mirror of https://github.com/nealey/vail.git
528 lines
12 KiB
JavaScript
528 lines
12 KiB
JavaScript
// jshint asi:true
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const lowFreq = 660
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const highFreq = lowFreq * 6 / 5 // Perfect minor third
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const errorFreq = 30
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const DIT = 1
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const DAH = 3
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class Iambic {
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constructor(beginTxFunc, endTxFunc) {
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this.beginTxFunc = beginTxFunc
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this.endTxFunc = endTxFunc
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this.intervalDuration = null
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this.state = this.stateBegin
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this.ditDown = false
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this.dahDown = false
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}
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/**
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* Set a new interval (transmission rate)
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*
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* @param {number} duration New interval duration, in ms
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*/
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SetIntervalDuration(duration) {
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this.intervalDuration = duration
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if (this.interval) {
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clearInterval(this.interval)
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this.interval = setInterval(e => this.pulse(), duration)
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}
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}
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// An interval has passed, call whatever the current state function is
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pulse(event) {
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this.state()
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}
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stateBegin() {
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if (this.ditDown) {
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this.stateDit()
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} else if (this.dahDown) {
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this.stateDah()
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} else {
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clearInterval(this.interval)
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this.interval = null
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}
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}
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stateDit() {
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// Send a dit
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this.beginTxFunc()
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this.state = this.stateDitEnd
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}
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stateDitEnd() {
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this.endTxFunc()
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this.state = this.stateDitNext
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}
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stateDitNext() {
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if (this.dahDown) {
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this.state = this.stateDah
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} else {
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this.state = this.stateBegin
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}
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this.state()
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}
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stateDah() {
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// Send a dah
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this.beginTxFunc()
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this.state = this.stateDah2
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}
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stateDah2() {
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this.state = this.stateDah3
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}
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stateDah3() {
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this.state = this.stateDahEnd
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}
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stateDahEnd() {
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this.endTxFunc()
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this.state = this.stateDahNext
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}
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stateDahNext() {
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if (this.ditDown) {
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this.state = this.stateDit
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} else {
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this.state = this.stateBegin
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}
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this.state()
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}
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/**
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* Edge trigger on key press or release
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*
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* @param {boolean} down True if key was pressed, false if released
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* @param {number} key DIT or DAH
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*/
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Key(down, key) {
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if (key == DIT) {
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this.ditDown = down
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} else if (key == DAH) {
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this.dahDown = down
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}
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// Not pulsing yet? Start right away!
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if (! this.interval) {
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this.interval = setInterval(e => this.pulse(), this.intervalDuration)
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this.pulse()
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}
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}
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}
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class Buzzer {
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// Buzzers keep two oscillators: one high and one low.
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// They generate a continuous waveform,
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// and we change the gain to turn the pitches off and on.
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//
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// This also implements a very quick ramp-up and ramp-down in gain,
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// in order to avoid "pops" (square wave overtones)
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// that happen with instant changes in gain.
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constructor(txGain=0.3) {
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this.txGain = txGain
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this.ac = new AudioContext()
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this.lowGain = this.create(lowFreq)
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this.highGain = this.create(highFreq)
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this.errorGain = this.create(errorFreq, "square")
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}
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create(frequency, type="sine") {
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let gain = this.ac.createGain()
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gain.connect(this.ac.destination)
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gain.gain.value = 0
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let osc = this.ac.createOscillator()
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osc.type = type
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osc.connect(gain)
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osc.frequency.value = frequency
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osc.start()
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return gain
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}
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gain(high) {
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if (high) {
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return this.highGain.gain
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} else {
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return this.lowGain.gain
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}
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}
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/**
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* Convert clock time to AudioContext time
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*
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* @param {number} when Clock time in ms
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* @return {number} AudioContext offset time
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*/
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acTime(when) {
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if (! when) {
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return this.ac.currentTime
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}
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let acOffset = Date.now() - this.ac.currentTime*1000
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let acTime = (when - acOffset) / 1000
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return acTime
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}
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/**
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* Set gain
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*
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* @param {number} gain Value (0-1)
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*/
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SetGain(gain) {
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this.txGain = gain
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}
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/**
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* Play an error tone
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*/
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ErrorTone() {
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this.errorGain.gain.setTargetAtTime(this.txGain * 0.5, this.ac.currentTime, 0.001)
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this.errorGain.gain.setTargetAtTime(0, this.ac.currentTime + 0.2, 0.001)
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}
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/**
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* Begin buzzing at time
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*
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* @param {boolean} high High or low pitched tone
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* @param {number} when Time to begin (null=now)
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*/
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Buzz(high, when=null) {
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let gain = this.gain(high)
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let acWhen = this.acTime(when)
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this.ac.resume()
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gain.setTargetAtTime(this.txGain, acWhen, 0.001)
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}
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/**
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* End buzzing at time
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*
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* @param {boolean} high High or low pitched tone
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* @param {number} when Time to begin (null=now)
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*/
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Silence(high, when=null) {
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let gain = this.gain(high)
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let acWhen = this.acTime(when)
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gain.setTargetAtTime(0, acWhen, 0.001)
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}
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/**
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* Buzz for a duration at time
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*
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* @param {boolean} high High or low pitched tone
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* @param {number} when Time to begin (ms since 1970-01-01Z, null=now)
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* @param {number} duration Duration of buzz (ms)
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*/
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BuzzDuration(high, when, duration) {
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this.Buzz(high, when)
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this.Silence(high, when+duration)
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}
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}
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class Vail {
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constructor() {
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this.sent = []
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this.lagTimes = [0]
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this.rxDurations = [0]
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this.rxDelay = 0 // Milliseconds to add to incoming timestamps
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this.beginTxTime = null // Time when we began transmitting
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this.openSocket()
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// Listen to HTML buttons
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for (let e of document.querySelectorAll("button.key")) {
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e.addEventListener("contextmenu", e => {e.preventDefault(); return false})
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e.addEventListener("touchstart", e => this.keyButton(e))
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e.addEventListener("touchend", e => this.keyButton(e))
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e.addEventListener("mousedown", e => this.keyButton(e))
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e.addEventListener("mouseup", e => this.keyButton(e))
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}
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// Listen for keystrokes
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document.addEventListener("keydown", e => this.key(e))
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document.addEventListener("keyup", e => this.key(e))
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// Make helpers
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this.iambic = new Iambic(() => this.beginTx(), () => this.endTx())
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this.buzzer = new Buzzer()
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// Listen for slider values
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this.inputInit("#iambic-duration", e => this.iambic.SetIntervalDuration(e.target.value))
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this.inputInit("#rx-delay", e => {this.rxDelay = Number(e.target.value)})
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// Show what repeater we're on
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let repeater = (new URL(location)).searchParams.get("repeater") || "Default"
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document.querySelector("#repeater").textContent = repeater
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// Request MIDI access
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if (navigator.requestMIDIAccess) {
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navigator.requestMIDIAccess()
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.then(a => this.midiInit(a))
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}
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}
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openSocket() {
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// Set up WebSocket
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let wsUrl = new URL(window.location)
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wsUrl.protocol = wsUrl.protocol.replace("http", "ws")
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wsUrl.pathname += "chat"
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this.socket = new WebSocket(wsUrl)
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this.socket.addEventListener("message", e => this.wsMessage(e))
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this.socket.addEventListener("close", e => this.openSocket())
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}
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inputInit(selector, func) {
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let element = document.querySelector(selector)
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let storedValue = localStorage[element.id]
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if (storedValue) {
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element.value = storedValue
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}
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let outputElement = document.querySelector(selector + "-value")
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element.addEventListener("input", e => {
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localStorage[element.id] = element.value
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if (outputElement) {
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outputElement.value = element.value
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}
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func(e)
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})
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element.dispatchEvent(new Event("input"))
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}
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midiInit(access) {
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this.midiAccess = access
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for (let input of this.midiAccess.inputs.values()) {
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input.addEventListener("midimessage", e => this.midiMessage(e))
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}
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this.midiAccess.addEventListener("statechange", e => this.midiStateChange(e))
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}
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midiStateChange(event) {
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// XXX: it's not entirely clear how to handle new devices showing up.
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// XXX: possibly we go through this.midiAccess.inputs and somehow only listen on new things
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}
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midiMessage(event) {
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let data = Array.from(event.data)
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let begin
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let cmd = data[0] >> 4
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let chan = data[0] & 0xf
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switch (cmd) {
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case 9:
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begin = true
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break
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case 8:
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begin = false
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break
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default:
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return
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}
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switch (data[1] % 12) {
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case 0: // C
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this.straightKey(begin)
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break
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case 1: // C#
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this.iambic.Key(begin, DIT)
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break
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case 2: // D
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this.iambic.Key(begin, DAH)
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break
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default:
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return
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}
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}
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error(msg) {
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let now = new Date()
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let e = document.querySelector("#errors")
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if (e) {
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let p = e.appendChild(document.createElement("p"))
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p.innerText = "[" + now.toLocaleTimeString() + "] " + msg
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e.scrollTop = e.scrollHeight
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}
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this.buzzer.ErrorTone()
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}
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beginTx() {
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this.beginTxTime = Date.now()
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this.buzzer.Buzz(true)
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}
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endTx() {
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let endTxTime = Date.now()
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let duration = endTxTime - this.beginTxTime
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this.buzzer.Silence(true)
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this.wsSend(this.beginTxTime, duration)
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this.beginTxTime = null
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}
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updateReading(selector, value) {
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let e = document.querySelector(selector)
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if (e) {
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e.value = value
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}
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}
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updateReadings() {
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let avgLag = this.lagTimes.reduce((a,b) => (a+b)) / this.lagTimes.length
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let longestRx = this.rxDurations.reduce((a,b) => Math.max(a,b))
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let suggestedDelay = (avgLag + longestRx) * 1.2
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this.updateReading("#lag-value", avgLag.toFixed())
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this.updateReading("#longest-rx-value", longestRx)
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this.updateReading("#suggested-delay-value", suggestedDelay.toFixed())
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}
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addLagReading(duration) {
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this.lagTimes.push(duration)
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while (this.lagTimes.length > 20) {
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this.lagTimes.shift()
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}
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this.updateReadings()
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}
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addRxDuration(duration) {
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this.rxDurations.push(duration)
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while (this.rxDurations.length > 20) {
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this.rxDurations.shift()
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}
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this.updateReadings()
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}
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wsSend(time, duration) {
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let msg = [time, duration]
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let jmsg = JSON.stringify(msg)
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this.socket.send(jmsg)
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this.sent.push(jmsg)
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}
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wsMessage(event) {
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let now = Date.now()
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let jmsg = event.data
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let msg
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try {
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msg = JSON.parse(jmsg)
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}
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catch(err) {
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console.log(err, msg)
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return
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}
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let beginTxTime = msg[0]
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let durations = msg.slice(1)
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let sent = this.sent.filter(e => e != jmsg)
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if (sent.length < this.sent.length) {
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// We're getting our own message back, which tells us our lag.
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// We shouldn't emit a tone, though.
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let totalDuration = durations.reduce((a,b) => a+b)
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this.sent = sent
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this.addLagReading(now - beginTxTime - totalDuration)
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return
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}
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let adjustedTxTime = beginTxTime+this.rxDelay
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if (adjustedTxTime < now) {
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this.error("Packet requested playback " + (now - adjustedTxTime) + "ms in the past. Increase receive delay!")
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return
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}
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// Every other value is a silence duration
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let tx = true
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for (let duration of durations) {
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duration = Number(duration)
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if (tx && (duration > 0)) {
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this.buzzer.BuzzDuration(false, adjustedTxTime, duration)
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this.addRxDuration(duration)
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}
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adjustedTxTime = Number(adjustedTxTime) + duration
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tx = !tx
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}
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}
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straightKey(begin) {
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if (begin) {
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this.beginTx()
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} else {
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this.endTx()
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}
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}
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key(event) {
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if (event.repeat) {
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// Ignore key repeats generated by the OS, we do this ourselves
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return
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}
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let begin = event.type.endsWith("down")
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if ((event.code == "KeyZ") || (event.code == "Period")) {
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event.preventDefault()
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this.iambic.Key(begin, DIT)
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}
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if ((event.code == "KeyX") || (event.code == "Slash")) {
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event.preventDefault()
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this.iambic.Key(begin, DAH)
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}
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if ((event.code == "KeyC") || (event.code == "Comma") || (event.key == "Shift")) {
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event.preventDefault()
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if (begin) {
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this.beginTx()
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} else {
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this.endTx()
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}
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}
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}
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keyButton(event) {
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let begin = event.type.endsWith("down") || event.type.endsWith("start")
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event.preventDefault()
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if (event.target.id == "dah") {
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this.iambic.Key(begin, DAH)
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} else if ((event.target.id == "dit") && (event.button == 2)) {
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this.iambic.Key(begin, DAH)
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} else if (event.target.id == "dit") {
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this.iambic.Key(begin, DIT)
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} else if (event.target.id == "key") {
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this.straightKey(begin)
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} else if ((event.target.id == "ck") && begin) {
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this.Test()
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}
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}
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/**
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* Send "CK" to server, and don't squelch the repeat
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*/
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Test() {
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let dit = Number(document.querySelector("#iambic-duration-value").value)
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let dah = dit * 3
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let s = dit
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let msg = [
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Date.now(),
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dah, s, dit, s, dah, s, dit,
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s * 3,
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dah, s, dit, s, dah
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]
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this.wsSend(Date.now(), 0) // Get round-trip time
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this.socket.send(JSON.stringify(msg))
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}
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}
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function vailInit() {
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window.app = new Vail()
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}
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if (document.readyState === "loading") {
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document.addEventListener("DOMContentLoaded", vailInit)
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} else {
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vailInit()
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}
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