
|
||||
|
@ -255,16 +227,61 @@ void loop() {
|
|||
void doSetup() {
|
||||
display.clearDisplay();
|
||||
|
||||
bool alt = bitRead(pipe.keys, 7);
|
||||
bool alt = pipe.Pressed(7);
|
||||
|
||||
// Draw indicator bar
|
||||
display.fillRect(126, 0, 2, 32, SSD1306_WHITE);
|
||||
display.setTextSize(1);
|
||||
display.setCursor(0, 0);
|
||||
|
||||
display.fillRect(0, 0, 40, 32, SSD1306_WHITE);
|
||||
display.setFont(&FreeSans9pt7b);
|
||||
display.setCursor(1, 13);
|
||||
display.setTextColor(SSD1306_BLACK);
|
||||
if (alt) {
|
||||
display.print("pipe");
|
||||
// Show settings for each of Chanter, Regulators, Drones
|
||||
for (int i = 0; i < 3; i++) {
|
||||
int p = patch[i];
|
||||
int16_t x = 0;
|
||||
int16_t y = i * 8;
|
||||
|
||||
display.setCursor(x, y);
|
||||
if (pipe.Pressed(6 - i)) {
|
||||
display.fillRect(x - 1, y, 8, 8, SSD1306_WHITE);
|
||||
display.setTextColor(SSD1306_BLACK);
|
||||
} else {
|
||||
display.setTextColor(SSD1306_WHITE);
|
||||
}
|
||||
display.print(settingNames[i]);
|
||||
x += 7;
|
||||
|
||||
display.drawRect(x, y + 2, 32, 4, SSD1306_WHITE);
|
||||
display.fillRect(x, y + 2, 32 * volume[i], 4, SSD1306_WHITE);
|
||||
|
||||
x += 34;
|
||||
display.setTextColor(SSD1306_WHITE);
|
||||
display.setCursor(x, y);
|
||||
if (p < 10) {
|
||||
display.print(" ");
|
||||
}
|
||||
display.print(p);
|
||||
display.print(" ");
|
||||
display.print(Bank[p].name);
|
||||
}
|
||||
} else {
|
||||
display.print("alt");
|
||||
if (pipe.Pressed(6)) {
|
||||
float freq = PITCH_CONCERT_D4 + pitchAdjust;
|
||||
Note note = NearestNote(freq);
|
||||
|
||||
display.setCursor(0, 0);
|
||||
display.print(NoteName(note));
|
||||
display.setCursor(6 + 6, 0);
|
||||
display.print(freq);
|
||||
} else if (pipe.Pressed(5)) {
|
||||
display.print("fn2");
|
||||
} else if (pipe.Pressed(4)) {
|
||||
display.print("fn3");
|
||||
} else {
|
||||
display.setCursor(56, 8);
|
||||
display.setTextSize(2);
|
||||
display.print("Setup");
|
||||
}
|
||||
}
|
||||
|
||||
display.display();
|
||||
|
@ -278,8 +295,8 @@ void doPlay() {
|
|||
Chanter.NoteOff();
|
||||
} else {
|
||||
// Calculate pitch, and glissando pitch
|
||||
uint16_t pitch = JustPitches[pipe.note];
|
||||
uint16_t glissandoPitch = JustPitches[pipe.glissandoNote];
|
||||
uint16_t pitch = tuning.GetPitch(pipe.note);
|
||||
uint16_t glissandoPitch = tuning.GetPitch(pipe.glissandoNote);
|
||||
|
||||
// Bend pitch if fewer than 3 half steps away
|
||||
if (abs(pipe.glissandoNote - pipe.note) < 3) {
|
||||
|
@ -287,7 +304,7 @@ void doPlay() {
|
|||
pitch += diff * pipe.glissandoOpenness;
|
||||
}
|
||||
|
||||
// Apply a low shelf filter if this is the alternate fingering
|
||||
// Apply a low shelf filter if this is the alternate fingering
|
||||
if (pipe.altFingering) {
|
||||
biquad1.setLowShelf(0, 2000, 0.2, 1);
|
||||
} else {
|
||||
|
@ -303,11 +320,11 @@ void doPlay() {
|
|||
}
|
||||
|
||||
// Look up the note name
|
||||
const char *note_name = NoteNames[pipe.note % 12];
|
||||
if (pipe.silent) {
|
||||
note_name = "--";
|
||||
updateDisplay = true;
|
||||
}
|
||||
const char *note_name = NoteName(pipe.note);
|
||||
if (pipe.silent) {
|
||||
note_name = "--";
|
||||
updateDisplay = true;
|
||||
}
|
||||
|
||||
if (pipe.note != last_note) {
|
||||
updateDisplay = true;
|
||||
|
@ -329,6 +346,6 @@ void doPlay() {
|
|||
display.print(pipe.kneeClosedness);
|
||||
|
||||
display.display();
|
||||
last_note = pipe.note;
|
||||
last_note = pipe.note;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue