2021-04-27 18:37:25 -06:00
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import {GetFortune} from "./fortunes.mjs"
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const Millisecond = 1
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const Second = 1000 * Millisecond
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const Minute = 60 * Second
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2021-04-27 17:30:16 -06:00
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export class Vail {
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2021-04-28 14:28:59 -06:00
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constructor(rx, name) {
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this.rx = rx
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this.name = name
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this.lagDurations = []
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this.sent = []
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this.wsUrl = new URL("chat", window.location)
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this.wsUrl.protocol = this.wsUrl.protocol.replace("http", "ws")
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2022-03-31 12:40:45 -06:00
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this.wsUrl.pathname = this.wsUrl.pathname.replace("testing/", "") // Allow staging deploys
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2021-04-27 17:30:16 -06:00
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this.wsUrl.searchParams.set("repeater", name)
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this.reopen()
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}
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reopen() {
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console.info("Attempting to reconnect", this.wsUrl)
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this.clockOffset = 0
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this.socket = new WebSocket(this.wsUrl)
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this.socket.addEventListener("message", e => this.wsMessage(e))
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this.socket.addEventListener("close", () => this.reopen())
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}
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stats() {
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return {
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averageLag: this.lagDurations.reduce((a,b) => (a+b), 0) / this.lagDurations.length,
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clockOffset: this.clockOffset,
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}
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}
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wsMessage(event) {
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let now = Date.now()
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let jmsg = event.data
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let msg
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try {
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msg = JSON.parse(jmsg)
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}
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catch (err) {
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console.error(err, jmsg)
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return
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}
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let beginTxTime = msg[0]
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let durations = msg.slice(1)
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// Why is this happening?
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if (beginTxTime == 0) {
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return
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}
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let sent = this.sent.filter(e => e != jmsg)
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if (sent.length < this.sent.length) {
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// We're getting our own message back, which tells us our lag.
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// We shouldn't emit a tone, though.
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let totalDuration = durations.reduce((a, b) => a + b)
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this.sent = sent
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this.lagDurations.unshift(now - this.clockOffset - beginTxTime - totalDuration)
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this.lagDurations.splice(20, 2)
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this.rx(0, 0, this.stats())
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return
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}
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// The very first packet is the server telling us the current time
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if (durations.length == 0) {
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if (this.clockOffset == 0) {
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this.clockOffset = now - beginTxTime
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this.rx(0, 0, this.stats())
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}
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return
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}
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// Adjust playback time to clock offset
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let adjustedTxTime = beginTxTime + this.clockOffset
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// Every second value is a silence duration
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let tx = true
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for (let duration of durations) {
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duration = Number(duration)
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if (tx && (duration > 0)) {
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this.rx(adjustedTxTime, duration, this.stats())
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}
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adjustedTxTime = Number(adjustedTxTime) + duration
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tx = !tx
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}
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}
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/**
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* Send a transmission
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*
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* @param {number} time When to play this transmission
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* @param {number} duration How long the transmission is
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* @param {boolean} squelch True to mute this tone when we get it back from the repeater
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*/
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Transmit(time, duration, squelch=true) {
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let msg = [time - this.clockOffset, duration]
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let jmsg = JSON.stringify(msg)
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this.socket.send(jmsg)
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if (squelch) {
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this.sent.push(jmsg)
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}
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}
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Close() {
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this.socket.close()
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}
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}
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export class Null {
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constructor(rx) {
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this.rx = rx
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this.interval = setInterval(() => this.pulse(), 1 * Second)
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}
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pulse() {
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console.log("pulse")
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this.rx(0, 0, {note: "local"})
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}
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Transmit(time, duration, squelch=true) {
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}
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Close() {
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clearInterval(this.interval)
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}
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}
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export class Echo {
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constructor(rx, delay=0) {
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this.rx = rx
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this.delay = delay
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this.Transmit(0, 0)
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}
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Transmit(time, duration, squelch=true) {
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this.rx(time + this.delay, duration, {note: "local"})
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}
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Close() {
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}
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}
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2021-04-27 18:37:25 -06:00
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export class Fortune {
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/**
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*
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* @param rx Receive callback
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* @param {Keyer} keyer Keyer object
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*/
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constructor(rx, keyer) {
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this.rx = rx
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this.keyer = keyer
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this.interval = setInterval(() => this.pulse(), 1 * Minute)
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this.pulse()
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}
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pulse() {
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this.rx(0, 0, {note: "local"})
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if (this.keyer.Busy()) {
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return
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}
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let fortune = GetFortune()
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this.keyer.EnqueueAsciiString(`${fortune}\x04 `)
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}
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Transmit(time, duration, squelch=true) {
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// Do nothing.
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}
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Close() {
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this.keyer.Flush()
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clearInterval(this.interval)
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}
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}
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