mirror of https://github.com/nealey/vail.git
Note adjustment
This commit is contained in:
parent
58b6f896d5
commit
75c933f943
|
@ -79,7 +79,7 @@
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<button id="recv">rx</button>
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<output class="has-text-info" id="note"></output>
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<br>
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<i id="muted">
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<i class="muted">
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If you can read this, it means the browser needs you to click somewhere on this page
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before it will start beeping!
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</i>
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@ -57,7 +57,7 @@
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<!-- This appears as a little light that turns on when someone's sending -->
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<span class="tag recv-lamp">
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<output class="has-text-info" id="note"></output>
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<i class="mdi mdi-volume-off" id="muted"></i>
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<i class="mdi mdi-volume-off muted"></i>
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</span>
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</div>
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</div>
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@ -213,8 +213,8 @@
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<div class="field is-horizontal">
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<div class="field-label">
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<label class="label">
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<span data-i18n="label.rx-delay">rx delay:</span>
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<output for="rx-delay"></output>s
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<span data-i18n="label.rx-delay">rx delay</span>
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</label>
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</div>
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<div class="field-body">
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@ -246,6 +246,89 @@
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</div>
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</div>
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<div class="field is-horizontal">
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<div class="field-label">
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<label class="label">
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<span data-i18n="label.gain">volume:</span>
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<output for="masterGain"></output>%
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<i class="mdi mdi-volume-off muted"></i>
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</label>
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</div>
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<div class="field-body">
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<div class="field">
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<div class="control">
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<input
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id="masterGain"
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type="range"
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min="0"
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max="100"
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value="100"
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step="1">
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</div>
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</div>
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</div>
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</div>
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<div class="field is-horizontal">
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<div class="field-label">
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<label class="label">
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<span data-i18n="label.tx-tone">tx tone:</span>
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<output for="tx-tone"></output>
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</label>
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</div>
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<div class="field-body">
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<div class="field">
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<div class="control">
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<input
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id="tx-tone"
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type="range"
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min="0"
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max="127"
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value="69"
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step="1"
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list="tones">
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</div>
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</div>
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</div>
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</div>
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<div class="field is-horizontal">
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<div class="field-label">
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<label class="label">
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<span data-i18n="label.rx-tone">rx tone:</span>
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<output for="rx-tone"></output>
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</label>
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</div>
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<div class="field-body">
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<div class="field">
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<div class="control">
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<input
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id="rx-tone"
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type="range"
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min="0"
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max="127"
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value="69"
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step="1"
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list="tones">
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</div>
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</div>
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</div>
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</div>
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<datalist id="tones">
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<option value="0" label="C-1"></option>
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<option value="12" label="C0"></option>
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<option value="24" label="C1"></option>
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<option value="36" label="C2"></option>
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<option value="48" label="C3"></option>
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<option value="60" label="C4"></option>
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<option value="72" label="C5"></option>
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<option value="84" label="C6"></option>
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<option value="96" label="C7"></option>
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<option value="108" label="C8"></option>
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<option value="120" label="C9"></option>
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</datalist>
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<p>
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<label class="checkbox">
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<input type="checkbox" id="telegraph-buzzer">
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@ -0,0 +1,57 @@
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/**
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* @file Musical notes and frequencies
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*/
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/** One half step in equal temperament */
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const semitone = Math.pow(2, 1/12)
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const ln_semitone = Math.log(semitone)
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const A4_note = 69
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const A4_freq = 440
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const Cn1_note = 0
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const Cn1_freq = A4_freq / Math.pow(semitone, A4_note)
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const note_names = [
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"C",
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"C♯",
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"D",
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"E♭",
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"E",
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"F",
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"F♯",
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"G",
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"A♭",
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"A",
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"B♭",
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"B",
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]
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/**
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* Convert a MIDI note to a frequency
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*
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* @param {Number} note MIDI note number
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* @returns {Number} Frequency (Hz)
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*/
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function MIDINoteFrequency(note) {
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return Cn1_freq * Math.pow(semitone, note)
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}
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/**
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* Return closest matching MIDI note to a frequency
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*
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* @param {Number} frequency Frequency (Hz)
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* @returns {Number} Closest MIDI note
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*/
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function FrequencyMIDINote(frequency) {
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return Math.round(Math.log(frequency/Cn1_freq) / ln_semitone)
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}
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function MIDINoteName(note) {
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let octave = Math.floor(note / 12) - 1
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return note_names[note % 12] + octave
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}
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export {
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MIDINoteFrequency,
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FrequencyMIDINote,
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MIDINoteName,
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}
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@ -1,3 +1,5 @@
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import {AudioSource, AudioContextTime} from "./audio.mjs"
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const HIGH_FREQ = 555
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const LOW_FREQ = 444
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@ -26,68 +28,88 @@ const Second = 1000 * Millisecond
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*/
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const OscillatorRampDuration = 5*Millisecond
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console.warn("Chrome will now complain about an AudioContext not being allowed to start. This is normal, and there is no way to make Chrome stop complaining about this.")
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const BuzzerAudioContext = new AudioContext({
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latencyHint: 0,
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})
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/**
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* Compute the special "Audio Context" time
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*
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* This is is a duration from now, in seconds.
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*
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* @param {Date} when Date to compute
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* @returns audiocontext time
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*/
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function BuzzerAudioContextTime(when) {
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if (!when) return 0
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let acOffset = Date.now() - (BuzzerAudioContext.currentTime * Second)
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return Math.max(when - acOffset, 0) / Second
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}
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class Oscillator {
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class Oscillator extends AudioSource {
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/**
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* Create a new oscillator, and encase it in a Gain for control.
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*
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* @param {AudioContext} context Audio context
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* @param {number} frequency Oscillator frequency (Hz)
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* @param {number} gain Gain (volume) of this oscillator (0.0 - 1.0)
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* @param {number} maxGain Maximum gain (volume) of this oscillator (0.0 - 1.0)
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* @param {string} type Oscillator type
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* @returns {GainNode} A new GainNode object this oscillator is connected to
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*/
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constructor(frequency, gain = 0.5, type = "sine") {
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this.targetGain = gain
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constructor(context, frequency, maxGain = 0.5, type = "sine") {
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super(context)
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this.maxGain = maxGain
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this.gainNode = BuzzerAudioContext.createGain()
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this.gainNode.connect(BuzzerAudioContext.destination)
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this.gainNode.gain.value = 0
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// Start quiet
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this.masterGain.gain.value = 0
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this.osc = BuzzerAudioContext.createOscillator()
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this.osc = new OscillatorNode(this.context)
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this.osc.type = type
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this.osc.connect(this.gainNode)
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this.osc.frequency.value = frequency
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this.osc.connect(this.masterGain)
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this.setFrequency(frequency)
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this.osc.start()
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return gain
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}
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/**
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* Set oscillator frequency
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*
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* @param {Number} frequency New frequency (Hz)
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*/
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setFrequency(frequency) {
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this.osc.frequency.value = frequency
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}
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/**
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* Set oscillator frequency to a MIDI note number
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*
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* This uses an equal temperament.
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*
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* @param {Number} note MIDI note number
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*/
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setMIDINote(note) {
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let frequency = 8.18 // MIDI note 0
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for (let i = 0; i < note; i++) {
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frequency *= 1.0594630943592953 // equal temperament half step
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}
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this.setFrequency(frequency)
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}
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/**
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* Set gain to some value at a given time.
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*
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* @param {number} target Target gain
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* @param {Date} when Time this should start
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* @param {Duration} timeConstant Duration of ramp to target gain
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*/
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async setTargetAtTime(target, when, timeConstant=OscillatorRampDuration) {
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await BuzzerAudioContext.resume()
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this.gainNode.gain.setTargetAtTime(
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await this.context.resume()
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this.masterGain.gain.setTargetAtTime(
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target,
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BuzzerAudioContextTime(when),
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AudioContextTime(this.context, when),
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timeConstant/Second,
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)
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}
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/**
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* Make sound at a given time.
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*
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* @param {Number} when When to start making noise
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* @param {Number} timeConstant How long to ramp up
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* @returns {Promise}
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*/
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SoundAt(when=0, timeConstant=OscillatorRampDuration) {
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return this.setTargetAtTime(this.targetGain, when, timeConstant)
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return this.setTargetAtTime(this.maxGain, when, timeConstant)
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}
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/**
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* Shut up at a given time.
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*
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* @param {Number} when When to stop making noise
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* @param {Number} timeConstant How long to ramp down
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* @returns {Promise}
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*/
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HushAt(when=0, timeConstant=OscillatorRampDuration) {
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return this.setTargetAtTime(0, when, timeConstant)
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}
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@ -96,24 +118,20 @@ class Oscillator {
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/**
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* A digital sample, loaded from a URL.
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*/
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class Sample {
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class Sample extends AudioSource {
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/**
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*
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* @param {AudioContext} context
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* @param {string} url URL to resource
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* @param {number} gain Gain (0.0 - 1.0)
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*/
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constructor(url, gain=0.5) {
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constructor(context, url) {
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super(context)
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this.resume = this.load(url)
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this.gainNode = BuzzerAudioContext.createGain()
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this.gainNode.connect(BuzzerAudioContext.destination)
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this.gainNode.gain.value = gain
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}
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async load(url) {
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let resp = await fetch(url)
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let buf = await resp.arrayBuffer()
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this.data = await BuzzerAudioContext.decodeAudioData(buf)
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this.data = await this.context.decodeAudioData(buf)
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}
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/**
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@ -122,22 +140,24 @@ class Sample {
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* @param {Date} when When to begin playback
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*/
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async PlayAt(when) {
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await BuzzerAudioContext.resume()
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await this.context.resume()
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await this.resume
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let bs = BuzzerAudioContext.createBufferSource()
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let bs = new AudioBufferSourceNode(this.context)
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bs.buffer = this.data
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bs.connect(this.gainNode)
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bs.start(BuzzerAudioContextTime(when))
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bs.connect(this.masterGain)
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bs.start(AudioContextTime(this.context, when))
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}
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}
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||||
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||||
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||||
/**
|
||||
* A (mostly) virtual class defining a buzzer.
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*/
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class Buzzer {
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constructor() {
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class Buzzer extends AudioSource {
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/**
|
||||
* @param {AudioContext} context
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||||
*/
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||||
constructor(context) {
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super(context)
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||||
this.connected = true
|
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}
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||||
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|
@ -191,41 +211,66 @@ class Buzzer {
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}
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class AudioBuzzer extends Buzzer {
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constructor(errorFreq=30) {
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super()
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/**
|
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* A buzzer that make noise
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*
|
||||
* @param {AudioContext} context
|
||||
* @param {Number} errorFreq Error tone frequency (hz)
|
||||
*/
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||||
constructor(context, errorFreq=30) {
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super(context)
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|
||||
this.errorGain = new Oscillator(errorFreq, 0.1, "square")
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||||
this.errorTone = new Oscillator(this.context, errorFreq, 0.1, "square")
|
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this.errorTone.connect(this.masterGain)
|
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}
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||||
|
||||
Error() {
|
||||
let now = Date.now()
|
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this.errorGain.SoundAt(now)
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this.errorGain.HushAt(now + 200*Millisecond)
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this.errorTone.SoundAt(now)
|
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this.errorTone.HushAt(now + 200*Millisecond)
|
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}
|
||||
}
|
||||
|
||||
/**
|
||||
* Buzzers keep two oscillators: one high and one low.
|
||||
* They generate a continuous waveform,
|
||||
* and we change the gain to turn the pitches off and on.
|
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*
|
||||
* This also implements a very quick ramp-up and ramp-down in gain,
|
||||
* in order to avoid "pops" (square wave overtones)
|
||||
* that happen with instant changes in gain.
|
||||
*/
|
||||
class ToneBuzzer extends AudioBuzzer {
|
||||
// Buzzers keep two oscillators: one high and one low.
|
||||
// They generate a continuous waveform,
|
||||
// and we change the gain to turn the pitches off and on.
|
||||
//
|
||||
// This also implements a very quick ramp-up and ramp-down in gain,
|
||||
// in order to avoid "pops" (square wave overtones)
|
||||
// that happen with instant changes in gain.
|
||||
constructor(context, {txGain=0.5, highFreq=HIGH_FREQ, lowFreq=LOW_FREQ} = {}) {
|
||||
super(context)
|
||||
|
||||
constructor({txGain=0.5, highFreq=HIGH_FREQ, lowFreq=LOW_FREQ} = {}) {
|
||||
super()
|
||||
this.rxOsc = new Oscillator(this.context, lowFreq, txGain)
|
||||
this.txOsc = new Oscillator(this.context, highFreq, txGain)
|
||||
|
||||
this.rxOsc = new Oscillator(lowFreq, txGain)
|
||||
this.txOsc = new Oscillator(highFreq, txGain)
|
||||
this.rxOsc.connect(this.masterGain)
|
||||
this.txOsc.connect(this.masterGain)
|
||||
|
||||
// Keep the speaker going always. This keeps the browser from "swapping out" our audio context.
|
||||
if (false) {
|
||||
this.bgOsc = new Oscillator(1, 0.001)
|
||||
this.bgOsc = new Oscillator(this.context, 1, 0.001)
|
||||
this.bgOsc.SoundAt()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set MIDI note for tx/rx tone
|
||||
*
|
||||
* @param {Boolean} tx True to set transmit note
|
||||
* @param {Number} note MIDI note to send
|
||||
*/
|
||||
SetMIDINote(tx, note) {
|
||||
if (tx) {
|
||||
this.txOsc.setMIDINote(note)
|
||||
} else {
|
||||
this.rxOsc.setMIDINote(note)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Begin buzzing at time
|
||||
*
|
||||
|
@ -250,17 +295,20 @@ class ToneBuzzer extends AudioBuzzer {
|
|||
}
|
||||
|
||||
class TelegraphBuzzer extends AudioBuzzer{
|
||||
constructor(gain=0.6) {
|
||||
super()
|
||||
/**
|
||||
*
|
||||
* @param {AudioContext} context
|
||||
*/
|
||||
constructor(context) {
|
||||
super(context)
|
||||
this.hum = new Oscillator(this.context, 140, 0.005, "sawtooth")
|
||||
|
||||
this.gainNode = BuzzerAudioContext.createGain()
|
||||
this.gainNode.connect(BuzzerAudioContext.destination)
|
||||
this.gainNode.gain.value = gain
|
||||
this.closeSample = new Sample(this.context, "../assets/telegraph-a.mp3")
|
||||
this.openSample = new Sample(this.context, "../assets/telegraph-b.mp3")
|
||||
|
||||
this.hum = new Oscillator(140, 0.005, "sawtooth")
|
||||
|
||||
this.closeSample = new Sample("../assets/telegraph-a.mp3")
|
||||
this.openSample = new Sample("../assets/telegraph-b.mp3")
|
||||
this.hum.connect(this.masterGain)
|
||||
this.closeSample.connect(this.masterGain)
|
||||
this.openSample.connect(this.masterGain)
|
||||
}
|
||||
|
||||
async Buzz(tx, when=0) {
|
||||
|
@ -281,8 +329,12 @@ class TelegraphBuzzer extends AudioBuzzer{
|
|||
}
|
||||
|
||||
class LampBuzzer extends Buzzer {
|
||||
constructor() {
|
||||
super()
|
||||
/**
|
||||
*
|
||||
* @param {AudioContext} context
|
||||
*/
|
||||
constructor(context) {
|
||||
super(context)
|
||||
this.elements = document.querySelectorAll(".recv-lamp")
|
||||
}
|
||||
|
||||
|
@ -325,9 +377,13 @@ class LampBuzzer extends Buzzer {
|
|||
}
|
||||
|
||||
class MIDIBuzzer extends Buzzer {
|
||||
constructor() {
|
||||
super()
|
||||
this.SetNote(69) // A4; 440Hz
|
||||
/**
|
||||
*
|
||||
* @param {AudioContext} context
|
||||
*/
|
||||
constructor(context) {
|
||||
super(context)
|
||||
this.SetMIDINote(69) // A4; 440Hz
|
||||
|
||||
this.midiAccess = {outputs: []} // stub while we wait for async stuff
|
||||
if (navigator.requestMIDIAccess) {
|
||||
|
@ -381,10 +437,13 @@ class MIDIBuzzer extends Buzzer {
|
|||
this.sendAt(when, [0x80, this.note, 0x7f])
|
||||
}
|
||||
|
||||
/*
|
||||
* Set note to transmit
|
||||
/**
|
||||
* Set MIDI note for tx/rx tone
|
||||
*
|
||||
* @param {Boolean} tx True to set transmit note
|
||||
* @param {Number} note MIDI note to send
|
||||
*/
|
||||
SetNote(tx, note) {
|
||||
SetMIDINote(tx, note) {
|
||||
if (tx) {
|
||||
return
|
||||
}
|
||||
|
@ -392,20 +451,23 @@ class MIDIBuzzer extends Buzzer {
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Block until the audio system is able to start making noise.
|
||||
class Collection extends AudioSource {
|
||||
/**
|
||||
*
|
||||
* @param {AudioContext} context Audio Context
|
||||
*/
|
||||
async function AudioReady() {
|
||||
await BuzzerAudioContext.resume()
|
||||
}
|
||||
|
||||
class Collection {
|
||||
constructor() {
|
||||
this.tone = new ToneBuzzer()
|
||||
this.telegraph = new TelegraphBuzzer()
|
||||
this.lamp = new LampBuzzer()
|
||||
this.midi = new MIDIBuzzer()
|
||||
constructor(context) {
|
||||
super(context)
|
||||
this.tone = new ToneBuzzer(this.context)
|
||||
this.telegraph = new TelegraphBuzzer(this.context)
|
||||
this.lamp = new LampBuzzer(this.context)
|
||||
this.midi = new MIDIBuzzer(this.context)
|
||||
this.collection = new Set([this.tone, this.lamp, this.midi])
|
||||
|
||||
this.tone.connect(this.masterGain)
|
||||
this.telegraph.connect(this.masterGain)
|
||||
this.lamp.connect(this.masterGain)
|
||||
this.midi.connect(this.masterGain)
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -414,6 +476,7 @@ class Collection {
|
|||
* @param {string} audioType "telegraph" for telegraph mode, otherwise tone mode
|
||||
*/
|
||||
SetAudioType(audioType) {
|
||||
this.Panic()
|
||||
this.collection.delete(this.telegraph)
|
||||
this.collection.delete(this.tone)
|
||||
if (audioType == "telegraph") {
|
||||
|
@ -435,7 +498,7 @@ class Collection {
|
|||
}
|
||||
|
||||
/**
|
||||
* Silence all outputs.
|
||||
* Silence all outputs in a single direction.
|
||||
*
|
||||
* @param tx True if transmitting
|
||||
*/
|
||||
|
@ -445,6 +508,27 @@ class Collection {
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Silence all outputs.
|
||||
*/
|
||||
Panic() {
|
||||
this.Silence(true)
|
||||
this.Silence(false)
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param {Boolean} tx True to set transmit tone
|
||||
* @param {Number} note MIDI note to set
|
||||
*/
|
||||
SetMIDINote(tx, note) {
|
||||
for (let b of this.collection) {
|
||||
if (b.SetMIDINote) {
|
||||
b.SetMIDINote(tx, note)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Buzz for a certain duration at a certain time
|
||||
*
|
||||
|
@ -472,4 +556,4 @@ class Collection {
|
|||
}
|
||||
}
|
||||
|
||||
export {AudioReady, Collection}
|
||||
export {Collection}
|
||||
|
|
|
@ -4,12 +4,18 @@ import * as Inputs from "./inputs.mjs"
|
|||
import * as Repeaters from "./repeaters.mjs"
|
||||
import * as Chart from "./chart.mjs"
|
||||
import * as I18n from "./i18n.mjs"
|
||||
import * as Music from "./music.mjs"
|
||||
|
||||
const DefaultRepeater = "General"
|
||||
const Millisecond = 1
|
||||
const Second = 1000 * Millisecond
|
||||
const Minute = 60 * Second
|
||||
|
||||
console.warn("Chrome will now complain about an AudioContext not being allowed to start. This is normal, and there is no way to make Chrome stop complaining about this.")
|
||||
const globalAudioContext = new AudioContext({
|
||||
latencyHint: "interactive",
|
||||
})
|
||||
|
||||
/**
|
||||
* Pop up a message, using an notification.
|
||||
*
|
||||
|
@ -39,7 +45,8 @@ class VailClient {
|
|||
this.beginTxTime = null // Time when we began transmitting
|
||||
|
||||
// Outputs
|
||||
this.outputs = new Outputs.Collection()
|
||||
this.outputs = new Outputs.Collection(globalAudioContext)
|
||||
this.outputs.connect(globalAudioContext.destination)
|
||||
|
||||
// Keyers
|
||||
this.straightKeyer = new Keyers.Keyers.straight(this)
|
||||
|
@ -50,6 +57,13 @@ class VailClient {
|
|||
// Send this as the keyer so we can intercept dit and dah events for charts
|
||||
this.inputs = new Inputs.Collection(this)
|
||||
|
||||
// If the user clicks anything, try immediately to resume the audio context
|
||||
document.body.addEventListener(
|
||||
"click",
|
||||
e => globalAudioContext.resume(),
|
||||
true,
|
||||
)
|
||||
|
||||
// Maximize button
|
||||
for (let e of document.querySelectorAll("button.maximize")) {
|
||||
e.addEventListener("click", e => this.maximize(e))
|
||||
|
@ -73,6 +87,19 @@ class VailClient {
|
|||
this.inputInit("#rx-delay", e => {
|
||||
this.rxDelay = e.target.value * Second
|
||||
})
|
||||
this.inputInit("#masterGain", e => {
|
||||
this.outputs.SetGain(e.target.value / 100)
|
||||
})
|
||||
this.inputInit(
|
||||
"#rx-tone",
|
||||
e => this.outputs.SetMIDINote(false, e.target.value),
|
||||
Music.MIDINoteName,
|
||||
)
|
||||
this.inputInit(
|
||||
"#tx-tone",
|
||||
e => this.outputs.SetMIDINote(true, e.target.value),
|
||||
Music.MIDINoteName,
|
||||
)
|
||||
this.inputInit("#telegraph-buzzer", e => {
|
||||
this.setTelegraphBuzzer(e.target.checked)
|
||||
})
|
||||
|
@ -86,10 +113,11 @@ class VailClient {
|
|||
this.setTimingCharts(true)
|
||||
|
||||
// Turn off the "muted" symbol when we can start making noise
|
||||
Outputs.AudioReady()
|
||||
globalAudioContext.resume()
|
||||
.then(() => {
|
||||
console.log("Audio context ready")
|
||||
document.querySelector("#muted").classList.add("is-hidden")
|
||||
for (let e of document.querySelectorAll(".muted")) {
|
||||
e.classList.add("is-hidden")
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
|
@ -300,8 +328,9 @@ class VailClient {
|
|||
*
|
||||
* @param {string} selector CSS path to the element
|
||||
* @param {function} callback Callback to call with any new value that is set
|
||||
* @param {function} transform A function to transform the value into displayed text
|
||||
*/
|
||||
inputInit(selector, callback) {
|
||||
inputInit(selector, callback, transform=null) {
|
||||
let element = document.querySelector(selector)
|
||||
if (!element) {
|
||||
console.warn("Unable to find an input to init", selector)
|
||||
|
@ -322,8 +351,12 @@ class VailClient {
|
|||
}
|
||||
localStorage[element.id] = value
|
||||
|
||||
let displayValue = value
|
||||
if (transform) {
|
||||
displayValue = transform(value)
|
||||
}
|
||||
if (outputElement) {
|
||||
outputElement.value = value
|
||||
outputElement.value = displayValue
|
||||
}
|
||||
if (callback) {
|
||||
callback(e)
|
||||
|
|
Loading…
Reference in New Issue