mirror of https://github.com/nealey/Simon-Says
Add Examples
Added examples from https://www.sparkfun.com/tutorials/203
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/*
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Simon Experiments #1
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Blink
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Pete Lewis
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Sparkfun Electronics
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10/13/2010
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This example code is in the public domain.
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//////////////////////////////////////////////////
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SETUP & UPLOAD INSTRUCTIONS
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1. Select "Tools" from the upper window menu.
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2. Select "Serial Port" and then select the COM PORT that your FTDI BASIC is connected on. (It most likely will be the COM 2 or higher).
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3. Select "Tools", then "Board", then "LilyPad Arduino w/ ATmega328"
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4. Click on the "upload button" - it looks like a box with an arrow to the right.
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//////////////////////////////////////////////////
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*/
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int ledPin = 3; // The simon board has 4 LEDs on it.
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// For this example, we're just going to use one.
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// The other LEDs are on pins 3,5,10 and 13.
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// For fun, try switching "ledPin" to another LED and see what happens!
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// The setup() funtion runs once, when the sketch starts
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void setup() {
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// initialize the digital pin as an output:
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pinMode(ledPin, OUTPUT);
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}
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// the loop() function runs over and over again,
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// as long as the Arduino has power
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void loop()
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{
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digitalWrite(ledPin, HIGH); // set the LED on
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delay(1000); // wait for a second
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digitalWrite(ledPin, LOW); // set the LED off
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delay(1000); // wait for a second
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}
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/*
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Simon Experiments #1
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Blink
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Pete Lewis
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Sparkfun Electronics
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10/13/2010
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||||
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//////////////////////////////////////////////////
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SETUP & UPLOAD INSTRUCTIONS
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||||
1. Select "Tools" from the upper window menu.
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||||
2. Select "Serial Port" and then select the COM PORT that your FTDI BASIC is connected on. (It most likely will be the COM 2 or higher).
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||||
3. Select "Tools", then "Board", then "LilyPad Arduino w/ ATmega328"
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4. Click on the "upload button" - it looks like a box with an arrow to the right.
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//////////////////////////////////////////////////
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*/
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#include "WProgram.h"
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void setup();
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void loop();
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int ledPin = 3; // The simon board has 4 LEDs on it.
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// For this example, we're just going to use one.
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// The other LEDs are on pins 3,5,10 and 13.
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// For fun, try switching "ledPin" to another LED and see what happens!
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// The setup() funtion runs once, when the sketch starts
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void setup() {
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// initialize the digital pin as an output:
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pinMode(ledPin, OUTPUT);
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}
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// the loop() function runs over and over again,
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// as long as the Arduino has power
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void loop()
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{
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digitalWrite(ledPin, HIGH); // set the LED on
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delay(1000); // wait for a second
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digitalWrite(ledPin, LOW); // set the LED off
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delay(1000); // wait for a second
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}
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int main(void)
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{
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init();
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setup();
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for (;;)
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loop();
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return 0;
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}
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/*
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Simon Experiments #2
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Button
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Pete Lewis
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Sparkfun Electronics
|
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10/13/2010
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||||
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This example code is in the public domain.
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//////////////////////////////////////////////////
|
||||
SETUP & UPLOAD INSTRUCTIONS
|
||||
1. Select "Tools" from the upper window menu.
|
||||
2. Select "Serial Port" and then select the COM PORT that your FTDI BASIC is connected on. (It most likely will be the COM 2 or higher).
|
||||
3. Select "Tools", then "Board", then "LilyPad Arduino w/ ATmega328"
|
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4. Click on the "upload button" - it looks like a box with an arrow to the right.
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//////////////////////////////////////////////////
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*/
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int ledPin = 3; // The simon board has 4 LEDs on it.
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// For this example, we're just going to use one.
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// The other LEDs are on pins 3,5,10 and 13.
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// For fun, try switching "ledPin" to another pin number and see what happens!
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int buttonPin = 2; // The simon board has 4 BUTTONS on it.
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// For this example, we're just going to use one.
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// The other BUTTONS are on pins 2,6,9 and 12.
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// For fun, try switching "buttonPin" to another pin number and see what happens!
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int button_state; // This variable will be used to "store" the state of the button.
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// It will allow us to know whether the button is pressed or not.
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// The setup() funtion runs once, when the sketch starts
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void setup() {
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// initialize the led pin as an output:
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pinMode(ledPin, OUTPUT);
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// initialize the internal pull-up on the button pin:
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digitalWrite(buttonPin, HIGH);
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// initialize the button pin as an input:
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pinMode(buttonPin, INPUT);
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}
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// the loop() function runs over and over again,
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// as long as the Arduino has power
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void loop()
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{
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// Using the digitalRead() function, we can read the state of a pin, and know whether or not it is Logic HIGH or Logic LOW.
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// When you press the button, you are actually causing an electrical connection between the pin on the micro (buttonPin) and Logic LOW (aka GND).
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// Every time the loop starts over it will first set the variable "button_state" to the state of the pin.
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// It is refreshing every time the loop starts over.
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int button_state = digitalRead(buttonPin);
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// The second step in the loop is to actually do something with this variable.
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// In this next "if statement" we are going to decide to do something. Here we are going to turn on the ledPin for a second.
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if(button_state == 1){
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digitalWrite(ledPin, HIGH); // set the LED on
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delay(1000); // wait for a second
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digitalWrite(ledPin, LOW); // set the LED off
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}
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}
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/*
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Simon Experiments #2
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Button
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||||
Pete Lewis
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||||
Sparkfun Electronics
|
||||
10/13/2010
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
SETUP & UPLOAD INSTRUCTIONS
|
||||
1. Select "Tools" from the upper window menu.
|
||||
2. Select "Serial Port" and then select the COM PORT that your FTDI BASIC is connected on. (It most likely will be the COM 2 or higher).
|
||||
3. Select "Tools", then "Board", then "LilyPad Arduino w/ ATmega328"
|
||||
4. Click on the "upload button" - it looks like a box with an arrow to the right.
|
||||
//////////////////////////////////////////////////
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||||
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*/
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#include "WProgram.h"
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void setup();
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void loop();
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int ledPin = 3; // The simon board has 4 LEDs on it.
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// For this example, we're just going to use one.
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// The other LEDs are on pins 3,5,10 and 13.
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// For fun, try switching "ledPin" to another pin number and see what happens!
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|
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int buttonPin = 2; // The simon board has 4 BUTTONS on it.
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// For this example, we're just going to use one.
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// The other BUTTONS are on pins 2,6,9 and 12.
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// For fun, try switching "buttonPin" to another pin number and see what happens!
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int button_state; // This variable will be used to "store" the state of the button.
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// It will allow us to know whether the button is pressed or not.
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// The setup() funtion runs once, when the sketch starts
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void setup() {
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// initialize the led pin as an output:
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pinMode(ledPin, OUTPUT);
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// initialize the button pin as an input:
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pinMode(buttonPin, INPUT);
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}
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// the loop() function runs over and over again,
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// as long as the Arduino has power
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void loop()
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{
|
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|
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// Using the digitalRead() function, we can read the state of a pin, and know whether or not it is Logic HIGH or Logic LOW.
|
||||
// When you press the button, you are actually causing an electrical connection between the pin on the micro (buttonPin) and Logic HIGH (aka power).
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// Every time the loop starts over it will first set the variable "button_state" to the state of the pin.
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// It is refreshing every time the loop starts over.
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int button_state = digitalRead(buttonPin);
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// The second step in the loop is to actually do something with this variable.
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// In this next "if statement" we are going to decide to do something. Here we are going to turn on the ledPin for a second.
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if(button_state == 1){
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digitalWrite(ledPin, HIGH); // set the LED on
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delay(1000); // wait for a second
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digitalWrite(ledPin, LOW); // set the LED off
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}
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}
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int main(void)
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{
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init();
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setup();
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for (;;)
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loop();
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return 0;
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}
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:100400008091B0008F7705C0273029F48091B0002B
|
||||
:100410008F7D8093B000892F90E0880F991F8458BA
|
||||
:100420009F4FFC01A591B4918C9120E030E0842392
|
||||
:0E04300011F021E030E0C9010895F894FFCFEB
|
||||
:04043E0003000200B5
|
||||
:00000001FF
|
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|
@ -0,0 +1,13 @@
|
|||
|
||||
int ledPin = 3; // The simon board has 4 LEDs on it.
|
||||
// For this example, we're just going to use one.
|
||||
// The other LEDs are on pins 3,5,10 and 13.
|
||||
// For fun, try switching "ledPin" to another pin number and see what happens!
|
||||
|
||||
int buttonPin = 2; // The simon board has 4 BUTTONS on it.
|
||||
// For this example, we're just going to use one.
|
||||
// The other BUTTONS are on pins 2,6,9 and 12.
|
||||
// For fun, try switching "buttonPin" to another pin number and see what happens!
|
||||
|
||||
int button_state; // This variable will be used to "store" the state of the button.
|
||||
// It will allow us to know whether the button is pressed or not.
|
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|
@ -0,0 +1,69 @@
|
|||
/*
|
||||
Simon Experiments #2
|
||||
Buzzer
|
||||
Pete Lewis
|
||||
Sparkfun Electronics
|
||||
10/13/2010
|
||||
|
||||
This example code is in the public domain.
|
||||
|
||||
*/
|
||||
|
||||
|
||||
|
||||
int ledPin = 3; // LEDs are on pins 3,5,10 and 13.
|
||||
int buttonPin = 2; // BUTTONS are on pins 2,6,9 and 12.
|
||||
int button_state; // This variable will be used to "store" the state of the button.
|
||||
|
||||
/// These next two definitions are setting up the buzzer pins.
|
||||
/// By sending these HIGH/LOW we can create a sound from the buzzer.
|
||||
int buzzer_1 = 4;
|
||||
int buzzer_2 = 7;
|
||||
|
||||
|
||||
void setup() {
|
||||
pinMode(ledPin, OUTPUT);
|
||||
|
||||
digitalWrite(buttonPin, HIGH);
|
||||
pinMode(buttonPin, INPUT);
|
||||
|
||||
pinMode(buzzer_1, OUTPUT);
|
||||
pinMode(buzzer_2, OUTPUT);
|
||||
digitalWrite(buzzer_1, LOW); // buzzer_1 will toggle HIGH/LOW to create the sound - see buzz() function below.
|
||||
digitalWrite(buzzer_2, LOW); // buzzer_2 will toggle as well (to create more volume).
|
||||
}
|
||||
|
||||
|
||||
void loop()
|
||||
{
|
||||
int button_state = digitalRead(buttonPin);
|
||||
|
||||
if(button_state == 1){
|
||||
|
||||
digitalWrite(ledPin, HIGH); // set the LED on
|
||||
delay(1000); // wait for a second
|
||||
digitalWrite(ledPin, LOW); // set the LED off
|
||||
|
||||
// Call the "buzz()" funtion. See below to know what this does.
|
||||
buzz();
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
void buzz(){
|
||||
/// this function makes the buzzer pin move and crease a sound.
|
||||
/// By writing the pin HIGH/LOW in a pattern we can create a frequency.
|
||||
/// this FOR LOOP is used to repeat the pattern and let us hear the note for second.
|
||||
for(int i = 0; i < 100; i++){
|
||||
digitalWrite(buzzer_1, HIGH);
|
||||
digitalWrite(buzzer_2, LOW);
|
||||
delay(1);
|
||||
digitalWrite(buzzer_1, LOW);
|
||||
digitalWrite(buzzer_2, HIGH);
|
||||
delay(1);
|
||||
}
|
||||
}
|
||||
|
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|
@ -0,0 +1,79 @@
|
|||
/*
|
||||
Simon Experiments #2
|
||||
Buzzer
|
||||
Pete Lewis
|
||||
Sparkfun Electronics
|
||||
10/13/2010
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#include "WProgram.h"
|
||||
void setup();
|
||||
void loop();
|
||||
void buzz();
|
||||
int ledPin = 3; // LEDs are on pins 3,5,10 and 13.
|
||||
int buttonPin = 2; // BUTTONS are on pins 2,6,9 and 12.
|
||||
int button_state; // This variable will be used to "store" the state of the button.
|
||||
|
||||
/// These next two definitions are setting up the buzzer pins.
|
||||
/// By sending these HIGH/LOW we can create a sound from the buzzer.
|
||||
int buzzer_1 = 4;
|
||||
int buzzer_2 = 7;
|
||||
|
||||
|
||||
void setup() {
|
||||
pinMode(ledPin, OUTPUT);
|
||||
pinMode(buttonPin, INPUT);
|
||||
|
||||
pinMode(buzzer_1, OUTPUT);
|
||||
pinMode(buzzer_2, OUTPUT);
|
||||
digitalWrite(buzzer_1, LOW); // buzzer_1 will toggle HIGH/LOW to create the sound - see buzz() function below.
|
||||
digitalWrite(buzzer_2, LOW); // buzzer_2 will always stay low.
|
||||
}
|
||||
|
||||
|
||||
void loop()
|
||||
{
|
||||
int button_state = digitalRead(buttonPin);
|
||||
|
||||
if(button_state == 1){
|
||||
|
||||
digitalWrite(ledPin, HIGH); // set the LED on
|
||||
delay(1000); // wait for a second
|
||||
digitalWrite(ledPin, LOW); // set the LED off
|
||||
|
||||
// Call the "buzz()" funtion. See below to know what this does.
|
||||
buzz();
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
void buzz(){
|
||||
/// this function makes the buzzer pin move and crease a sound.
|
||||
/// By writing the pin HIGH/LOW in a pattern we can create a frequency.
|
||||
/// this FOR LOOP is used to repeat the pattern and let us hear the note for second.
|
||||
for(int i = 0; i < 100; i++){
|
||||
digitalWrite(buzzer_1, HIGH);
|
||||
delay(1);
|
||||
digitalWrite(buzzer_1, LOW);
|
||||
delay(1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int main(void)
|
||||
{
|
||||
init();
|
||||
|
||||
setup();
|
||||
|
||||
for (;;)
|
||||
loop();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -0,0 +1 @@
|
|||
:00000001FF
|
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|
@ -0,0 +1,77 @@
|
|||
:100000000C9461000C947E000C947E000C947E0095
|
||||
:100010000C947E000C947E000C947E000C947E0068
|
||||
:100020000C947E000C947E000C947E000C947E0058
|
||||
:100030000C947E000C947E000C947E000C947E0048
|
||||
:100040000C94E0000C947E000C947E000C947E00D6
|
||||
:100050000C947E000C947E000C947E000C947E0028
|
||||
:100060000C947E000C947E00000000002400270009
|
||||
:100070002A0000000000250028002B0000000000DE
|
||||
:1000800023002600290004040404040404040202DA
|
||||
:100090000202020203030303030301020408102007
|
||||
:1000A0004080010204081020010204081020000012
|
||||
:1000B0000007000201000003040600000000000029
|
||||
:1000C000000011241FBECFEFD8E0DEBFCDBF11E08E
|
||||
:1000D000A0E0B1E0ECEAF4E002C005900D92A83097
|
||||
:1000E000B107D9F711E0A8E0B1E001C01D92A1313C
|
||||
:1000F000B107E1F70E94D9000C9454020C9400005F
|
||||
:10010000CF93DF93C0E0D0E08091040161E00E94D2
|
||||
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|
||||
:10012000040160E00E94B80161E070E080E090E0CE
|
||||
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|
||||
:100140000895809102010E940502019791F4809127
|
||||
:10015000000161E00E94B80168EE73E080E090E089
|
||||
:100160000E9434018091000160E00E94B8010E9469
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
:1002B00060F71F910F91FF90EF900895789484B5A7
|
||||
:1002C000826084BD84B5816084BD85B5826085BD52
|
||||
:1002D00085B5816085BDEEE6F0E080818160808338
|
||||
:1002E000E1E8F0E0808182608083808181608083AA
|
||||
:1002F000E0E8F0E0808181608083E1EBF0E08081E4
|
||||
:1003000084608083E0EBF0E0808181608083EAE7B5
|
||||
:10031000F0E080818460808380818260808380813E
|
||||
:10032000816080838081806880831092C1000895FD
|
||||
:10033000282F30E0C90186569F4FFC0194912A571F
|
||||
:100340003F4FF9018491882391F0E82FF0E0EE0F00
|
||||
:10035000FF1FE859FF4FA591B491662329F48C91B2
|
||||
:10036000909589238C9308958C91892B8C93089573
|
||||
:10037000482F50E0CA0182559F4FFC012491CA01C9
|
||||
:1003800086569F4FFC0194914A575F4FFA01349172
|
||||
:100390003323D1F1222331F1233021F480918000E5
|
||||
:1003A0008F7705C0243031F4809180008F7D809359
|
||||
:1003B000800018C0213019F484B58F7704C0223032
|
||||
:1003C00021F484B58F7D84BD0DC0263021F4809149
|
||||
:1003D000B0008F7705C0273029F48091B0008F7D61
|
||||
:1003E0008093B000E32FF0E0EE0FFF1FEE58FF4FB9
|
||||
:1003F000A591B491662329F48C91909589238C93CF
|
||||
:1004000008958C91892B8C930895682F70E0CB010F
|
||||
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|
||||
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|
||||
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|
||||
:100440008F7705C0243031F4809180008F7D8093B8
|
||||
:10045000800018C0213019F484B58F7704C0223091
|
||||
:1004600021F484B58F7D84BD0DC0263021F48091A8
|
||||
:10047000B0008F7705C0273029F48091B0008F7DC0
|
||||
:100480008093B000892F90E0880F991F84589F4F68
|
||||
:10049000FC01A591B4918C9120E030E0842311F00F
|
||||
:0C04A00021E030E0C9010895F894FFCF7E
|
||||
:0804AC00030002000400070038
|
||||
:00000001FF
|
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Loading…
Reference in New Issue