Fix URL and a few other display tweaks
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28
README.md
28
README.md
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@ -16,6 +16,34 @@ form different ideas about what it's displaying.
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That's cool.
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That's cool.
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Network Server
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--------------
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If you provide a wallart server in
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`network-server.h`,
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the program will periodically fetch an image/animation from it,
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and display that image/animation.
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Because the fetch takes some time,
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one of the animation patterns actually shows progress of the fetch.
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It's the one with the four lights of the same color.
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After it's either succeeded or failed,
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it stays on that color for a while,
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so you can tell how everything is going.
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Here's what the colors indicate:
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Color it stays on | Status
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--- | ---
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Blue | Unable to connect to access point
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Aqua | Some sort of problem initiating the HTTPS request (DNS?)
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Green | HTTPS server request failed (404 or similar)
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Yellow | Image download failed
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Orange | Everything worked!
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A happy setup will cycle through each color once,
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and then display orange for a while.
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Philosophy
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Philosophy
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----------
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----------
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@ -5,6 +5,6 @@
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*
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*
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* https://git.woozle.org/neale/wallart-server
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* https://git.woozle.org/neale/wallart-server
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*/
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*/
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//#define ART_HOSTNAME "wallart.your.site"
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#define ART_HOSTNAME "www.woozle.org"
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#define ART_PORT 443
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#define ART_PORT 443
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#define ART_PATH "/wallart/wallart.bin"
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#define ART_PATH "/wallart/wallart.bin"
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@ -1,7 +1,7 @@
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#include <FastLED.h>
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#include <FastLED.h>
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#include <WiFiManager.h>
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#include <WiFiManager.h>
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#include <esp_wifi.h>
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#include <esp_wifi.h>
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#include <HTTPClient.h>
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#include <HTTPClient.h>
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#include <WiFiClientSecure.h>
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#include <WiFiClientSecure.h>
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#include "network.h"
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#include "network.h"
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67
wallart.ino
67
wallart.ino
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@ -3,15 +3,12 @@
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#include <WiFiClientSecure.h>
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#include <WiFiClientSecure.h>
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#include "picker.h"
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#include "picker.h"
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#include "network.h"
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#include "network.h"
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#include "network-server.h"
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#define NEOPIXEL_PIN 32
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#define NEOPIXEL_PIN 32
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#define GRIDLEN 64
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#define GRIDLEN 64
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#define WFM_PASSWORD "artsy fartsy"
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#define WFM_PASSWORD "artsy fartsy"
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#define ART_HOSTNAME "sweetums.woozle.org"
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#define ART_PORT 443
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#define ART_PATH "/public/wallart.bin"
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#define MILLISECOND 1
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#define MILLISECOND 1
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#define SECOND (1000 * MILLISECOND)
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#define SECOND (1000 * MILLISECOND)
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@ -21,7 +18,9 @@ CRGB grid[GRIDLEN];
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void setup() {
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void setup() {
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FastLED.addLeds<WS2812, NEOPIXEL_PIN, GRB>(grid, GRIDLEN);
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FastLED.addLeds<WS2812, NEOPIXEL_PIN, GRB>(grid, GRIDLEN);
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FastLED.setBrightness(32);
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FastLED.setBrightness(64);
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// Maybe it's the plexiglass but for my build I really need to dial back the red
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FastLED.setCorrection(0xc0ffff);
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network_setup(WFM_PASSWORD);
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network_setup(WFM_PASSWORD);
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}
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}
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@ -30,7 +29,8 @@ void fade(int cycles = 2) {
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int hue = random(256);
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int hue = random(256);
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for (int i = 0; i < reps; i++) {
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for (int i = 0; i < reps; i++) {
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for (int pos = 0; pos < 8; pos++) {
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for (int pos = 0; pos < 8; pos++) {
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grid[(i+pos) % GRIDLEN] = CHSV(hue, 255, pos * 32);
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uint8_t p = cm5xlat(8, (i+pos) % GRIDLEN);
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grid[p] = CHSV(hue, 255, pos * 32);
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}
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}
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FastLED.show();
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FastLED.show();
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pause(80);
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pause(80);
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@ -123,14 +123,28 @@ void conwayish(int cycles=5000) {
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}
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}
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}
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}
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void cm5(int cycles=200) {
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uint8_t cm5xlat(uint8_t width, uint8_t pos) {
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if (width == 0) {
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return pos;
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}
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uint8_t x = pos % width;
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uint8_t y = pos / width;
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uint8_t odd = y % 2;
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return (y*width) + ((width-x-1)*odd) + (x*(1-odd));
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}
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void cm5(uint8_t width=0, int cycles=200) {
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for (int frame = 0; frame < cycles; frame++) {
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for (int frame = 0; frame < cycles; frame++) {
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int val = 127 * random(2);
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int val = 127 * random(2);
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for (int pos = 0; pos < GRIDLEN; pos++) {
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for (uint8_t pos = 0; pos < GRIDLEN; pos++) {
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uint8_t xpos = cm5xlat(width, pos);
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if (pos < GRIDLEN-1) {
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if (pos < GRIDLEN-1) {
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grid[pos] = grid[pos + 1];
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uint8_t x2pos = cm5xlat(width, pos+1);
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grid[xpos] = grid[x2pos];
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} else {
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} else {
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grid[pos] = CHSV(0, 255, val);
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grid[xpos] = CHSV(0, 255, val);
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}
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}
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}
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}
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FastLED.show();
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FastLED.show();
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@ -169,26 +183,28 @@ uint8_t netgetStatus(uint8_t hue) {
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void netget(int count=60) {
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void netget(int count=60) {
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uint8_t hue = netgetStatus(HUE_BLUE);
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uint8_t hue = netgetStatus(HUE_BLUE);
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#if defined(ART_HOSTNAME) && defined(ART_PORT) && defined(ART_PATH)
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if (connected()) {
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if (connected()) {
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WiFiClientSecure scli;
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WiFiClientSecure scli;
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hue = netgetStatus(hue - 32);
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hue = netgetStatus(HUE_AQUA);
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scli.setInsecure();
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scli.setInsecure();
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HttpClient https(scli, ART_HOSTNAME, ART_PORT);
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HttpClient https(scli, ART_HOSTNAME, ART_PORT);
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do {
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do {
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if (https.get(ART_PATH) != 0) break;
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if (https.get(ART_PATH) != 0) break;
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hue = netgetStatus(hue - 32);
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hue = netgetStatus(HUE_GREEN);
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if (https.skipResponseHeaders() != HTTP_SUCCESS) break;
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if (https.skipResponseHeaders() != HTTP_SUCCESS) break;
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hue = netgetStatus(hue - 32);
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hue = netgetStatus(HUE_YELLOW);
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int artlen = https.read((uint8_t *)NetArt, sizeof(NetArt));
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int artlen = https.read((uint8_t *)NetArt, sizeof(NetArt));
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hue = netgetStatus(hue - 32);
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hue = netgetStatus(HUE_ORANGE);
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NetArtFrames = (artlen / 3) / GRIDLEN;
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NetArtFrames = (artlen / 3) / GRIDLEN;
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} while(false);
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} while(false);
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https.stop();
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https.stop();
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}
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}
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#endif
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for (int i = 0; i < count; i++) {
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for (int i = 0; i < count; i++) {
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netgetStatus(hue);
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netgetStatus(hue);
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@ -208,8 +224,17 @@ void spinner(int count=32) {
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void loop() {
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void loop() {
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Picker p;
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Picker p;
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uint8_t getprob = 4;
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if (p.Pick(1)) {
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if ((NetArtFrames == 0) || !connected()) {
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getprob = 16;
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}
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if (p.Pick(getprob)) {
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netget();
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} else if (p.Pick(4)) {
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netart();
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} else if (p.Pick(1)) {
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fade();
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fade();
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singleCursor(20);
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singleCursor(20);
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} else if (p.Pick(1)) {
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} else if (p.Pick(1)) {
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@ -220,11 +245,11 @@ void loop() {
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conwayish();
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conwayish();
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} else if (p.Pick(8)) {
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} else if (p.Pick(8)) {
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glitchPulse();
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glitchPulse();
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} else if (p.Pick(8)) {
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} else if (p.Pick(2)) {
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cm5();
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cm5(0);
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} else if (p.Pick(8)) {
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} else if (p.Pick(2)) {
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netart();
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cm5(8);
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} else if (p.Pick(4) || !connected()) {
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} else if (p.Pick(2)) {
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netget();
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cm5(16);
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}
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}
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}
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}
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