2022-05-08 11:33:25 -06:00
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/**
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* A number of keyers.
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*
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* The document "All About Squeeze-Keying" by Karl Fischer, DJ5IL, was
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* absolutely instrumental in correctly (I hope) implementing everything more
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* advanced than the bug keyer.
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*/
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2022-05-14 18:51:05 -06:00
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import * as RoboKeyer from "./robokeyer.mjs"
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2023-01-17 12:25:20 -07:00
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import * as time from "./time.mjs"
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2022-05-14 18:51:05 -06:00
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2021-04-26 14:33:48 -06:00
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/** Silent period between dits and dash */
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const PAUSE = -1
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2022-05-08 14:49:41 -06:00
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/** Length of a dit */
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2021-04-26 14:33:48 -06:00
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const DIT = 1
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2022-05-08 14:49:41 -06:00
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/** Length of a dah */
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const DAH = 3
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2022-05-08 14:49:41 -06:00
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/**
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* Queue Set: A Set you can shift and pop.
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*
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* Performance of this implementation may be bad for large sets.
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*/
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class QSet extends Set {
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shift() {
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let r = [...this].shift()
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this.delete(r)
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return r
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}
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pop() {
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let r = [...this].pop()
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this.delete(r)
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return r
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}
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}
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2021-04-26 14:33:48 -06:00
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/**
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2022-05-22 21:37:36 -06:00
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* Definition of a transmitter type.
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2021-04-26 14:33:48 -06:00
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*
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2022-05-22 21:37:36 -06:00
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* The VailClient class implements this.
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2021-04-26 14:33:48 -06:00
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*/
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2022-05-22 21:37:36 -06:00
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class Transmitter {
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/** Begin transmitting */
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BeginTx() {}
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/** End transmitting */
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EndTx() {}
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}
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2021-04-26 14:33:48 -06:00
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2022-05-08 11:33:25 -06:00
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/**
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* A straight keyer.
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*
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* This is one or more relays wired in parallel. Each relay has an associated
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* input key. You press any key, and it starts transmitting until all keys are
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* released.
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*/
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class StraightKeyer {
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/**
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* @param {Transmitter} output Transmitter object
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*/
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constructor(output) {
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this.output = output
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this.Reset()
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}
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/**
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* Returns a list of names for keys supported by this keyer.
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*
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* @returns {Array.<string>} A list of key names
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*/
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KeyNames() {
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return ["Key"]
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}
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/**
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* Reset state and stop all transmissions.
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*/
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Reset() {
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this.output.EndTx()
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this.txRelays = []
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}
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2022-05-14 18:51:05 -06:00
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/**
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* Set the duration of dit.
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*
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* @param {Duration} d New dit duration
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*/
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SetDitDuration(d) {
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this.ditDuration = d
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}
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/**
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* Clean up all timers, etc.
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*/
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Release() {}
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2022-05-08 11:33:25 -06:00
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/**
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* Returns the state of a single transmit relay.
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*
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* If n is not provided, return the state of all relays wired in parallel.
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*
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* @param {number} n Relay number
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* @returns {bool} True if relay is closed
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*/
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TxClosed(n=null) {
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if (n == null) {
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return this.txRelays.some(Boolean)
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}
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return this.txRelays[n]
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}
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/**
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* Close a transmit relay.
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*
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* In most of these keyers, you have multiple things that can transmit. In
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* the circuit, they'd all be wired together in parallel. We instead keep
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* track of relay state here, and start or stop transmitting based on the
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* logical of of all relays.
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*
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* @param {number} n Relay number
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* @param {bool} closed True if relay should be closed
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*/
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Tx(n, closed) {
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let wasClosed = this.TxClosed()
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this.txRelays[n] = closed
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let nowClosed = this.TxClosed()
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if (wasClosed != nowClosed) {
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if (nowClosed) {
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this.output.BeginTx()
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} else {
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this.output.EndTx()
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}
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}
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}
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/**
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* React to a key being pressed.
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*
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* @param {number} key Which key was pressed
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* @param {bool} pressed True if the key was pressed
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*/
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Key(key, pressed) {
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this.Tx(key, pressed)
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}
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}
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/**
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* A "Cootie" or "Double Speed Key" is just two straight keys in parallel.
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*/
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class CootieKeyer extends StraightKeyer {
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KeyNames() {
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return ["Key", "Key"]
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}
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}
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/**
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* A Vibroplex "Bug".
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*
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* Left key send dits over and over until you let go.
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* Right key works just like a stright key.
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*/
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class BugKeyer extends StraightKeyer {
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KeyNames() {
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return ["Dit ", "Key"]
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}
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Reset() {
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super.Reset()
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this.SetDitDuration(100 * time.Millisecond)
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if (this.pulseTimer) {
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clearInterval(this.pulseTimer)
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this.pulseTimer = null
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}
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this.keyPressed = [false, false]
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}
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Key(key, pressed) {
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this.keyPressed[key] = pressed
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if (key == 0) {
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this.beginPulsing()
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} else {
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super.Key(key, pressed)
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}
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}
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/**
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* Begin a pulse if it hasn't already begun
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*/
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beginPulsing() {
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if (!this.pulseTimer) {
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this.pulse()
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}
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}
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pulse() {
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if (this.TxClosed(0)) {
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// If we were transmitting, pause
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this.Tx(0, false)
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} else if (this.keyPressed[0]) {
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// If the key was pressed, transmit
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this.Tx(0, true)
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} else {
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// If the key wasn't pressed, stop pulsing
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this.pulseTimer = null
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return
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}
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this.pulseTimer = setTimeout(() => this.pulse(), this.ditDuration)
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}
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}
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/**
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* Electronic Bug Keyer
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*
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* Repeats both dits and dahs, ensuring proper pauses.
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*
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* I think the original ElBug Keyers did not have two paddles, so I've taken the
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* liberty of making it so that whatever you pressed last is what gets repeated,
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* similar to a modern computer keyboard.
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*/
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class ElBugKeyer extends BugKeyer {
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KeyNames() {
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return ["Dit ", "Dah"]
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}
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Reset() {
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super.Reset()
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this.nextRepeat = -1 // What to send next, if we're repeating
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}
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Key(key, pressed) {
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this.keyPressed[key] = pressed
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if (pressed) {
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this.nextRepeat = key
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} else {
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this.nextRepeat = this.keyPressed.findIndex(Boolean)
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}
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this.beginPulsing()
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}
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2022-05-08 14:49:41 -06:00
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/**
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* Computes transmission duration for a given key.
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*
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* @param {number} key Key to calculate
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* @returns {Duration} Duration of transmission
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*/
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keyDuration(key) {
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switch (key) {
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case 0:
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return DIT * this.ditDuration
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case 1:
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return DAH * this.ditDuration
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}
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return 0
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}
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2022-05-08 11:33:25 -06:00
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/**
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* Calculates the key to auto-transmit next.
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*
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* If there is nothing to send, returns -1.
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*
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2022-05-11 19:17:08 -06:00
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* @returns {number} Key to transmit
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*/
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nextTx() {
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if (!this.keyPressed.some(Boolean)) {
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return -1
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}
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return this.nextRepeat
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}
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pulse() {
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let nextPulse = 0
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2022-05-11 19:17:08 -06:00
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if (this.TxClosed(0)) {
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// Pause if we're currently transmitting
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nextPulse = this.ditDuration
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this.Tx(0, false)
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2022-05-11 19:17:08 -06:00
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} else {
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let next = this.nextTx()
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if (next >= 0) {
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nextPulse = this.keyDuration(next)
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this.Tx(0, true)
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}
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2022-05-08 11:33:25 -06:00
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}
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if (nextPulse) {
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this.pulseTimer = setTimeout(() => this.pulse(), nextPulse)
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} else {
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this.pulseTimer = null
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}
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}
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}
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/**
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2022-05-08 21:52:12 -06:00
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* Ultimatic Keyer.
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*
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2022-05-08 21:52:12 -06:00
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* If you know what an Iambic keyer does, this works similarly, but doesn't go
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* back and forth when both keys are held.
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2022-05-08 11:33:25 -06:00
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*/
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2022-05-08 21:52:12 -06:00
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class UltimaticKeyer extends ElBugKeyer {
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Reset() {
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super.Reset()
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2022-05-08 14:49:41 -06:00
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this.queue = new QSet()
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2022-05-08 11:33:25 -06:00
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}
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Key(key, pressed) {
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if (pressed) {
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this.queue.add(key)
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}
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2022-05-08 14:49:41 -06:00
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super.Key(key, pressed)
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}
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2022-05-11 19:17:08 -06:00
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nextTx() {
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2022-05-08 14:49:41 -06:00
|
|
|
|
let key = this.queue.shift()
|
|
|
|
|
if (key != null) {
|
2022-05-11 19:17:08 -06:00
|
|
|
|
return key
|
2022-05-08 11:33:25 -06:00
|
|
|
|
}
|
2022-05-11 19:17:08 -06:00
|
|
|
|
return super.nextTx()
|
2022-05-08 11:33:25 -06:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2022-05-08 21:52:12 -06:00
|
|
|
|
/**
|
|
|
|
|
* Single dot memory keyer.
|
|
|
|
|
*
|
|
|
|
|
* If you tap dit while a dah is sending, it queues up a dit to send, but
|
|
|
|
|
* reverts back to dah until the dah key is released or the dit key is pressed
|
|
|
|
|
* again. In other words, if the dah is held, it only pay attention to the edge
|
|
|
|
|
* on dit.
|
|
|
|
|
*/
|
|
|
|
|
class SingleDotKeyer extends ElBugKeyer {
|
|
|
|
|
Reset() {
|
|
|
|
|
super.Reset()
|
|
|
|
|
this.queue = new QSet()
|
|
|
|
|
}
|
|
|
|
|
|
2022-05-08 14:49:41 -06:00
|
|
|
|
Key(key, pressed) {
|
2022-05-08 21:52:12 -06:00
|
|
|
|
if (pressed && (key == 0)) {
|
2022-05-11 19:17:08 -06:00
|
|
|
|
this.queue.add(key)
|
2022-05-08 14:49:41 -06:00
|
|
|
|
}
|
|
|
|
|
super.Key(key, pressed)
|
|
|
|
|
}
|
2022-05-08 21:52:12 -06:00
|
|
|
|
|
2022-05-11 19:17:08 -06:00
|
|
|
|
nextTx() {
|
2022-05-08 21:52:12 -06:00
|
|
|
|
let key = this.queue.shift()
|
|
|
|
|
if (key != null) {
|
2022-05-11 19:17:08 -06:00
|
|
|
|
return key
|
2022-05-08 21:52:12 -06:00
|
|
|
|
}
|
|
|
|
|
for (let key of [1, 0]) {
|
|
|
|
|
if (this.keyPressed[key]) {
|
2022-05-11 19:17:08 -06:00
|
|
|
|
return key
|
2022-05-08 21:52:12 -06:00
|
|
|
|
}
|
|
|
|
|
}
|
2022-05-11 19:17:08 -06:00
|
|
|
|
return -1
|
2022-05-08 21:52:12 -06:00
|
|
|
|
}
|
2022-05-11 19:17:08 -06:00
|
|
|
|
}
|
2022-05-08 21:52:12 -06:00
|
|
|
|
|
2022-05-11 19:17:08 -06:00
|
|
|
|
/**
|
|
|
|
|
* "Plain" Iambic keyer.
|
|
|
|
|
*/
|
|
|
|
|
class IambicKeyer extends ElBugKeyer {
|
|
|
|
|
nextTx() {
|
|
|
|
|
let next = super.nextTx()
|
|
|
|
|
if (this.keyPressed.every(Boolean)) {
|
|
|
|
|
this.nextRepeat = 1 - this.nextRepeat
|
|
|
|
|
}
|
|
|
|
|
return next
|
|
|
|
|
}
|
2022-05-08 14:49:41 -06:00
|
|
|
|
}
|
|
|
|
|
|
2022-05-11 19:17:08 -06:00
|
|
|
|
class IambicAKeyer extends IambicKeyer {
|
|
|
|
|
Reset() {
|
|
|
|
|
super.Reset()
|
|
|
|
|
this.queue = new QSet()
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Key(key, pressed) {
|
|
|
|
|
if (pressed && (key == 0)) {
|
|
|
|
|
this.queue.add(key)
|
|
|
|
|
}
|
|
|
|
|
super.Key(key, pressed)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
nextTx() {
|
|
|
|
|
let next = super.nextTx()
|
|
|
|
|
let key = this.queue.shift()
|
|
|
|
|
if (key != null) {
|
|
|
|
|
return key
|
|
|
|
|
}
|
|
|
|
|
return next
|
|
|
|
|
}
|
|
|
|
|
}
|
2022-05-08 21:52:12 -06:00
|
|
|
|
|
2024-09-18 10:33:43 -06:00
|
|
|
|
/**
|
|
|
|
|
* "Iambic B"
|
|
|
|
|
*
|
|
|
|
|
* I have gotten a lot of helpful feedback on this one!
|
|
|
|
|
*
|
|
|
|
|
* Quoting DJ5IL:
|
|
|
|
|
*
|
|
|
|
|
* > if anytime during generation of an element the
|
|
|
|
|
* > opposite lever was pressed, generate one extra
|
|
|
|
|
* > alternate element.
|
|
|
|
|
*/
|
2022-05-11 20:07:49 -06:00
|
|
|
|
class IambicBKeyer extends IambicKeyer {
|
|
|
|
|
Reset() {
|
|
|
|
|
super.Reset()
|
|
|
|
|
this.queue = new QSet()
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Key(key, pressed) {
|
2024-09-18 10:33:43 -06:00
|
|
|
|
if (pressed && (this.sending != key)) {
|
2022-05-11 20:07:49 -06:00
|
|
|
|
this.queue.add(key)
|
|
|
|
|
}
|
|
|
|
|
super.Key(key, pressed)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
nextTx() {
|
|
|
|
|
for (let key of [0,1]) {
|
|
|
|
|
if (this.keyPressed[key]) {
|
|
|
|
|
this.queue.add(key)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
let next = this.queue.shift()
|
2024-09-18 10:33:43 -06:00
|
|
|
|
this.sending = next
|
2022-05-11 20:07:49 -06:00
|
|
|
|
if (next == null) {
|
|
|
|
|
return -1
|
|
|
|
|
}
|
|
|
|
|
return next
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2022-05-14 18:51:05 -06:00
|
|
|
|
class KeyaheadKeyer extends ElBugKeyer {
|
|
|
|
|
Reset() {
|
|
|
|
|
super.Reset()
|
2021-04-26 14:33:48 -06:00
|
|
|
|
this.queue = []
|
|
|
|
|
}
|
|
|
|
|
|
2022-05-14 18:51:05 -06:00
|
|
|
|
Key(key, pressed) {
|
|
|
|
|
if (pressed) {
|
|
|
|
|
this.queue.push(key)
|
2021-04-26 14:33:48 -06:00
|
|
|
|
}
|
2022-05-14 18:51:05 -06:00
|
|
|
|
super.Key(key, pressed)
|
2021-04-28 14:28:59 -06:00
|
|
|
|
}
|
|
|
|
|
|
2022-05-14 18:51:05 -06:00
|
|
|
|
nextTx() {
|
|
|
|
|
let next = this.queue.shift()
|
|
|
|
|
if (next != null) {
|
|
|
|
|
return next
|
2021-04-26 14:33:48 -06:00
|
|
|
|
}
|
2022-05-14 18:51:05 -06:00
|
|
|
|
return super.nextTx()
|
2021-04-26 14:33:48 -06:00
|
|
|
|
}
|
2022-05-14 18:51:05 -06:00
|
|
|
|
}
|
2021-04-26 14:33:48 -06:00
|
|
|
|
|
|
|
|
|
|
2022-05-14 18:51:05 -06:00
|
|
|
|
/**
|
|
|
|
|
* A dictionary of all available keyers
|
|
|
|
|
*/
|
|
|
|
|
const Keyers = {
|
|
|
|
|
straight: StraightKeyer,
|
|
|
|
|
cootie: CootieKeyer,
|
|
|
|
|
bug: BugKeyer,
|
|
|
|
|
elbug: ElBugKeyer,
|
|
|
|
|
singledot: SingleDotKeyer,
|
|
|
|
|
ultimatic: UltimaticKeyer,
|
|
|
|
|
iambic: IambicKeyer,
|
|
|
|
|
iambica: IambicAKeyer,
|
|
|
|
|
iambicb: IambicBKeyer,
|
|
|
|
|
keyahead: KeyaheadKeyer,
|
|
|
|
|
|
|
|
|
|
robo: RoboKeyer.Keyer,
|
2021-04-26 14:33:48 -06:00
|
|
|
|
}
|
|
|
|
|
|
2022-05-22 21:37:36 -06:00
|
|
|
|
const Numbers = {
|
|
|
|
|
straight: 1,
|
|
|
|
|
cootie: 1,
|
|
|
|
|
bug: 2,
|
|
|
|
|
elbug: 3,
|
|
|
|
|
singledot: 4,
|
|
|
|
|
ultimatic: 5,
|
|
|
|
|
iambic: 6,
|
|
|
|
|
iambica: 7,
|
|
|
|
|
iambicb: 8,
|
|
|
|
|
keyahead: 9,
|
|
|
|
|
}
|
|
|
|
|
|
2022-05-11 19:17:08 -06:00
|
|
|
|
export {
|
2022-05-22 21:37:36 -06:00
|
|
|
|
Keyers, Numbers,
|
2022-05-11 19:17:08 -06:00
|
|
|
|
}
|