mirror of https://github.com/nealey/vail.git
Many client updates
This commit is contained in:
parent
56486979a8
commit
3a16ebb7af
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@ -1,253 +1,350 @@
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|||
<!DOCTYPE html>
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<html>
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<head>
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<title>Vail</title>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<!-- Material Design Lite -->
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||||
<link rel="stylesheet" href="https://fonts.googleapis.com/icon?family=Material+Icons">
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||||
<link rel="stylesheet" href="https://code.getmdl.io/1.3.0/material.teal-purple.min.css">
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<script defer src="https://code.getmdl.io/1.3.0/material.min.js"></script>
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<head>
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<title>Vail</title>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<!-- Vail stuff -->
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<script src="vail.js"></script>
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<link rel="stylesheet" href="vail.css">
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</head>
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<body>
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||||
<div class="mdl-layout mdl-js-layout">
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||||
<header class="mdl-layout__header mdl-layout__header--scroll">
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<div class="mdl-layout__header-row">
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<!-- Title -->
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<span class="mdl-layout-title">Vail</span>
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<!-- Add spacer, to align navigation to the right -->
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<div class="mdl-layout-spacer"></div>
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<!-- Navigation -->
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<nav class="mdl-navigation">
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<a class="mdl-navigation__link" href="https://github.com/nealey/vail">Source Code</a>
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<a class="mdl-navigation__link" href="https://github.com/nealey/vail/issues/new">Bug Report</a>
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<a class="mdl-navigation__link" href="https://morse.withgoogle.com/learn/">Learn Morse</a>
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</nav>
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</div>
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</header>
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<div class="mdl-layout__drawer">
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<span class="mdl-layout-title">Repeaters</span>
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<nav class="mdl-navigation">
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<a class="mdl-navigation__link" href="?repeater=">1-15 WPM</a>
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<a class="mdl-navigation__link" href="?repeater=int">16-20 WPM</a>
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<a class="mdl-navigation__link" href="?repeater=adv">21-99 WPM</a>
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</nav>
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<hr>
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<nav class="mdl-navigation">
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<a class="mdl-navigation__link" href="https://morse.withgoogle.com/learn/">Learn Morse Code</a>
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</nav>
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</div>
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<main class="mdl-layout__content">
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<div class="flex">
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<div class="mdl-card mdl-shadow--4dp">
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<div class="mdl-card__title">
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<h2 class="mdl-card__title-text">
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Input
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</h2>
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</div>
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<div class="mdl-tabs mdl-js-tabs mdl-js-ripple-effect">
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<div class="mdl-tabs__tab-bar">
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<a href="#straight" class="mdl-tabs__tab is-active">Straight Key</a>
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<a href="#iambic" class="mdl-tabs__tab">Iambic</a>
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<a href="#tools" class="mdl-tabs__tab">Tools</a>
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</div>
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<div class="mdl-tabs__panel is-active" id="straight">
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<table class="center wide">
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<tr>
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<td>
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<button id="key" class="key mdl-button mdl-js-button mdl-button--raised mdl-button--colored">
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Key
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</button>
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</td>
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</tr>
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<tr>
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<td>
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<code>⇧</code>
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</td>
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</tr>
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</table>
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</div>
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<div class="mdl-tabs__panel" id="iambic">
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<table class="center wide">
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<tr>
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<td>
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<button id="dit" class="key mdl-button mdl-js-button mdl-button--raised mdl-button--colored">
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Dit
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</button>
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</td>
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<td>
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<button id="dah" class="key mdl-button mdl-js-button mdl-button--raised mdl-button--colored">
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Dah
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</button>
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</td>
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</tr>
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<tr>
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<td>
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<code>.</code> or <code>z</code>
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</td>
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<td>
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<code>/</code> or <code>x</code>
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</td>
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</tr>
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</table>
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</div>
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<div class="mdl-tabs__panel" id="tools">
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<table class="center wide">
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<tr>
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<td>
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<button id="ck" class="key mdl-button mdl-js-button mdl-button--raised mdl-button--colored">
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CK
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</button>
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</td>
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</tr>
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<tr>
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<td>Echo On</td>
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</tr>
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</table>
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</div>
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</div>
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</div>
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<!-- Material Design Lite -->
|
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<link rel="stylesheet" href="https://fonts.googleapis.com/icon?family=Material+Icons">
|
||||
<link rel="stylesheet" href="https://code.getmdl.io/1.3.0/material.teal-purple.min.css">
|
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<script defer src="https://code.getmdl.io/1.3.0/material.min.js"></script>
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<div class="mdl-card mdl-shadow--4dp">
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<div class="mdl-card__title">
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<h2 class="mdl-card__title-text">
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Knobs
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</h2>
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</div>
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<div class="mdl-card__supporting-text">
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<table>
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<tbody>
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<tr>
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<td>
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Average round-trip time:
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</td>
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<td>
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<output id="lag-value">0</output>ms
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</td>
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</tr>
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<tr>
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<td>
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Longest recent transmission:
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</td>
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<td>
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<output id="longest-rx-value">0</output>ms
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</td>
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</tr>
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<tr>
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<td>
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Suggested receive delay:
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</td>
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<td>
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<output id="suggested-delay-value">0</output>ms
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</td>
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</tr>
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<tr>
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</tr>
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</tbody>
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</table>
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<hr>
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<p>
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Recieve delay:
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<output id="rx-delay-value"></output>ms
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<input
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id="rx-delay"
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class="mdl-slider mdl-js-slider"
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type="range"
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min="0"
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max="5000"
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value="400">
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</p>
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<p>
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Dit length (iambic):
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<output id="iambic-duration-value"></output>ms
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<input
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id="iambic-duration"
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class="mdl-slider mdl-js-slider"
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type="range"
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min="40"
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max="255"
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value="100">
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</p>
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</div>
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</div>
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|
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<div class="mdl-card mdl-shadow--4dp">
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<div class="mdl-card__title">
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<h2 class="mdl-card__title-text">
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Code Tree
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</h2>
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</div>
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<div class="mdl-card__supporting-text">
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<img src="code-tree.png">
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</div>
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</div>
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<!-- Vail stuff -->
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<script src="vail.js"></script>
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<link rel="stylesheet" href="vail.css">
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</head>
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<body>
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<div class="mdl-layout mdl-js-layout">
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||||
<header class="mdl-layout__header mdl-layout__header--scroll">
|
||||
<div class="mdl-layout__header-row">
|
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<!-- Title -->
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<span class="mdl-layout-title">Vail</span>
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<!-- Add spacer, to align navigation to the right -->
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<div class="mdl-layout-spacer"></div>
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<!-- Navigation -->
|
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<nav class="mdl-navigation">
|
||||
<a class="mdl-navigation__link" href="https://github.com/nealey/vail">Source Code</a>
|
||||
<a class="mdl-navigation__link" href="https://github.com/nealey/vail/issues/new">Bug Report</a>
|
||||
<a class="mdl-navigation__link" href="https://morse.withgoogle.com/learn/">Learn Morse</a>
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||||
</nav>
|
||||
</div>
|
||||
</header>
|
||||
|
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<div class="mdl-card mdl-shadow--4dp">
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<div class="mdl-card__title">
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||||
<h2 class="mdl-card__title-text">
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Vail
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</h2>
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</div>
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<div class="mdl-card__supporting-text">
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<p>
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This is a CW repeater,
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named after Alfred Vail,
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who may or may not have invented what's called "Morse code",
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but clearly had some role in it.
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</p>
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<p>
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Just like a radio repeater,
|
||||
anybody can connect and start transmitting stuff,
|
||||
and this will broadcast it to everyone connected.
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</p>
|
||||
<div class="mdl-layout__drawer">
|
||||
<span class="mdl-layout-title">Repeaters</span>
|
||||
<nav class="mdl-navigation">
|
||||
<a class="mdl-navigation__link" href="?repeater=">General Chaos</a>
|
||||
<a class="mdl-navigation__link" href="?repeater=beg">1-15 WPM</a>
|
||||
<a class="mdl-navigation__link" href="?repeater=int">16-20 WPM</a>
|
||||
<a class="mdl-navigation__link" href="?repeater=adv">21-99 WPM</a>
|
||||
</nav>
|
||||
<hr>
|
||||
<nav class="mdl-navigation">
|
||||
<a class="mdl-navigation__link" href="https://morse.withgoogle.com/learn/">Learn Morse Code</a>
|
||||
</nav>
|
||||
</div>
|
||||
|
||||
<h3 class="mdl-card__title-text">Why Does This Exist?</h3>
|
||||
|
||||
<p>
|
||||
I need a place to practice CW with actual human beings,
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||||
and I want it to be as close as possible to what I'd experience on a radio.
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Also, I don't want to make people buy a bunch of radio hardware.
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||||
Nothing else like this exists on the Internet, as far as I can tell.
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||||
</p>
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||||
</div>
|
||||
</div>
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||||
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||||
<div class="mdl-card mdl-shadow--4dp">
|
||||
<div class="mdl-card__title">
|
||||
<h2 class="mdl-card__title-text">Future plans</h2>
|
||||
</div>
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||||
<div class="mdl-card__supporting-text">
|
||||
<ul>
|
||||
<li>Move to a more permanent URL</li>
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||||
<li>Make this page less ugly</li>
|
||||
<li>Arduino program to let you hook up an iambic paddle over USB</li>
|
||||
<li>Document the protocol</li>
|
||||
</ul>
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||||
|
||||
|
||||
<h3 class="mdl-card__title-text">How can I help?</h3>
|
||||
|
||||
<ul>
|
||||
<li>Improve the <a href="https://github.com/nealey/vail/">source code</a></li>
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||||
<li>Email me and let me know you're using it</li>
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||||
</ul>
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||||
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||||
<p>
|
||||
<a href="mailto:neale@woozle.org">Neale Pickett</a> kd7oqi
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||||
</p>
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||||
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||||
</div>
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||||
</div>
|
||||
</div>
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||||
</main>
|
||||
</div>
|
||||
</body>
|
||||
<main class="mdl-layout__content">
|
||||
<div class="flex">
|
||||
<div class="mdl-card mdl-shadow--4dp">
|
||||
<div class="mdl-card__title">
|
||||
<h2 class="mdl-card__title-text">Input</h2>
|
||||
</div>
|
||||
<div class="mdl-tabs mdl-js-tabs mdl-js-ripple-effect">
|
||||
<div class="mdl-tabs__tab-bar">
|
||||
<a href="#straight" class="mdl-tabs__tab is-active">Straight Key</a>
|
||||
<a href="#iambic" class="mdl-tabs__tab">Iambic</a>
|
||||
<a href="#tools" class="mdl-tabs__tab">Tools</a>
|
||||
</div>
|
||||
<div class="mdl-tabs__panel is-active" id="straight">
|
||||
<table class="center wide">
|
||||
<tr>
|
||||
<td>
|
||||
<button id="key" class="key mdl-button mdl-js-button mdl-button--raised mdl-button--colored">
|
||||
Key
|
||||
</button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<kbd>c</kbd> or <kbd>,</kbd> or <kbd>⇧ Shift</kbd>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
<div class="mdl-tabs__panel" id="iambic">
|
||||
<table class="center wide">
|
||||
<tr>
|
||||
<td>
|
||||
<button id="dit" class="key mdl-button mdl-js-button mdl-button--raised mdl-button--colored">
|
||||
Dit
|
||||
</button>
|
||||
</td>
|
||||
<td>
|
||||
<button id="dah" class="key mdl-button mdl-js-button mdl-button--raised mdl-button--colored">
|
||||
Dah
|
||||
</button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<kbd>.</kbd> or <kbd>z</kbd>
|
||||
<br>
|
||||
right-click for Dah
|
||||
</td>
|
||||
<td>
|
||||
<kbd>/</kbd> or <kbd>x</kbd>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
<div class="mdl-tabs__panel" id="tools">
|
||||
<table class="center wide">
|
||||
<tr>
|
||||
<td>
|
||||
<button id="ck" class="key mdl-button mdl-js-button mdl-button--raised mdl-button--colored">
|
||||
CK
|
||||
</button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Echo On</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="mdl-card mdl-shadow--4dp">
|
||||
<div class="mdl-card__title">
|
||||
<h2 class="mdl-card__title-text">Knobs</h2>
|
||||
</div>
|
||||
<div class="mdl-card__supporting-text">
|
||||
<p>
|
||||
Dit length (iambic):
|
||||
<output id="iambic-duration-value"></output>ms
|
||||
<input
|
||||
id="iambic-duration"
|
||||
class="mdl-slider mdl-js-slider"
|
||||
type="range"
|
||||
min="40"
|
||||
max="255"
|
||||
value="100">
|
||||
</p>
|
||||
<p>
|
||||
Recieve delay:
|
||||
<output id="rx-delay-value"></output>ms
|
||||
<input
|
||||
id="rx-delay"
|
||||
class="mdl-slider mdl-js-slider"
|
||||
type="range"
|
||||
min="0"
|
||||
max="9999"
|
||||
value="4000">
|
||||
</p>
|
||||
<hr>
|
||||
<table>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
Suggested receive delay:
|
||||
</td>
|
||||
<td>
|
||||
<output id="suggested-delay-value">0</output>ms
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
Average round-trip time:
|
||||
</td>
|
||||
<td>
|
||||
<output id="lag-value">0</output>ms
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
Longest recent transmission:
|
||||
</td>
|
||||
<td>
|
||||
<output id="longest-rx-value">0</output>ms
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
Repeater:
|
||||
</td>
|
||||
<td>
|
||||
<span id="repeater"></span>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<hr>
|
||||
<p>Errors</p>
|
||||
<div id="errors"></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="mdl-card mdl-shadow--4dp">
|
||||
<div class="mdl-card__title">
|
||||
<h2 class="mdl-card__title-text">Code Tree</h2>
|
||||
</div>
|
||||
<div class="mdl-card__supporting-text">
|
||||
<img src="code-tree.png">
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="mdl-card mdl-shadow--4dp">
|
||||
<div class="mdl-card__title">
|
||||
<h2 class="mdl-card__title-text">Vail</h2>
|
||||
</div>
|
||||
<div class="mdl-card__supporting-text">
|
||||
<p>
|
||||
This is a CW repeater,
|
||||
named after Alfred Vail,
|
||||
who may or may not have invented what's called "Morse code",
|
||||
but clearly had some role in it.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Just like a radio repeater,
|
||||
anybody can connect and start transmitting stuff,
|
||||
and this will broadcast it to everyone connected.
|
||||
</p>
|
||||
|
||||
<h3 class="mdl-card__title-text">Why Does This Exist?</h3>
|
||||
|
||||
<p>
|
||||
I need a place to practice CW with actual human beings,
|
||||
and I want it to be as close as possible to what I'd experience on a radio.
|
||||
Also, I don't want to make people buy a bunch of radio hardware.
|
||||
Nothing else like this exists on the Internet, as far as I can tell.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="mdl-card mdl-shadow--4dp">
|
||||
<div class="mdl-card__title">
|
||||
<h2 class="mdl-card__title-text">How It Works</h2>
|
||||
</div>
|
||||
<div class="mdl-card__supporting-text">
|
||||
|
||||
<p>
|
||||
The Internet isn't exactly like radio waves:
|
||||
it still goes at near the speed of light,
|
||||
but there are multiple hops between endpoints,
|
||||
which buffer up transmissions, and multiplex them onto a single uplink connection.
|
||||
These repeaters (routers)
|
||||
are also allowed to just drop things if they need to.
|
||||
It's the responsibility of the communicating parties
|
||||
to work out whether something needs to be retransmitted.
|
||||
Because of this,
|
||||
there's no telling how long it will take for a transmission to get to a destination.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Each Vail transmission (packet) consists of:
|
||||
</p>
|
||||
<ul>
|
||||
<li>timestamp (milliseconds since 1 Jan 1970, 00:00:00 in Reykjavík)</li>
|
||||
<li>transmission duration (milliseconds)</li>
|
||||
<li>silence duration (milliseconds, optional)</li>
|
||||
<li>transmission duration (milliseconds, optional)</li>
|
||||
<li>silence duration (milliseconds, optional)</li>
|
||||
<li>Repeat as necessary</li>
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
The repeater does nothing but broadcast everything it gets
|
||||
to every connected Vail client,
|
||||
including the one that sent the packet.
|
||||
When your client gets back the exact same thing it sent,
|
||||
it compares the current time to the time in the packet.
|
||||
This is the <i>round-trip time</i>:
|
||||
the time it takes for a packet to get from your computer to the repeater and back.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
When the client gets a packet it didn't send,
|
||||
it adds the <i>receive delay</i> to the timestamp,
|
||||
and schedules to play the tones and silences in the packet
|
||||
at that time.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
By adding the maximum round-trip time to the <i>longest recent transmission</i>
|
||||
(the length of a dah, hopefully),
|
||||
your client can make a guess about how much time needs to be added to a received timestamp,
|
||||
in order to have it play back in the future at the time it comes in.
|
||||
This is just a guess.
|
||||
If you're communicating with somebody with a higher round-trip time than you have,
|
||||
you'll need to raise your receive delay to account for it.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="mdl-card mdl-shadow--4dp">
|
||||
<div class="mdl-card__title">
|
||||
<h2 class="mdl-card__title-text">Why do I hear a low tone?</h2>
|
||||
</div>
|
||||
<div class="mdl-card__supporting-text">
|
||||
<p>
|
||||
This is the "drop tone", and will be accompanied by an error.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
This means the packet arrived so late, it can't be played in time.
|
||||
In technical terms: the timestamp of the packet plus the receive delay
|
||||
is less than the current time.
|
||||
It can't be scheduled to play, because we can't go back in time.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
This could be happening for three reasons:
|
||||
</p>
|
||||
|
||||
<ol>
|
||||
<li>You (the person hearing the drop tone) need a larger receive delay</li>
|
||||
<li>The receiving computer's clock is in the future (running fast)</li>
|
||||
<li>The sending computer's clock is in the past (running slow)</li>
|
||||
</ol>
|
||||
|
||||
<p>
|
||||
Make sure your clock is synced with an Internet time server.
|
||||
Accurate time is very important to how Vail works.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="mdl-card mdl-shadow--4dp">
|
||||
<div class="mdl-card__title">
|
||||
<h2 class="mdl-card__title-text">Future plans</h2>
|
||||
</div>
|
||||
<div class="mdl-card__supporting-text">
|
||||
<ul>
|
||||
<li>Move to a more permanent URL</li>
|
||||
<li>Make this page less ugly</li>
|
||||
<li>Arduino program to let you hook up an iambic paddle over USB</li>
|
||||
<li>Document the protocol</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h3 class="mdl-card__title-text">How can I help?</h3>
|
||||
|
||||
<ul>
|
||||
<li>Improve the <a href="https://github.com/nealey/vail/">source code</a></li>
|
||||
<li>Email me and let me know you're using it</li>
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
<a href="mailto:neale@woozle.org">Neale Pickett</a> kd7oqi
|
||||
</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -22,6 +22,29 @@
|
|||
width: 100%;
|
||||
}
|
||||
|
||||
#errors {
|
||||
color: rgba(127, 0, 0, .54);
|
||||
max-height: 5em;
|
||||
overflow-y: scroll;
|
||||
}
|
||||
|
||||
@keyframes yellow-fade {
|
||||
0% {background: yellow;}
|
||||
100% {background: none;}
|
||||
}
|
||||
#errors p {
|
||||
margin: 0;
|
||||
animation: yellow-fade 2s ease-in 1;
|
||||
}
|
||||
|
||||
kbd {
|
||||
background-color: #eee;
|
||||
border: 1px solid #bbb;
|
||||
border-radius: 3px;
|
||||
font-size: 9pt;
|
||||
padding: .1em .6em;
|
||||
}
|
||||
|
||||
code {
|
||||
background-color: #333;
|
||||
color: #fff;
|
||||
|
@ -31,3 +54,8 @@ code {
|
|||
img {
|
||||
max-width: 20em;
|
||||
}
|
||||
|
||||
.mdl-card__supporting-text {
|
||||
max-height: 20em;
|
||||
overflow-y: scroll;
|
||||
}
|
||||
|
|
767
static/vail.js
767
static/vail.js
|
@ -8,407 +8,422 @@ const DIT = 1
|
|||
const DAH = 3
|
||||
|
||||
class Iambic {
|
||||
constructor(beginTxFunc, endTxFunc) {
|
||||
this.beginTxFunc = beginTxFunc
|
||||
this.endTxFunc = endTxFunc
|
||||
this.interval = null
|
||||
this.state = this.stateSpace
|
||||
this.keyState = null
|
||||
}
|
||||
|
||||
/**
|
||||
* Set a new interval (transmission rate)
|
||||
*
|
||||
* @param {number} duration New interval duration, in ms
|
||||
*/
|
||||
SetInterval(duration) {
|
||||
clearInterval(this.interval)
|
||||
this.interval = setInterval(e => this.pulse(), duration)
|
||||
}
|
||||
|
||||
// An interval has passed, call whatever the current state function is
|
||||
pulse(event) {
|
||||
this.state()
|
||||
}
|
||||
|
||||
stateSpace() {
|
||||
// Don't transmit for one interval.
|
||||
this.state = this.keyState || this.stateSpace
|
||||
}
|
||||
stateDit() {
|
||||
// Send a dit
|
||||
this.beginTxFunc()
|
||||
this.state = this.stateEnd
|
||||
}
|
||||
stateDah() {
|
||||
// Send a dah
|
||||
this.beginTxFunc()
|
||||
this.state = this.stateDah2
|
||||
}
|
||||
stateDah2() {
|
||||
this.state = this.stateDah3
|
||||
}
|
||||
stateDah3() {
|
||||
this.state = this.stateEnd
|
||||
}
|
||||
stateEnd() {
|
||||
// Stop sending
|
||||
this.endTxFunc()
|
||||
this.state = this.stateSpace
|
||||
this.state()
|
||||
}
|
||||
|
||||
/**
|
||||
* Edge trigger on key press or release
|
||||
*
|
||||
* @param {boolean} down True if key was pressed, false if released
|
||||
* @param {number} key DIT or DAH
|
||||
*/
|
||||
Key(down, key) {
|
||||
// By setting keyState we request this state transition,
|
||||
// the next time the transition is possible.
|
||||
let keyState = null
|
||||
if (key == DIT) {
|
||||
keyState = this.stateDit
|
||||
} else if (key == DAH) {
|
||||
keyState = this.stateDah
|
||||
}
|
||||
|
||||
if (down) {
|
||||
this.keyState = keyState
|
||||
} else if (keyState == this.keyState) {
|
||||
// Only stop when we've released the right key
|
||||
this.keyState = null
|
||||
}
|
||||
}
|
||||
constructor(beginTxFunc, endTxFunc) {
|
||||
this.beginTxFunc = beginTxFunc
|
||||
this.endTxFunc = endTxFunc
|
||||
this.interval = null
|
||||
this.state = this.stateSpace
|
||||
this.keyState = null
|
||||
}
|
||||
|
||||
/**
|
||||
* Set a new interval (transmission rate)
|
||||
*
|
||||
* @param {number} duration New interval duration, in ms
|
||||
*/
|
||||
SetInterval(duration) {
|
||||
clearInterval(this.interval)
|
||||
this.interval = setInterval(e => this.pulse(), duration)
|
||||
}
|
||||
|
||||
// An interval has passed, call whatever the current state function is
|
||||
pulse(event) {
|
||||
this.state()
|
||||
}
|
||||
|
||||
stateSpace() {
|
||||
// Don't transmit for one interval.
|
||||
this.state = this.keyState || this.stateSpace
|
||||
}
|
||||
stateDit() {
|
||||
// Send a dit
|
||||
this.beginTxFunc()
|
||||
this.state = this.stateEnd
|
||||
}
|
||||
stateDah() {
|
||||
// Send a dah
|
||||
this.beginTxFunc()
|
||||
this.state = this.stateDah2
|
||||
}
|
||||
stateDah2() {
|
||||
this.state = this.stateDah3
|
||||
}
|
||||
stateDah3() {
|
||||
this.state = this.stateEnd
|
||||
}
|
||||
stateEnd() {
|
||||
// Stop sending
|
||||
this.endTxFunc()
|
||||
this.state = this.stateSpace
|
||||
this.state()
|
||||
}
|
||||
|
||||
/**
|
||||
* Edge trigger on key press or release
|
||||
*
|
||||
* @param {boolean} down True if key was pressed, false if released
|
||||
* @param {number} key DIT or DAH
|
||||
*/
|
||||
Key(down, key) {
|
||||
// By setting keyState we request this state transition,
|
||||
// the next time the transition is possible.
|
||||
let keyState = null
|
||||
if (key == DIT) {
|
||||
keyState = this.stateDit
|
||||
} else if (key == DAH) {
|
||||
keyState = this.stateDah
|
||||
}
|
||||
|
||||
if (down) {
|
||||
this.keyState = keyState
|
||||
} else if (keyState == this.keyState) {
|
||||
// Only stop when we've released the right key
|
||||
this.keyState = null
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class Buzzer {
|
||||
// Buzzers keep two oscillators: one high and one low.
|
||||
// They generate a continuous waveform,
|
||||
// and we change the gain to turn the pitches off and on.
|
||||
//
|
||||
// This also implements a very quick ramp-up and ramp-down in gain,
|
||||
// in order to avoid "pops" (square wave overtones)
|
||||
// that happen with instant changes in gain.
|
||||
|
||||
constructor(txGain=0.3) {
|
||||
this.txGain = txGain
|
||||
|
||||
this.ac = new AudioContext()
|
||||
|
||||
this.lowGain = this.create(lowFreq)
|
||||
this.highGain = this.create(highFreq)
|
||||
this.errorGain = this.create(errorFreq, "square")
|
||||
}
|
||||
|
||||
create(frequency, type="sine") {
|
||||
let gain = this.ac.createGain()
|
||||
gain.connect(this.ac.destination)
|
||||
gain.gain.value = 0
|
||||
let osc = this.ac.createOscillator()
|
||||
osc.type = type
|
||||
osc.connect(gain)
|
||||
osc.frequency.value = frequency
|
||||
osc.start()
|
||||
return gain
|
||||
}
|
||||
|
||||
gain(high) {
|
||||
if (high) {
|
||||
return this.highGain.gain
|
||||
} else {
|
||||
return this.lowGain.gain
|
||||
}
|
||||
}
|
||||
// Buzzers keep two oscillators: one high and one low.
|
||||
// They generate a continuous waveform,
|
||||
// and we change the gain to turn the pitches off and on.
|
||||
//
|
||||
// This also implements a very quick ramp-up and ramp-down in gain,
|
||||
// in order to avoid "pops" (square wave overtones)
|
||||
// that happen with instant changes in gain.
|
||||
|
||||
/**
|
||||
* Convert clock time to AudioContext time
|
||||
*
|
||||
* @param {number} when Clock time in ms
|
||||
* @return {number} AudioContext offset time
|
||||
*/
|
||||
acTime(when) {
|
||||
if (! when) {
|
||||
return this.ac.currentTime
|
||||
}
|
||||
constructor(txGain=0.3) {
|
||||
this.txGain = txGain
|
||||
|
||||
let acOffset = Date.now() - this.ac.currentTime*1000
|
||||
let acTime = (when - acOffset) / 1000
|
||||
return acTime
|
||||
}
|
||||
|
||||
/**
|
||||
* Set gain
|
||||
*
|
||||
* @param {number} gain Value (0-1)
|
||||
*/
|
||||
SetGain(gain) {
|
||||
this.txGain = gain
|
||||
}
|
||||
this.ac = new AudioContext()
|
||||
|
||||
/**
|
||||
* Play an error tone
|
||||
*/
|
||||
ErrorTone() {
|
||||
this.errorGain.gain.setTargetAtTime(this.txGain * 0.5, this.ac.currentTime, 0.001)
|
||||
this.errorGain.gain.setTargetAtTime(0, this.ac.currentTime + 0.2, 0.001)
|
||||
}
|
||||
this.lowGain = this.create(lowFreq)
|
||||
this.highGain = this.create(highFreq)
|
||||
this.errorGain = this.create(errorFreq, "square")
|
||||
}
|
||||
|
||||
/**
|
||||
* Begin buzzing at time
|
||||
*
|
||||
* @param {boolean} high High or low pitched tone
|
||||
* @param {number} when Time to begin (null=now)
|
||||
*/
|
||||
Buzz(high, when=null) {
|
||||
let gain = this.gain(high)
|
||||
let acWhen = this.acTime(when)
|
||||
|
||||
this.ac.resume()
|
||||
gain.setTargetAtTime(this.txGain, acWhen, 0.001)
|
||||
}
|
||||
|
||||
/**
|
||||
* End buzzing at time
|
||||
*
|
||||
* @param {boolean} high High or low pitched tone
|
||||
* @param {number} when Time to begin (null=now)
|
||||
*/
|
||||
Silence(high, when=null) {
|
||||
let gain = this.gain(high)
|
||||
let acWhen = this.acTime(when)
|
||||
create(frequency, type="sine") {
|
||||
let gain = this.ac.createGain()
|
||||
gain.connect(this.ac.destination)
|
||||
gain.gain.value = 0
|
||||
let osc = this.ac.createOscillator()
|
||||
osc.type = type
|
||||
osc.connect(gain)
|
||||
osc.frequency.value = frequency
|
||||
osc.start()
|
||||
return gain
|
||||
}
|
||||
|
||||
gain.setTargetAtTime(0, acWhen, 0.001)
|
||||
}
|
||||
|
||||
/**
|
||||
* Buzz for a duration at time
|
||||
*
|
||||
* @param {boolean} high High or low pitched tone
|
||||
* @param {number} when Time to begin (ms since 1970-01-01Z, null=now)
|
||||
* @param {number} duration Duration of buzz (ms)
|
||||
*/
|
||||
BuzzDuration(high, when, duration) {
|
||||
this.Buzz(high, when)
|
||||
this.Silence(high, when+duration)
|
||||
}
|
||||
gain(high) {
|
||||
if (high) {
|
||||
return this.highGain.gain
|
||||
} else {
|
||||
return this.lowGain.gain
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert clock time to AudioContext time
|
||||
*
|
||||
* @param {number} when Clock time in ms
|
||||
* @return {number} AudioContext offset time
|
||||
*/
|
||||
acTime(when) {
|
||||
if (! when) {
|
||||
return this.ac.currentTime
|
||||
}
|
||||
|
||||
let acOffset = Date.now() - this.ac.currentTime*1000
|
||||
let acTime = (when - acOffset) / 1000
|
||||
return acTime
|
||||
}
|
||||
|
||||
/**
|
||||
* Set gain
|
||||
*
|
||||
* @param {number} gain Value (0-1)
|
||||
*/
|
||||
SetGain(gain) {
|
||||
this.txGain = gain
|
||||
}
|
||||
|
||||
/**
|
||||
* Play an error tone
|
||||
*/
|
||||
ErrorTone() {
|
||||
this.errorGain.gain.setTargetAtTime(this.txGain * 0.5, this.ac.currentTime, 0.001)
|
||||
this.errorGain.gain.setTargetAtTime(0, this.ac.currentTime + 0.2, 0.001)
|
||||
}
|
||||
|
||||
/**
|
||||
* Begin buzzing at time
|
||||
*
|
||||
* @param {boolean} high High or low pitched tone
|
||||
* @param {number} when Time to begin (null=now)
|
||||
*/
|
||||
Buzz(high, when=null) {
|
||||
let gain = this.gain(high)
|
||||
let acWhen = this.acTime(when)
|
||||
|
||||
this.ac.resume()
|
||||
gain.setTargetAtTime(this.txGain, acWhen, 0.001)
|
||||
}
|
||||
|
||||
/**
|
||||
* End buzzing at time
|
||||
*
|
||||
* @param {boolean} high High or low pitched tone
|
||||
* @param {number} when Time to begin (null=now)
|
||||
*/
|
||||
Silence(high, when=null) {
|
||||
let gain = this.gain(high)
|
||||
let acWhen = this.acTime(when)
|
||||
|
||||
gain.setTargetAtTime(0, acWhen, 0.001)
|
||||
}
|
||||
|
||||
/**
|
||||
* Buzz for a duration at time
|
||||
*
|
||||
* @param {boolean} high High or low pitched tone
|
||||
* @param {number} when Time to begin (ms since 1970-01-01Z, null=now)
|
||||
* @param {number} duration Duration of buzz (ms)
|
||||
*/
|
||||
BuzzDuration(high, when, duration) {
|
||||
this.Buzz(high, when)
|
||||
this.Silence(high, when+duration)
|
||||
}
|
||||
}
|
||||
|
||||
class Vail {
|
||||
constructor() {
|
||||
this.sent = []
|
||||
this.lagTimes = [0]
|
||||
this.rxDurations = [0]
|
||||
this.rxDelay = 0 // Milliseconds to add to incoming timestamps
|
||||
this.beginTxTime = null // Time when we began transmitting
|
||||
constructor() {
|
||||
this.sent = []
|
||||
this.lagTimes = [0]
|
||||
this.rxDurations = [0]
|
||||
this.rxDelay = 0 // Milliseconds to add to incoming timestamps
|
||||
this.beginTxTime = null // Time when we began transmitting
|
||||
|
||||
// Set up WebSocket
|
||||
let wsUrl = new URL(window.location)
|
||||
wsUrl.protocol = "ws:"
|
||||
wsUrl.pathname += "chat"
|
||||
this.socket = new WebSocket(wsUrl)
|
||||
this.socket.addEventListener("message", e => this.wsMessage(e))
|
||||
|
||||
// Listen to HTML buttons
|
||||
for (let e of document.querySelectorAll("button.key")) {
|
||||
e.addEventListener("contextmenu", e => {e.preventDefault(); return false})
|
||||
e.addEventListener("mousedown", e => this.keyButton(e))
|
||||
e.addEventListener("mouseup", e => this.keyButton(e))
|
||||
}
|
||||
// Set up WebSocket
|
||||
let wsUrl = new URL(window.location)
|
||||
wsUrl.protocol = "ws:"
|
||||
wsUrl.pathname += "chat"
|
||||
this.socket = new WebSocket(wsUrl)
|
||||
this.socket.addEventListener("message", e => this.wsMessage(e))
|
||||
|
||||
// Listen for keystrokes
|
||||
document.addEventListener("keydown", e => this.key(e))
|
||||
document.addEventListener("keyup", e => this.key(e))
|
||||
|
||||
// Make helpers
|
||||
this.iambic = new Iambic(() => this.beginTx(), () => this.endTx())
|
||||
this.buzzer = new Buzzer()
|
||||
// Listen to HTML buttons
|
||||
for (let e of document.querySelectorAll("button.key")) {
|
||||
e.addEventListener("contextmenu", e => {e.preventDefault(); return false})
|
||||
e.addEventListener("mousedown", e => this.keyButton(e))
|
||||
e.addEventListener("mouseup", e => this.keyButton(e))
|
||||
}
|
||||
|
||||
// Listen for slider values
|
||||
this.inputInit("#iambic-duration", e => this.iambic.SetInterval(e.target.value))
|
||||
this.inputInit("#rx-delay", e => {this.rxDelay = Number(e.target.value)})
|
||||
}
|
||||
|
||||
inputInit(selector, func) {
|
||||
let element = document.querySelector(selector)
|
||||
let storedValue = localStorage[element.id]
|
||||
if (storedValue) {
|
||||
element.value = storedValue
|
||||
}
|
||||
let outputElement = document.querySelector(selector + "-value")
|
||||
element.addEventListener("input", e => {
|
||||
localStorage[element.id] = element.value
|
||||
if (outputElement) {
|
||||
outputElement.value = element.value
|
||||
}
|
||||
func(e)
|
||||
})
|
||||
element.dispatchEvent(new Event("input"))
|
||||
}
|
||||
// Listen for keystrokes
|
||||
document.addEventListener("keydown", e => this.key(e))
|
||||
document.addEventListener("keyup", e => this.key(e))
|
||||
|
||||
beginTx() {
|
||||
this.beginTxTime = Date.now()
|
||||
this.buzzer.Buzz(true)
|
||||
}
|
||||
|
||||
endTx() {
|
||||
let endTxTime = Date.now()
|
||||
let duration = endTxTime - this.beginTxTime
|
||||
this.buzzer.Silence(true)
|
||||
this.wsSend(this.beginTxTime, duration)
|
||||
this.beginTxTime = null
|
||||
}
|
||||
|
||||
updateReading(selector, value) {
|
||||
let e = document.querySelector(selector)
|
||||
if (e) {
|
||||
e.value = value
|
||||
}
|
||||
}
|
||||
|
||||
updateReadings() {
|
||||
let avgLag = this.lagTimes.reduce((a,b) => (a+b)) / this.lagTimes.length
|
||||
let longestRx = this.rxDurations.reduce((a,b) => Math.max(a,b))
|
||||
let suggestedDelay = (avgLag + longestRx) * 1.2
|
||||
|
||||
this.updateReading("#lag-value", avgLag.toFixed())
|
||||
this.updateReading("#longest-rx-value", longestRx)
|
||||
this.updateReading("#suggested-delay-value", suggestedDelay.toFixed())
|
||||
}
|
||||
|
||||
addLagReading(duration) {
|
||||
this.lagTimes.push(duration)
|
||||
while (this.lagTimes.length > 20) {
|
||||
this.lagTimes.shift()
|
||||
}
|
||||
this.updateReadings()
|
||||
}
|
||||
|
||||
addRxDuration(duration) {
|
||||
this.rxDurations.push(duration)
|
||||
while (this.rxDurations.length > 20) {
|
||||
this.rxDurations.shift()
|
||||
}
|
||||
this.updateReadings()
|
||||
}
|
||||
|
||||
wsSend(time, duration) {
|
||||
let msg = [time, duration]
|
||||
let jmsg = JSON.stringify(msg)
|
||||
this.socket.send(jmsg)
|
||||
this.sent.push(jmsg)
|
||||
}
|
||||
|
||||
wsMessage(event) {
|
||||
let now = Date.now()
|
||||
let jmsg = event.data
|
||||
let msg = JSON.parse(jmsg)
|
||||
let beginTxTime = msg[0]
|
||||
let durations = msg.slice(1)
|
||||
// Make helpers
|
||||
this.iambic = new Iambic(() => this.beginTx(), () => this.endTx())
|
||||
this.buzzer = new Buzzer()
|
||||
|
||||
let sent = this.sent.filter(e => e != jmsg)
|
||||
if (sent.length < this.sent.length) {
|
||||
// We're getting our own message back, which tells us our lag.
|
||||
// We shouldn't emit a tone, though.
|
||||
let totalDuration = durations.reduce((a,b) => a+b)
|
||||
this.sent = sent
|
||||
this.addLagReading(now - beginTxTime - totalDuration)
|
||||
return
|
||||
}
|
||||
// Listen for slider values
|
||||
this.inputInit("#iambic-duration", e => this.iambic.SetInterval(e.target.value))
|
||||
this.inputInit("#rx-delay", e => {this.rxDelay = Number(e.target.value)})
|
||||
|
||||
// Show what repeater we're on
|
||||
let repeater = (new URL(location)).searchParams.get("repeater") || "Default"
|
||||
document.querySelector("#repeater").textContent = repeater
|
||||
}
|
||||
|
||||
inputInit(selector, func) {
|
||||
let element = document.querySelector(selector)
|
||||
let storedValue = localStorage[element.id]
|
||||
if (storedValue) {
|
||||
element.value = storedValue
|
||||
}
|
||||
let outputElement = document.querySelector(selector + "-value")
|
||||
element.addEventListener("input", e => {
|
||||
localStorage[element.id] = element.value
|
||||
if (outputElement) {
|
||||
outputElement.value = element.value
|
||||
}
|
||||
func(e)
|
||||
})
|
||||
element.dispatchEvent(new Event("input"))
|
||||
}
|
||||
|
||||
error(msg) {
|
||||
let now = new Date()
|
||||
let e = document.querySelector("#errors")
|
||||
if (e) {
|
||||
let p = e.appendChild(document.createElement("p"))
|
||||
p.innerText = "[" + now.toLocaleTimeString() + "] " + msg
|
||||
e.scrollTop = e.scrollHeight
|
||||
}
|
||||
this.buzzer.ErrorTone()
|
||||
}
|
||||
|
||||
beginTx() {
|
||||
this.beginTxTime = Date.now()
|
||||
this.buzzer.Buzz(true)
|
||||
}
|
||||
|
||||
endTx() {
|
||||
let endTxTime = Date.now()
|
||||
let duration = endTxTime - this.beginTxTime
|
||||
this.buzzer.Silence(true)
|
||||
this.wsSend(this.beginTxTime, duration)
|
||||
this.beginTxTime = null
|
||||
}
|
||||
|
||||
updateReading(selector, value) {
|
||||
let e = document.querySelector(selector)
|
||||
if (e) {
|
||||
e.value = value
|
||||
}
|
||||
}
|
||||
|
||||
updateReadings() {
|
||||
let avgLag = this.lagTimes.reduce((a,b) => (a+b)) / this.lagTimes.length
|
||||
let longestRx = this.rxDurations.reduce((a,b) => Math.max(a,b))
|
||||
let suggestedDelay = (avgLag + longestRx) * 1.2
|
||||
|
||||
this.updateReading("#lag-value", avgLag.toFixed())
|
||||
this.updateReading("#longest-rx-value", longestRx)
|
||||
this.updateReading("#suggested-delay-value", suggestedDelay.toFixed())
|
||||
}
|
||||
|
||||
addLagReading(duration) {
|
||||
this.lagTimes.push(duration)
|
||||
while (this.lagTimes.length > 20) {
|
||||
this.lagTimes.shift()
|
||||
}
|
||||
this.updateReadings()
|
||||
}
|
||||
|
||||
addRxDuration(duration) {
|
||||
this.rxDurations.push(duration)
|
||||
while (this.rxDurations.length > 20) {
|
||||
this.rxDurations.shift()
|
||||
}
|
||||
this.updateReadings()
|
||||
}
|
||||
|
||||
wsSend(time, duration) {
|
||||
let msg = [time, duration]
|
||||
let jmsg = JSON.stringify(msg)
|
||||
this.socket.send(jmsg)
|
||||
this.sent.push(jmsg)
|
||||
}
|
||||
|
||||
wsMessage(event) {
|
||||
let now = Date.now()
|
||||
let jmsg = event.data
|
||||
let msg = JSON.parse(jmsg)
|
||||
let beginTxTime = msg[0]
|
||||
let durations = msg.slice(1)
|
||||
|
||||
let sent = this.sent.filter(e => e != jmsg)
|
||||
if (sent.length < this.sent.length) {
|
||||
// We're getting our own message back, which tells us our lag.
|
||||
// We shouldn't emit a tone, though.
|
||||
let totalDuration = durations.reduce((a,b) => a+b)
|
||||
this.sent = sent
|
||||
this.addLagReading(now - beginTxTime - totalDuration)
|
||||
return
|
||||
}
|
||||
|
||||
|
||||
let adjustedTxTime = beginTxTime+this.rxDelay
|
||||
if (adjustedTxTime < now) {
|
||||
this.buzzer.ErrorTone()
|
||||
return
|
||||
}
|
||||
|
||||
// Every other value is a silence duration
|
||||
let tx = true
|
||||
for (let duration of durations) {
|
||||
duration = Number(duration)
|
||||
if (tx && (duration > 0)) {
|
||||
this.buzzer.BuzzDuration(false, adjustedTxTime, duration)
|
||||
this.addRxDuration(duration)
|
||||
}
|
||||
adjustedTxTime = Number(adjustedTxTime) + duration
|
||||
tx = !tx
|
||||
}
|
||||
}
|
||||
let adjustedTxTime = beginTxTime+this.rxDelay
|
||||
if (adjustedTxTime < now) {
|
||||
this.error("Packet requested playback " + (now - adjustedTxTime) + "ms in the past. Increase receive delay!")
|
||||
return
|
||||
}
|
||||
|
||||
key(event) {
|
||||
if (event.repeat) {
|
||||
// Ignore key repeats generated by the OS, we do this ourselves
|
||||
return
|
||||
}
|
||||
|
||||
let begin = event.type.endsWith("down")
|
||||
|
||||
if ((event.code == "KeyZ") || (event.code == "Period")) {
|
||||
event.preventDefault()
|
||||
this.iambic.Key(begin, DIT)
|
||||
}
|
||||
if ((event.code == "KeyX") || (event.code == "Slash")) {
|
||||
event.preventDefault()
|
||||
this.iambic.Key(begin, DAH)
|
||||
}
|
||||
if ((event.key == "Shift")) {
|
||||
event.preventDefault()
|
||||
if (begin) {
|
||||
this.beginTx()
|
||||
} else {
|
||||
this.endTx()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
keyButton(event) {
|
||||
let begin = event.type.endsWith("down")
|
||||
|
||||
if (event.target.id == "dah") {
|
||||
this.iambic.Key(begin, DAH)
|
||||
} else if ((event.target.id == "dit") && (event.button == 2)) {
|
||||
this.iambic.Key(begin, DAH)
|
||||
} else if (event.target.id == "dit") {
|
||||
this.iambic.Key(begin, DIT)
|
||||
} else if (event.target.id == "key") {
|
||||
if (begin) {
|
||||
this.beginTx()
|
||||
} else {
|
||||
this.endTx()
|
||||
}
|
||||
} else if (event.target.id == "ck") {
|
||||
this.Test()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Send "CK" to server, and don't squelch the repeat
|
||||
*/
|
||||
Test() {
|
||||
let dit = Number(document.querySelector("#iambic-duration-value").value)
|
||||
let dah = dit * 3
|
||||
let s = dit
|
||||
|
||||
let msg = [
|
||||
Date.now(),
|
||||
dah, s, dit, s, dah, s, dit,
|
||||
s * 3,
|
||||
dah, s, dit, s, dah
|
||||
]
|
||||
this.wsSend(Date.now(), 0) // Get round-trip time
|
||||
this.socket.send(JSON.stringify(msg))
|
||||
}
|
||||
// Every other value is a silence duration
|
||||
let tx = true
|
||||
for (let duration of durations) {
|
||||
duration = Number(duration)
|
||||
if (tx && (duration > 0)) {
|
||||
this.buzzer.BuzzDuration(false, adjustedTxTime, duration)
|
||||
this.addRxDuration(duration)
|
||||
}
|
||||
adjustedTxTime = Number(adjustedTxTime) + duration
|
||||
tx = !tx
|
||||
}
|
||||
}
|
||||
|
||||
key(event) {
|
||||
if (event.repeat) {
|
||||
// Ignore key repeats generated by the OS, we do this ourselves
|
||||
return
|
||||
}
|
||||
|
||||
let begin = event.type.endsWith("down")
|
||||
|
||||
if ((event.code == "KeyZ") || (event.code == "Period")) {
|
||||
event.preventDefault()
|
||||
this.iambic.Key(begin, DIT)
|
||||
}
|
||||
if ((event.code == "KeyX") || (event.code == "Slash")) {
|
||||
event.preventDefault()
|
||||
this.iambic.Key(begin, DAH)
|
||||
}
|
||||
if ((event.code == "KeyC") || (event.code == "Comma") || (event.key == "Shift")) {
|
||||
event.preventDefault()
|
||||
if (begin) {
|
||||
this.beginTx()
|
||||
} else {
|
||||
this.endTx()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
keyButton(event) {
|
||||
let begin = event.type.endsWith("down")
|
||||
|
||||
if (event.target.id == "dah") {
|
||||
this.iambic.Key(begin, DAH)
|
||||
} else if ((event.target.id == "dit") && (event.button == 2)) {
|
||||
this.iambic.Key(begin, DAH)
|
||||
} else if (event.target.id == "dit") {
|
||||
this.iambic.Key(begin, DIT)
|
||||
} else if (event.target.id == "key") {
|
||||
if (begin) {
|
||||
this.beginTx()
|
||||
} else {
|
||||
this.endTx()
|
||||
}
|
||||
} else if (event.target.id == "ck") {
|
||||
this.Test()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Send "CK" to server, and don't squelch the repeat
|
||||
*/
|
||||
Test() {
|
||||
let dit = Number(document.querySelector("#iambic-duration-value").value)
|
||||
let dah = dit * 3
|
||||
let s = dit
|
||||
|
||||
let msg = [
|
||||
Date.now(),
|
||||
dah, s, dit, s, dah, s, dit,
|
||||
s * 3,
|
||||
dah, s, dit, s, dah
|
||||
]
|
||||
this.wsSend(Date.now(), 0) // Get round-trip time
|
||||
this.socket.send(JSON.stringify(msg))
|
||||
}
|
||||
}
|
||||
|
||||
function vailInit() {
|
||||
window.app = new Vail()
|
||||
window.app = new Vail()
|
||||
}
|
||||
|
||||
|
||||
if (document.readyState === "loading") {
|
||||
document.addEventListener("DOMContentLoaded", vailInit)
|
||||
document.addEventListener("DOMContentLoaded", vailInit)
|
||||
} else {
|
||||
vailInit()
|
||||
vailInit()
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue