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#include "touchbounce.h"
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void TouchBounce::attach(int pin) {
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this->qt = Adafruit_FreeTouch(pin, OVERSAMPLE_2, RESISTOR_50K, FREQ_MODE_NONE);
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this->qt.begin();
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}
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bool TouchBounce::readCurrentState() {
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int val = this->qt.measure();
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return val > QT_THRESHOLD/2;
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}
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