woozle-scoreboard/res/scoreboard.js

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/*
* LADD Roller Derby Scoreboard
* Copyright © 2011 Neale Pickett <neale@woozle.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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/* You can only have one scoreboard per page. This limitation is mostly
* because elements need specific id= attributes, and these attribumets
* must be unique within a page.
*
* Corollary: don't change element ids without making a corresponding
* change in this file.
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*/
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/* Tunables */
jam_time = 120000;
lineup_time = 30000;
period_time = 1800000;
var presets = {
"WFTDA": [1800, 120, 30],
"USARS": [1800, 90, 30],
"MADE": [900, 90, 30]
}
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/* State names */
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var SETUP = 0; // !P 30:00 !J 2:00
var JAM = 1; // P J 2:00
var LINEUP = 2; // P J 1:00
var TIMEOUT = 3; // !P J 1:00
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var periodtext = [
chrome.i18n.getMessage("timeToGame"),
chrome.i18n.getMessage("period1"),
chrome.i18n.getMessage("halftime"),
chrome.i18n.getMessage("period2")
];
var jamtext = [
chrome.i18n.getMessage("jam"),
chrome.i18n.getMessage("lineup"),
chrome.i18n.getMessage("timeout"),
chrome.i18n.getMessage("setup")
];
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var period = 0;
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var jamno = 0;
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var state = SETUP;
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var timer_updates = [];
function update() {
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for (var i in timer_updates) {
var u = timer_updates[i];
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u();
}
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}
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// Create a timer on [element].
// If [callback] is defined, call it when time runs out.
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function startTimer(element, callback) {
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var startTime;
var running = false;
var set_duration = 0;
var duration = 0;
var className;
// Re-calculate and update displayed time
function refresh () {
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var remain = Math.abs(Math.ceil(element.remaining() / 1000));
var min = Math.floor(remain / 60);
var sec = remain % 60;
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// Set classes
element.className = className;
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if ((! className) && (remain <= 20)) {
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element.className += " lowtime";
}
if (! running) {
element.className += " paused";
}
// Has the timer run out?
if ((set_duration > 0) && (remain <= 0)) {
duration = 0;
sec = 0;
running = false;
if (callback) {
callback();
}
}
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sec = Math.ceil(sec);
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// Zero-pad
if (sec < 10) {
sec = "0" + sec;
}
var t = min + ":" + sec;
if (t != element.innerHTML) {
element.innerHTML = t;
}
}
// Return remaining time in milliseconds
element.remaining = function() {
if (running) {
var now = (new Date()).getTime();
return duration - (now - startTime);
} else {
return duration;
}
}
// Set timer to [d] milliseconds.
// Put element into class [cn], if set.
element.set = function(t, cn) {
startTime = (new Date()).getTime();
set_duration = t;
duration = t;
className = cn;
refresh();
}
// Start timer
element.start = function() {
if (! running) {
startTime = (new Date()).getTime();
running = true;
}
refresh();
}
// Stop timer
element.stop = function() {
if (running) {
duration = element.remaining();
running = false;
}
refresh();
}
timer_updates.push(refresh);
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}
// Transition state machine based on state
function transition(newstate) {
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var jt = e("jam");
var pt = e("period");
var jtext = e("jamtext");
var jno = e("jamno");
if ((newstate === undefined) || (newstate == state)) {
return;
}
if ((state == SETUP) && window.penalties) {
penalties_duck();
}
state = newstate;
if (state == JAM) {
pt.start();
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jt.set(jam_time);
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jt.start();
jtext.innerHTML = jamtext[0];
jamno += 1;
jno.innerHTML = jamno;
} else if (state == LINEUP) {
pt.start();
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jt.set(lineup_time, "lineup");
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jt.start();
jtext.innerHTML = jamtext[1];
} else if (state == TIMEOUT) {
pt.stop();
if (pt.remaining() <= 0) {
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pt.set(period_time);
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}
jt.set(0, "timeout");
jt.start();
jtext.innerHTML = jamtext[2];
}
// Reset lead jammer indicators
e("jammer-a").className = "";
e("jammer-b").className = "";
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}
/***********************************
* Notices
*/
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var notices = [
false,
'<embed src="res/Zounds.swf" type="text/html">',
'<embed src="res/Ouch.swf" type="text/html">',
'<embed src="res/Pow.swf" type="text/html">',
'<embed src="res/HolyShot.swf" type="text/html">',
'<embed src="res/FasterFaster.swf" type="text/html">',
'<embed src="res/BadGirl.swf" type="text/html">',
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'<embed src="res/banana.gif" type="image/gif">',
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];
var notice_timer;
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function notice_expire() {
var c = document.getElementById("notice");
c.innerHTML = "";
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c.style.display = "none";
}
function notice(n) {
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var c = document.getElementById("notice");
c.style.display = "block";
if (notices[n]) {
c.innerHTML = notices[n];
clearTimeout(notice_timer);
notice_timer = setTimeout(function() {notice_expire()}, 8000);
} else {
notice_expire();
}
}
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function e(id) {
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ret = document.getElementById(id);
if (! ret) {
return Array();
}
return ret;
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}
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function score(team, points) {
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var te = document.getElementById("score-" + team);
var ts = Number(te.innerHTML);
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ts += points;
te.innerHTML = ts;
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}
/***********************************
* Event handlers
*/
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var logo = {a:-1, b:-1};
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function leadJammer(team) {
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tgt = e("jammer-" + team);
var on = ! tgt.className;
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e("jammer-a").className = "";
e("jammer-b").className = "";
if (on) tgt.className = "lead";
}
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function handle(event) {
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var tgt = event.target || window.event.srcElement;
var team = tgt.id.substr(tgt.id.length - 1);
var adj = event.shiftKey?-1:1;
var mod = (event.ctrlKey || event.altKey);
var newstate;
switch (tgt.id) {
case "logo-a":
case "logo-b":
if (state == SETUP) {
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var t, name;
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logo[team] = (teams.length + logo[team] + adj) % teams.length;
t = teams[logo[team]];
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name = t[0];
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e("name-" + team).innerHTML = name;
tgt.src = "logos/" + t[1];
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if (window.penalties) {
penalties_setTeamName(team, t[0]);
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}
} else {
score(team, -adj);
}
break;
case "jammer-a":
case "jammer-b":
leadJammer(team);
break;
case "timeouts-a":
case "timeouts-b":
// Allow for timeouts > 3
var v = Number(tgt.innerHTML);
v -= adj;
if (v == -1) v = 3;
tgt.innerHTML = v;
break;
case "period":
if ((state == SETUP) || (state == TIMEOUT)) {
// Nothin'
} else {
newstate = TIMEOUT;
}
break;
case "periodtext":
var pt;
if (mod) {
pt = prompt("Enter new period indicator text", tgt.innerHTML);
} else {
var ptl = periodtext.length;
period = (period + ptl + adj) % ptl;
pt = periodtext[period];
}
if (pt) {
tgt.innerHTML = pt;
if (state == TIMEOUT) {
jamno = 0;
e("jamno").innerHTML = jamno;
}
}
break;
case "jam":
if (state == JAM) {
newstate = LINEUP;
} else {
newstate = JAM;
}
break;
case "jamno":
jamno -= adj;
tgt.innerHTML = jamno;
break;
case "score-a":
case "score-b":
if (state == SETUP) {
var s = prompt("Enter score for team " + team, tgt.innerHTML);
if (s) {
tgt.innerHTML = s;
}
} else {
score(team, adj);
}
break;
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case "prefs":
chrome.app.window.create("../options.html");
break;
case "close":
window.close();
break;
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}
transition(newstate);
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}
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function key(event) {
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var e = event || window.event;
var k = e.which || e.keyCode || 0;
var c;
var newstate;
switch (k) {
case 32:
c = " ";
break;
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case 38:
c = "up";
break;
case 40:
c = "down";
break;
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case 188:
c = ",";
break;
case 190:
c = ".";
break;
case 221:
c = e.shiftKey ? "}" : "]";
break;
case 219:
c = e.shiftKey ? "{" : "[";
break;
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default:
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if ((k >= 48) && (k <= 90)) {
c = String.fromCharCode(k);
if (! e.shiftKey) {
c = c.toLowerCase();
}
} else {
c = null;
}
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break;
}
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bige = e;
console.log("Key " + k + " pressed: " + c + " === " + e.which);
switch (c) {
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case "up":
if ((state == TIMEOUT) || (state == SETUP)) {
var pt = document.getElementById("period");
var rem = pt.remaining();
pt.set(rem + 1000);
}
break;
case "down":
if ((state == TIMEOUT) || (state == SETUP)) {
var pt = document.getElementById("period");
var rem = pt.remaining();
pt.set(rem - 1000);
}
break;
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case " ":
if (state == JAM) {
newstate = LINEUP;
} else {
newstate = JAM;
}
break;
case "t":
newstate = TIMEOUT;
break;
case "a":
case "[":
score('a', 1);
break;
case "b":
case "]":
score('b', 1);
break;
case "A":
case "{":
score('a', -1);
break;
case "B":
case "}":
score('b', -1);
break;
case ",":
leadJammer('a');
break;
case ".":
leadJammer('b');
break;
case "1":
case "2":
case "3":
case "4":
case "5":
case "6":
case "7":
case "8":
case "9":
case "0":
var n = Number(c);
window.notice(n);
}
transition(newstate);
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}
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function save() {
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chrome.storage.local.set(
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{
"period_clock": e("period").remaining(),
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"score_a": e("score-a").innerHTML,
"score_b": e("score-b").innerHTML,
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"name_a": e("name-a").innerHTML,
"name_b": e("name-b").innerHTML,
"logo_a": e("logo-a").src,
"logo_b": e("logo-b").src,
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"period_time": period_time,
"jam_time": jam_time,
"lineup_time": lineup_time,
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}
);
}
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function ei(name) {
el = e(name);
if (el.addEventListener) {
el.addEventListener("click", handle, false);
}
return el;
}
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function start() {
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resize();
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var p = document.getElementById("period");
var j = document.getElementById("jam");
var c;
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// XXX: I think, instead of null, you can pass in a dictionary of defaults
function load(state) {
ei("name-a").innerHTML = state.name_a || "Home";
ei("name-b").innerHTML = state.name_b || "Vis";
ei("logo-a").src = state.logo_a || "logos/black.png";
ei("logo-b").src = state.logo_b || "logos/white.png";
ei("score-a").innerHTML = state.score_a || 0;
ei("score-b").innerHTML = state.score_b || 0;
ei("timeouts-a").innerHTML = state.timeout_a || 3;
ei("timeouts-b").innerHTML = state.timeout_b || 3;
period = state.period || 0;
jamno = state.jamno || 0;
var c = state.period_clock || 1800000;
startTimer(p);
p.set(c);
}
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chrome.storage.local.get(null, load);
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ei("jammer-a");
ei("jammer-b");
ei("period");
ei("jam");
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ei("prefs");
ei("close");
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ei("periodtext").innerHTML = periodtext[period];
ei("jamtext").innerHTML = jamtext[3];
transition();
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startTimer(j);
j.set(jam_time);
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save_timer = setInterval(save, 10000); // Every 10 seconds
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update_itimer = setInterval(update, 200); // 5 times a second
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}
function resize() {
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var w, h;
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w = window.innerWidth / 7;
h = window.innerHeight / 5;
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document.body.style.fontSize = Math.min(w, h) + 'px';
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}
window.onload = start;
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document.onkeydown = key; // IE requires document, not window
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window.onresize = resize;