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bcce75feac
Author | SHA1 | Date |
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Neale Pickett | bcce75feac | |
Neale Pickett | e9584169d1 | |
Neale Pickett | 2f8eab0b3b |
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@ -10,6 +10,7 @@
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#define SECOND (1000 * MILLISECOND)
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VailAdapter::VailAdapter(unsigned int PiezoPin) {
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this->keyboardMode = true;
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this->buzzer = new PolyBuzzer(PiezoPin);
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this->txToneFrequency = 440;
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}
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@ -108,6 +109,7 @@ void VailAdapter::HandleMIDI(midiEventPacket_t event) {
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this->keyer->Release();
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}
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this->keyer = GetKeyerByNumber(event.byte2, this);
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this->keyer->SetDitDuration(this->ditDuration);
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break;
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case 0x80: // Note off
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this->buzzer->NoTone(1);
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386762
case/body.stl
386762
case/body.stl
File diff suppressed because it is too large
Load Diff
15502
case/cap.stl
15502
case/cap.stl
File diff suppressed because it is too large
Load Diff
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@ -1,7 +1,7 @@
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// Make circles lovely and round
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$fa = 1; $fs = 0.1;
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outer_dimensions = [24.2, 21, 27];
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outer_dimensions = [24.2, 21, 25];
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outer_radius = 3.7;
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wall_width = [1.3, 1.3, 1.3];
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inner_dimensions = outer_dimensions - (wall_width * 2);
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@ -14,27 +14,20 @@ channel = [16, 1, 1]; // Difensions of cap channel
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channel_height = 2; // How far into the case the clips need to go
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cap_thickness = 1.3;
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// More information: https://danielupshaw.com/openscad-rounded-corners/
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module roundedcube_simple(size=[1, 1, 1], center=false, r=0.5) {
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// If single value, convert to [x, y, z] vector
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size = (size[0] == undef) ? [size, size, size] : size;
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module roundedcube(size=[1, 1, 1], center=false, r=0.5) {
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size = (size[0]==undef) ? [size, size, size] : size;
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cubeSize = [size[0] - 2*r, size[1] - 2*r, size[2]];
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translate = (center == false) ?
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[r, r, r] :
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[
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r - (size[0] / 2),
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r - (size[1] / 2),
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r - (size[2] / 2)
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];
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translate(v = translate)
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minkowski() {
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cube(size = [
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size[0] - (r * 2),
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size[1] - (r * 2),
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size[2] - (r * 2)
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]);
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sphere(r = r);
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translate(center ? [0,0,0] : size/2) {
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union() {
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cube([size[0], cubeSize[1], size[2]], center=true);
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cube([cubeSize[0], size[1], size[2]], center=true);
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for (ymul = [-0.5, 0.5]) {
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for (xmul = [-0.5, 0.5]) {
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translate([cubeSize[0]*xmul, cubeSize[1]*ymul, 0]) cylinder(h=size[2], r=r, center=true);
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}
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}
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}
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}
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}
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@ -54,10 +47,12 @@ module usb_c() {
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module case() {
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difference() {
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translate((outer_dimensions * z_elevate) + ([0, 0, -1] * outer_radius)) difference() {
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roundedcube_simple(outer_dimensions, center=true, r=outer_radius);
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roundedcube_simple(inner_dimensions, center=true, r=inner_radius);
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translate(-outer_dimensions/2) cube([100, 100, outer_radius]);
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translate((outer_dimensions * z_elevate) + ([0, 0, -1] * cap_thickness)) {
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difference() {
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roundedcube(outer_dimensions, center=true, r=outer_radius);
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roundedcube(inner_dimensions, center=true, r=inner_radius);
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translate(-outer_dimensions/2) cube([100, 100, cap_thickness]);
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}
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}
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// USB C port
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@ -86,7 +81,7 @@ module body() {
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translate([-6, 0, xiao_elevation]) rotate(45, [0, 0, 1]) cube(15, center=true);
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}
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}
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translate(outer_dimensions * center) roundedcube_simple(outer_dimensions, r=outer_radius);
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translate(outer_dimensions * center) roundedcube(outer_dimensions, r=outer_radius);
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}
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@ -109,7 +104,7 @@ module body() {
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// Channel in the back to make it easier to squeeze in the XIAO
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translate([-4.5, 0, xiao_elevation]) intersection() {
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cube([13, 100, pcb_thickness], center=true);
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roundedcube_simple(inner_dimensions, center=true, r=inner_radius);
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roundedcube(inner_dimensions, center=true, r=cap_thickness);
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}
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// Channels for bottom insertion part thingy
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@ -143,11 +138,11 @@ module cap() {
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inner = inner_dimensions * 0.97; // leave 5% slop
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union() {
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intersection() {
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roundedcube_simple(outer_dimensions, center=true, r=outer_radius);
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roundedcube(outer_dimensions, center=true, r=outer_radius);
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translate([0, 0, cap_thickness/2]) cube([100, 100, cap_thickness], center=true);
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}
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intersection() {
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roundedcube_simple(inner, center=true, r=inner_radius);
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roundedcube(inner, center=true, r=inner_radius);
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translate(center * inner) cube([100, 100, cap_thickness+2.2]);
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}
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difference() {
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@ -175,7 +170,9 @@ if (TARGET == "body") {
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body();
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} else if (TARGET == "cap") {
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cap();
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} else {
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} else if (true == true) {
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color([0, 0.5, 0.5]) body();
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color([0.5, 0, 0.5]) translate([0, 0, -cap_thickness]) cap();
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} else {
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roundedcube(10);
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}
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@ -66,7 +66,7 @@ public:
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this->ditDuration = 100;
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}
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void SetDitDuration(int duration) {
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void SetDitDuration(unsigned int duration) {
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this->ditDuration = duration;
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}
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2
keyers.h
2
keyers.h
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@ -18,7 +18,7 @@ class Keyer {
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public:
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virtual void SetOutput(Transmitter *output);
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virtual void Reset();
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virtual void SetDitDuration(int d);
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virtual void SetDitDuration(unsigned int d);
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virtual void Release();
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virtual bool TxClosed();
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virtual bool TxClosed(int relay);
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@ -16,8 +16,8 @@ void PolyBuzzer::update() {
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if (playing != tones[i]) {
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playing = tones[i];
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tone(this->pin, tones[i]);
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return;
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}
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return;
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}
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}
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this->playing = 0;
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@ -1,11 +1,11 @@
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#include "touchbounce.h"
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void TouchBounce::attach(int pin) {
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this->qt = Adafruit_FreeTouch(pin, OVERSAMPLE_2, RESISTOR_50K, FREQ_MODE_NONE);
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this->qt = Adafruit_FreeTouch(pin, OVERSAMPLE_2, RESISTOR_0, FREQ_MODE_SPREAD);
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this->qt.begin();
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}
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bool TouchBounce::readCurrentState() {
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int val = this->qt.measure();
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return val > QT_THRESHOLD/2;
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return val > QT_THRESHOLD;
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}
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@ -3,7 +3,7 @@
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#include <Adafruit_FreeTouch.h>
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#include "bounce2.h"
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#define QT_THRESHOLD 850
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#define QT_THRESHOLD 450
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class TouchBounce: public Bounce {
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public:
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@ -22,7 +22,7 @@
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#define DIT_KEYBOARD_KEY KEY_LEFT_CTRL
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#define DAH_KEYBOARD_KEY KEY_RIGHT_CTRL
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#define TONE 550
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#define TONE 3000
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#define MILLISECOND 1
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#define SECOND (1 * MILLISECOND)
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